Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chubby Arcanine
Arachne
Level 104
God Stats
2W - 1L
1,450 SR
Queue Stats
64W - 53L
1,449 Elo+
Solo
Hercules
Hercules
Edward_ep
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,399 Elo+
Solo
Xing Tian
Xing Tian
Wini_Gaburiru
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 113
1,490 SR
1,470 Elo+

VS

Team Averages
Level 97
1,491 SR
1,426 Elo+
Bakasura
Bakasura
BigBoyDeluxe
Bakasura
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 74L
1,384 Elo+
Party 2
Cliodhna
Cliodhna
BreezyBriax4
Cliodhna
Level 126
God Stats
8W - 8L
1,472 SR
Queue Stats
748W - 756L
1,412 Elo+
Solo
Anhur
Anhur
Panda_Madness
Anhur
Level 57
God Stats
4W - 3L
1,483 SR
Queue Stats
153W - 153L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
darc214
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,437 Elo+
Party 1
Yu Huang
Yu Huang
ninds0123
Yu Huang
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 60L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 3 / 6
8,352
928
9,003
13,736
12,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
 
Guan Yu
13
3 / 2 / 3
7,534
837
3,527
8,283
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 4
7,193
799
7,711
10,328
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Edward_ep
Hercules
13
1 / 2 / 7
6,863
763
5,657
10,192
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Wini_Gaburiru
Xing Tian
6
0 / 1 / 0
5,363
596
743
1,673
969
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigBoyDeluxe
Bakasura
16
3 / 2 / 7
8,347
927
12,617
9,983
4,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
BreezyBriax4
Cliodhna
13
1 / 2 / 6
7,275
808
6,004
6,189
3,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 3 / 6
8,132
904
7,248
8,751
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
darc214
Guan Yu
12
1 / 2 / 10
7,085
787
2,206
7,529
8,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
ninds0123
Yu Huang
13
3 / 1 / 5
7,375
819
8,438
2,884
1,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
10
Kills
12
12
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
6
2
L
Guan Yu
 
Guan Yu
3
2
3
2.25
W
Bakasura
BigBoyDeluxe
Bakasura
3
2
7
3.25
W
Cliodhna
BreezyBriax4
Cliodhna
1
2
6
2
L
3
4
4
1.25
L
Hercules
Edward_ep
Hercules
1
2
7
2.25
W
4
3
6
2.33
L
Xing Tian
Wini_Gaburiru
Xing Tian
0
1
0
0
W
Guan Yu
darc214
Guan Yu
1
2
10
3
W
Yu Huang
ninds0123
Yu Huang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
36,513
44,212
Taken
35,336
32,379
Mitigated
20,990
21,652
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,003
601
1,653
6,658
13,736
12,405
0
2,596
9,552
33,112
0
L
Guan Yu
 
Guan Yu
3,527
440
2,484
3,704
8,283
8,339
470
1,413
5,911
0
10,022
W
Bakasura
BigBoyDeluxe
Bakasura
12,617
7,736
1,143
4,414
9,983
4,464
721
2,725
7,053
0
14,723
W
Cliodhna
BreezyBriax4
Cliodhna
6,004
311
841
407
6,189
3,730
818
1,921
4,204
0
14,105
L
7,711
6,659
485
1,573
10,328
2,475
0
2,796
7,477
0
9,629
L
Hercules
Edward_ep
Hercules
5,657
1,355
561
4,336
10,192
8,191
122
1,107
8,385
0
12,444
W
7,248
3,365
554
3,133
8,751
2,917
0
2,689
5,962
0
15,617
L
Xing Tian
Wini_Gaburiru
Xing Tian
743
0
119
79
1,673
969
0
526
1,072
2,663
0
W
Guan Yu
darc214
Guan Yu
2,206
425
2,421
2,532
7,529
8,583
77
2,096
5,308
0
6,478
W
Yu Huang
ninds0123
Yu Huang
8,438
1,563
0
0
2,884
1,296
174
315
2,569
19,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
38,214
124
Minions Killed
113
0
Camps Cleared
0
698,186
Distance Traveled
840,256
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,352
928
73
8
0
157,250
4
L
Guan Yu
7,534
837
19
2
0
166,565
1
W
Bakasura
8,347
927
34
4
0
194,747
1
W
Cliodhna
7,275
808
26
3
0
167,584
0
L
Arachne
7,193
799
9
1
0
154,857
1
L
Hercules
6,863
763
22
2
0
170,778
0
W
Anhur
8,132
904
23
3
0
151,742
0
L
Xing Tian
5,363
596
1
0
0
48,736
0
W
Guan Yu
7,085
787
10
1
0
172,638
0
W
Yu Huang
7,375
819
20
2
0
153,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role