Player Matchup

Fenrir
Fenrir
AbstrakytAutism
Fenrir
Level 63
God Stats
0W - 6L
1,399 SR
Queue Stats
16W - 31L
1,281 Elo+
Party 3
Khepri
Khepri
JayT_2K
Khepri
Level 126
God Stats
0W - 2L
1,202 SR
Queue Stats
10W - 18L
1,287 Elo+
Party 3
Sol
Sol
LoneClaymore19
Sol
Level 46
God Stats
2W - 7L
1,081 SR
Queue Stats
3W - 11L
1,146 Elo+
Party 2
Sun Wukong
Sun Wukong
kingjayb_19
Sun Wukong
Level 45
God Stats
1W - 6L
1,515 SR
Queue Stats
14W - 18L
1,442 Elo+
Party 3
Shiva
Shiva
sonicx2021
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,146 Elo+
Party 2
Team Averages
Level 57
1,339 SR
1,260 Elo+

VS

Team Averages
Level 62
1,500 SR
1,496 Elo+
Guan Yu
Guan Yu
ActualSenpai
Guan Yu
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 268L
1,523 Elo+
Party 1
Mercury
Mercury
DaddyLentz
Mercury
Level 25
God Stats
105W - 107L
1,558 SR
Queue Stats
150W - 145L
1,503 Elo+
Party 1
Persephone
Persephone
SLICKNY
Persephone
Level 68
God Stats
1W - 1L
1,346 SR
Queue Stats
13W - 22L
1,464 Elo+
Solo
Poseidon
Poseidon
X3N0morf
Poseidon
Level 88
God Stats
14W - 4L
1,513 SR
Queue Stats
252W - 265L
1,491 Elo+
Party 1
Izanami
Izanami
ZRogu
Izanami
Level 27
God Stats
42W - 34L
1,582 SR
Queue Stats
54W - 53L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 11 / 13
15,704
1,309
21,613
27,861
16,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
JayT_2K
Khepri
18
3 / 3 / 18
13,160
1,097
11,484
23,553
36,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 9 / 14
13,502
1,125
14,994
19,940
6,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
kingjayb_19
Sun Wukong
19
3 / 5 / 17
12,953
1,079
14,181
22,740
17,739
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
19
3 / 11 / 18
12,562
1,047
12,962
30,496
29,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ActualSenpai
Guan Yu
20
9 / 4 / 23
14,343
1,195
15,263
20,302
27,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
DaddyLentz
Mercury
20
8 / 9 / 17
13,730
1,144
23,695
20,981
6,800
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SLICKNY
Persephone
20
2 / 7 / 18
13,116
1,093
15,138
13,698
3,644
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
X3N0morf
Poseidon
19
8 / 6 / 15
14,804
1,234
27,053
12,626
3,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ZRogu
Izanami
20
12 / 4 / 21
15,019
1,252
36,966
14,493
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
133
30
Kills
39
39
Deaths
30
80
Assists
94
Player
Kills
Deaths
Assists
KDA
L
15
11
13
1.95
W
Guan Yu
ActualSenpai
Guan Yu
9
4
23
5.13
W
Mercury
DaddyLentz
Mercury
8
9
17
1.83
L
Khepri
JayT_2K
Khepri
3
3
18
4
L
6
9
14
1.44
W
Persephone
SLICKNY
Persephone
2
7
18
1.57
W
Poseidon
X3N0morf
Poseidon
8
6
15
2.58
W
Izanami
ZRogu
Izanami
12
4
21
5.63
L
Sun Wukong
kingjayb_19
Sun Wukong
3
5
17
2.3
L
Shiva
3
11
18
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,234
Damage
118,115
124,590
Taken
82,100
106,868
Mitigated
45,923
18,251
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,613
4,351
0
2,912
27,861
16,003
0
12,963
14,543
0
32,854
W
Guan Yu
ActualSenpai
Guan Yu
15,263
2,187
2,308
5,559
20,302
27,260
0
7,979
11,886
0
19,647
W
Mercury
DaddyLentz
Mercury
23,695
15,456
0
3,000
20,981
6,800
0
8,648
12,089
0
34,549
L
Khepri
JayT_2K
Khepri
11,484
1,939
678
2,486
23,553
36,669
0
6,780
16,571
25,998
0
L
14,994
5,307
0
4,251
19,940
6,817
0
5,968
13,859
39,759
0
W
Persephone
SLICKNY
Persephone
15,138
2,940
0
2,195
13,698
3,644
0
3,835
9,634
37,402
0
W
Poseidon
X3N0morf
Poseidon
27,053
3,416
0
431
12,626
3,209
0
4,350
8,221
64,177
0
W
Izanami
ZRogu
Izanami
36,966
32,640
0
2,019
14,493
5,010
0
4,688
9,585
0
63,675
L
Sun Wukong
kingjayb_19
Sun Wukong
14,181
1,814
771
2,758
22,740
17,739
0
4,651
18,089
0
30,796
L
Shiva
12,962
2,279
1,632
2,763
30,496
29,640
0
11,829
18,242
5,679
21,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,881
Gold Earned
71,012
157
Minions Killed
219
8
Camps Cleared
9
1,111,328
Distance Traveled
1,039,748
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,704
1,309
32
3
2
233,039
0
W
Guan Yu
14,343
1,195
13
1
0
222,715
0
W
Mercury
13,730
1,144
23
2
1
230,801
3
L
Khepri
13,160
1,097
21
2
1
230,562
0
L
Sol
13,502
1,125
45
4
1
180,128
0
W
Persephone
13,116
1,093
50
4
1
193,796
2
W
Poseidon
14,804
1,234
73
6
7
196,003
0
W
Izanami
15,019
1,252
60
5
0
196,433
0
L
Sun Wukong
12,953
1,079
36
3
4
245,101
0
L
Shiva
12,562
1,047
23
2
0
222,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role