Player Matchup

Nike
Nike
JahGivenchy_
Nike
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 158L
1,444 Elo+
Party 1
Merlin
Merlin
Jurellz
Merlin
Level 109
God Stats
34W - 35L
1,536 SR
Queue Stats
380W - 433L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
KingDarii
Xbalanque
Level 145
God Stats
1W - 1L
1,240 SR
Queue Stats
23W - 49L
1,392 Elo+
Party 1
Bacchus
Bacchus
LordeCali17
Bacchus
Level 124
God Stats
20W - 26L
1,392 SR
Queue Stats
271W - 335L
1,407 Elo+
Party 1
Pele
Pele
theicypisces
Pele
Level 147
God Stats
16W - 18L
1,466 SR
Queue Stats
219W - 293L
1,419 Elo+
Party 1
Team Averages
Level 136
1,427 SR
1,417 Elo+

VS

Team Averages
Level 109
1,376 SR
1,518 Elo+
Vulcan
Vulcan
DisturbedOver
Vulcan
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 161L
1,602 Elo+
Solo
Xbalanque
Xbalanque
Mr_Rude_Boy_
Xbalanque
Level 137
God Stats
37W - 40L
1,509 SR
Queue Stats
239W - 238L
1,596 Elo+
Solo
Loki
Loki
THE_NAMEK_
Loki
Level 121
God Stats
72W - 88L
1,460 SR
Queue Stats
118W - 142L
1,362 Elo+
Solo
Geb
Geb
armando29302
Geb
Level 49
God Stats
1W - 3L
1,302 SR
Queue Stats
170W - 200L
1,448 Elo+
Solo
Cerberus
Cerberus
elsmosh2001
Cerberus
Level 88
God Stats
1W - 3L
1,108 SR
Queue Stats
253W - 228L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 7
10,841
542
11,292
16,430
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Jurellz
Merlin
16
2 / 0 / 5
9,712
486
6,875
5,461
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
KingDarii
Xbalanque
16
1 / 4 / 6
9,288
464
8,298
13,099
4,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
LordeCali17
Bacchus
13
1 / 1 / 6
8,456
423
3,711
9,296
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
14 / 1 / 4
11,694
585
18,303
17,663
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,054
453
10,521
10,671
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Mr_Rude_Boy_
Xbalanque
14
2 / 3 / 3
9,137
457
9,344
13,924
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 6 / 1
9,908
495
3,963
14,091
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 5
9,075
454
8,285
12,818
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
elsmosh2001
Cerberus
18
3 / 1 / 0
10,397
520
7,967
15,553
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
7
7
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
0
1
7
3.5
W
Merlin
Jurellz
Merlin
2
0
5
4.5
W
Xbalanque
KingDarii
Xbalanque
1
4
6
1
W
Bacchus
LordeCali17
Bacchus
1
1
6
4
L
Xbalanque
Mr_Rude_Boy_
Xbalanque
2
3
3
1.17
L
1
6
1
0.25
L
0
2
5
1.25
L
Cerberus
elsmosh2001
Cerberus
3
1
0
3
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,479
Damage
40,080
61,949
Taken
67,057
36,038
Mitigated
36,712
15,930
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,521
2,059
0
1,746
10,671
3,744
0
1,319
9,352
72,785
0
W
11,292
1,237
0
1,575
16,430
13,892
0
7,607
8,075
0
77,648
W
Merlin
Jurellz
Merlin
6,875
327
52
2,911
5,461
1,926
0
3,548
1,913
73,915
0
W
Xbalanque
KingDarii
Xbalanque
8,298
2,011
0
340
13,099
4,259
805
5,237
7,862
0
68,965
W
Bacchus
LordeCali17
Bacchus
3,711
303
0
1,713
9,296
9,546
0
4,440
4,856
16,574
0
L
Xbalanque
Mr_Rude_Boy_
Xbalanque
9,344
3,413
0
4,898
13,924
4,660
730
3,534
10,300
0
63,447
L
3,963
1,185
0
4,860
14,091
4,528
0
1,545
12,347
0
65,021
L
8,285
600
342
3,507
12,818
13,980
0
2,165
10,565
32,962
0
L
Cerberus
elsmosh2001
Cerberus
7,967
493
0
10,314
15,553
9,800
0
2,023
12,903
80,131
0
W
18,303
4,418
0
9,339
17,663
6,415
1,089
5,941
11,722
0
91,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
47,571
565
Minions Killed
612
0
Camps Cleared
0
2,020,689
Distance Traveled
1,817,134
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,054
453
131
7
0
366,525
8
W
Nike
10,841
542
170
9
0
382,797
5
W
Merlin
9,712
486
122
6
0
417,009
7
W
Xbalanque
9,288
464
115
6
0
377,529
2
W
Bacchus
8,456
423
26
1
0
370,550
3
L
Xbalanque
9,137
457
135
7
0
333,345
6
L
Loki
9,908
495
118
6
0
414,364
2
L
Geb
9,075
454
23
1
0
375,711
5
L
Cerberus
10,397
520
205
10
0
327,189
9
W
Pele
11,694
585
132
7
0
472,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role