Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
F1ickshott
Achilles
Gold IV
Level 81
God Stats
0W - 8L
1,365 SR
Queue Stats
44W - 51L
1,544 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
MonoSape
Zhong Kui
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 221L
1,587 MMR
Solo
Charybdis
Charybdis
Silver II
NigerianBeater
Charybdis
Silver II
Level 97
God Stats
1W - 1L
1,615 SR
Queue Stats
10W - 13L
1,553 MMR
Solo
Camazotz
Camazotz
Silver II
Snipebola
Camazotz
Silver II
Level 120
God Stats
0W - 2L
1,296 SR
Queue Stats
82W - 78L
1,540 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,455 SR
1,545 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,555 SR
1,553 MMR
Cabrakan
Cabrakan
Silver I
LilBoyInCharge
Cabrakan
Silver I
Level 57
God Stats
2W - 3L
1,278 SR
Queue Stats
33W - 21L
1,507 MMR
Party 2
Nemesis
Nemesis
Gold III
Phantyx
Nemesis
Gold III
Level 160
God Stats
3W - 1L
1,724 SR
Queue Stats
135W - 133L
1,496 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
UlfricSţormcloak
Jing Wei
Bronze III
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,542 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
hoff1011
Gilgamesh
Gold I
Level 149
God Stats
12W - 8L
1,772 SR
Queue Stats
171W - 171L
1,626 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
jgangeI
Baba Yaga
Silver I
Level 89
God Stats
22W - 9L
1,500 SR
Queue Stats
96W - 70L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 10 / 4
8,913
446
7,644
21,694
24,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
F1ickshott
Achilles
17
4 / 4 / 2
10,479
524
8,568
19,552
25,135
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
MonoSape
Zhong Kui
15
4 / 10 / 1
9,897
495
7,702
16,420
10,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
NigerianBeater
Charybdis
14
1 / 6 / 3
8,963
448
8,137
14,273
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Snipebola
Camazotz
14
1 / 5 / 2
8,290
415
7,507
18,864
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasArtioSet

VS

Bans
ShivaAh Muzen CabPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
1 / 4 / 16
11,079
554
6,176
18,990
23,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Phantyx
Nemesis
17
4 / 4 / 7
11,900
595
11,437
15,774
14,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 1 / 3
14,275
714
20,969
13,404
5,923
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
hoff1011
Gilgamesh
20
9 / 2 / 3
13,346
667
13,160
17,800
14,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
jgangeI
Baba Yaga
18
6 / 1 / 10
12,639
632
18,583
12,586
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
12
Kills
35
35
Deaths
12
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
10
4
0.4
L
Achilles
F1ickshott
Achilles
4
4
2
1.25
W
Cabrakan
1
4
16
2.25
L
Zhong Kui
MonoSape
Zhong Kui
4
10
1
0.45
L
Charybdis
NigerianBeater
Charybdis
1
6
3
0.42
W
Nemesis
Phantyx
Nemesis
4
4
7
1.88
L
Camazotz
Snipebola
Camazotz
1
5
2
0.4
W
15
1
3
16.5
W
Gilgamesh
hoff1011
Gilgamesh
9
2
3
5.25
W
Baba Yaga
jgangeI
Baba Yaga
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
70,325
90,803
Taken
78,554
72,060
Mitigated
67,721
18,581
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,644
1,526
314
1,963
21,694
24,722
0
8,612
13,082
30,908
0
L
Achilles
F1ickshott
Achilles
8,568
1,472
0
3,016
19,552
25,135
0
2,814
16,738
0
65,110
W
Cabrakan
6,176
1,634
0
2,791
18,990
23,992
198
3,081
15,909
23,095
133
L
Zhong Kui
MonoSape
Zhong Kui
7,702
385
0
1,570
16,420
10,838
348
4,974
11,446
46,378
0
L
Charybdis
NigerianBeater
Charybdis
8,137
3,768
0
3,239
14,273
4,875
1,014
3,361
10,912
0
57,251
W
Nemesis
Phantyx
Nemesis
11,437
5,253
0
5,595
15,774
14,540
1,470
3,534
12,240
0
55,548
L
Camazotz
Snipebola
Camazotz
7,507
1,444
0
8,479
18,864
6,490
0
4,865
13,999
0
47,983
W
20,969
19,186
0
9,220
13,404
5,923
5,195
4,030
9,374
0
140,817
W
Gilgamesh
hoff1011
Gilgamesh
13,160
4,833
0
3,294
17,800
14,506
1,992
4,226
13,574
0
97,548
W
Baba Yaga
jgangeI
Baba Yaga
18,583
2,708
0
8,058
12,586
8,760
3,842
3,018
9,568
87,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,542
Gold Earned
63,239
418
Minions Killed
586
0
Camps Cleared
0
1,813,143
Distance Traveled
2,082,612
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,913
446
33
2
0
339,911
5
L
Achilles
10,479
524
122
6
0
367,421
5
W
Cabrakan
11,079
554
22
1
0
375,236
8
L
Zhong Kui
9,897
495
79
4
0
326,808
3
L
Charybdis
8,963
448
99
5
0
356,539
3
W
Nemesis
11,900
595
111
6
0
426,221
6
L
Camazotz
8,290
415
85
4
0
422,464
4
W
Jing Wei
14,275
714
176
9
0
402,591
4
W
Gilgamesh
13,346
667
137
7
0
430,695
5
W
Baba Yaga
12,639
632
140
7
0
447,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role