Player Matchup

Athena
Athena
Oso_Blanco187
Athena
Level 104
God Stats
12W - 11L
1,470 SR
Queue Stats
22W - 27L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xHat187
Ah Muzen Cab
Level 125
God Stats
3W - 7L
1,598 SR
Queue Stats
27W - 40L
1,373 Elo+
Party 2
Freya
Freya
xstermin
Freya
Level 45
God Stats
1W - 1L
1,363 SR
Queue Stats
26W - 40L
1,271 Elo+
Solo
Team Averages
Level 91
1,477 SR
1,343 Elo+

VS

Team Averages
Level 53
1,452 SR
1,155 Elo+
Shiva
Shiva
chavo_de_Rommel
Shiva
Level 105
God Stats
3W - 4L
1,357 SR
Queue Stats
236W - 309L
1,305 Elo+
Solo
Nu Wa
Nu Wa
funnygryphon93
Nu Wa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,074 Elo+
Party 1
Fenrir
Fenrir
redeyes153
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
10,118
723
6,782
14,075
16,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
xHat187
Ah Muzen Cab
15
4 / 3 / 10
10,262
733
8,188
10,098
3,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
xstermin
Freya
17
11 / 0 / 5
11,884
849
12,665
11,761
5,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
9,451
675
9,087
14,209
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 2
8,071
577
4,579
8,482
2,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
redeyes153
Fenrir
14
3 / 9 / 1
9,138
653
9,857
13,935
5,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
6
6
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
3
3
3
1.5
L
0
5
2
0.2
L
Fenrir
redeyes153
Fenrir
3
9
1
0.39
W
Ah Muzen Cab
xHat187
Ah Muzen Cab
4
3
10
3
W
Freya
xstermin
Freya
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
23,523
35,934
Taken
36,626
25,499
Mitigated
18,422
11,867
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,782
1,236
528
1,220
14,075
16,275
371
1,633
12,094
16,661
0
L
9,087
1,449
302
2,691
14,209
10,505
244
9,005
5,204
0
33,093
L
4,579
1,287
151
504
8,482
2,493
0
4,548
3,934
21,948
0
L
Fenrir
redeyes153
Fenrir
9,857
3,164
0
1,486
13,935
5,424
261
6,906
7,029
0
20,657
W
Ah Muzen Cab
xHat187
Ah Muzen Cab
8,188
1,839
355
2,044
10,098
3,796
1,400
1,388
8,639
0
39,877
W
Freya
xstermin
Freya
12,665
3,446
443
7,277
11,761
5,428
861
1,558
9,790
41,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
26,660
140
Minions Killed
138
3
Camps Cleared
6
699,475
Distance Traveled
647,108
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,118
723
13
1
0
193,680
3
L
Shiva
9,451
675
57
4
3
254,058
3
L
Nu Wa
8,071
577
47
3
1
183,389
2
L
Fenrir
9,138
653
34
2
2
209,661
0
W
Ah Muzen Cab
10,262
733
60
4
2
256,902
1
W
Freya
11,884
849
67
5
1
248,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role