Player Matchup

Fenrir
Fenrir
KingVanguard
Fenrir
Level 21
God Stats
6W - 3L
1,224 SR
Queue Stats
177W - 76L
1,721 Elo+
Party 3
Baron Samedi
Baron Samedi
RASTA_PASTA1235
Baron Samedi
Level 109
God Stats
10W - 11L
1,655 SR
Queue Stats
141W - 137L
1,515 Elo+
Party 2
Artio
Artio
RT_Waffles
Artio
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,722 Elo+
Party 2
Anhur
Anhur
YorkPlays
Anhur
Level 127
God Stats
6W - 10L
1,769 SR
Queue Stats
210W - 168L
1,551 Elo+
Party 2
Bellona
Bellona
Zeusproject96
Bellona
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 133L
1,697 Elo+
Party 3
Team Averages
Level 92
1,530 SR
1,641 Elo+

VS

Team Averages
Level 77
1,484 SR
1,577 Elo+
Raijin
Raijin
JZ_5-0
Raijin
Level 43
God Stats
1W - 3L
1,182 SR
Queue Stats
217W - 223L
1,482 Elo+
Solo
Awilix
Awilix
Jimaco
Awilix
Level 127
God Stats
17W - 20L
1,507 SR
Queue Stats
387W - 378L
1,504 Elo+
Party 1
Ravana
Ravana
KarlitaUwU
Ravana
Level 42
God Stats
2W - 1L
1,547 SR
Queue Stats
84W - 69L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
ODST DANIEL1
Baron Samedi
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,659 Elo+
Solo
Chiron
Chiron
OrangeLiger1
Chiron
Level 141
God Stats
4W - 3L
1,684 SR
Queue Stats
275W - 271L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 4 / 8
8,297
593
10,396
13,210
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
RASTA_PASTA1235
Baron Samedi
10
1 / 7 / 4
6,688
478
7,455
10,502
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
10
1 / 5 / 8
7,129
509
3,262
15,468
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
YorkPlays
Anhur
13
3 / 4 / 1
7,793
557
5,471
9,636
2,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
14
8 / 5 / 2
8,989
642
9,919
13,415
12,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JZ_5-0
Raijin
14
6 / 3 / 9
8,510
608
7,734
6,198
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Jimaco
Awilix
14
11 / 6 / 5
8,960
640
12,008
12,112
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
KarlitaUwU
Ravana
14
3 / 5 / 3
8,550
611
5,430
9,094
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ODST DANIEL1
Baron Samedi
12
2 / 5 / 15
8,000
571
8,974
10,727
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
14
3 / 1 / 8
8,505
608
7,995
9,490
2,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
20
Kills
25
25
Deaths
20
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
JZ_5-0
Raijin
6
3
9
3.5
W
Awilix
Jimaco
Awilix
11
6
5
2.25
W
Ravana
KarlitaUwU
Ravana
3
5
3
0.9
L
Fenrir
7
4
8
2.75
W
Baron Samedi
ODST DANIEL1
Baron Samedi
2
5
15
1.9
W
Chiron
3
1
8
7
L
Baron Samedi
RASTA_PASTA1235
Baron Samedi
1
7
4
0.43
L
Artio
1
5
8
1
L
Anhur
YorkPlays
Anhur
3
4
1
0.88
L
Bellona
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,503
Damage
42,141
62,231
Taken
47,621
36,355
Mitigated
21,111
16,445
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
JZ_5-0
Raijin
7,734
551
0
170
6,198
1,907
721
2,249
3,949
44,352
0
W
Awilix
Jimaco
Awilix
12,008
5,302
0
2,481
12,112
4,230
834
2,666
9,446
0
43,867
W
Ravana
KarlitaUwU
Ravana
5,430
1,701
0
3,670
9,094
4,553
819
558
8,536
0
48,210
L
Fenrir
10,396
2,551
0
2,937
13,210
4,960
44
3,060
10,150
0
53,772
W
Baron Samedi
ODST DANIEL1
Baron Samedi
8,974
1,640
1,173
3,866
10,727
7,960
0
5,219
5,508
26,930
0
W
Chiron
7,995
2,962
883
4,752
9,490
2,461
1,387
1,410
8,080
0
52,955
L
Baron Samedi
RASTA_PASTA1235
Baron Samedi
7,455
977
573
2,487
10,502
3,799
173
3,732
6,770
31,742
0
L
Artio
3,262
616
674
3,920
15,468
12,689
0
5,482
9,986
11,072
0
L
Anhur
YorkPlays
Anhur
5,471
3,241
0
2,958
9,636
2,528
832
1,987
7,649
0
53,789
L
Bellona
9,919
2,463
0
2,896
13,415
12,379
89
2,447
10,968
7,909
44,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
42,525
349
Minions Killed
376
0
Camps Cleared
0
1,248,792
Distance Traveled
1,349,342
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,510
608
68
5
0
262,732
3
W
Awilix
8,960
640
66
5
0
306,017
0
W
Ravana
8,550
611
107
8
0
265,319
4
L
Fenrir
8,297
593
81
6
0
263,351
2
W
Baron Samedi
8,000
571
32
2
0
229,018
3
W
Chiron
8,505
608
103
7
0
286,256
4
L
Baron Samedi
6,688
478
48
3
0
242,785
0
L
Artio
7,129
509
11
1
0
245,248
1
L
Anhur
7,793
557
96
7
0
248,806
2
L
Bellona
8,989
642
113
8
0
248,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role