Player Matchup

Ymir
Ymir
FinalRonin-
Ymir
Level 63
God Stats
10W - 13L
1,369 SR
Queue Stats
117W - 105L
1,263 Elo+
Solo
Anubis
Anubis
ForgottenRituaL
Anubis
Level 101
God Stats
10W - 13L
1,298 SR
Queue Stats
957W - 1,022L
1,308 Elo+
Solo
Pele
Pele
Kcfresh1998
Pele
Level 61
God Stats
13W - 12L
1,432 SR
Queue Stats
204W - 222L
1,305 Elo+
Solo
Neith
Neith
MilitantBobby
Neith
Level 107
God Stats
27W - 46L
1,377 SR
Queue Stats
170W - 178L
1,345 Elo+
Solo
King Arthur
King Arthur
XDSword
King Arthur
Level 67
God Stats
2W - 7L
1,307 SR
Queue Stats
315W - 344L
1,274 Elo+
Solo
Team Averages
Level 80
1,357 SR
1,299 Elo+

VS

Team Averages
Level 67
1,243 SR
1,257 Elo+
Artio
Artio
TheMattStark
Artio
Level 67
God Stats
7W - 4L
1,178 SR
Queue Stats
128W - 153L
1,252 Elo+
Party 1
Jing Wei
Jing Wei
Wes90p
Jing Wei
Level 85
God Stats
21W - 23L
1,137 SR
Queue Stats
597W - 605L
1,296 Elo+
Solo
Scylla
Scylla
XXMizukii
Scylla
Level 65
God Stats
3W - 3L
1,469 SR
Queue Stats
76W - 79L
1,221 Elo+
Party 1
Neith
Neith
chanelejoey
Neith
Level 53
God Stats
3W - 13L
1,004 SR
Queue Stats
161W - 248L
1,225 Elo+
Party 2
Loki
Loki
spuunieluvvv
Loki
Level 64
God Stats
13W - 7L
1,424 SR
Queue Stats
307W - 364L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,302
538
2,581
5,506
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,927
491
2,055
2,872
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
1,449
181
0
0
0
7
3 / 1 / 0
4,245
531
2,914
2,821
628
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
XDSword
King Arthur
8
2 / 3 / 0
4,681
585
2,132
5,425
3,810
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,602
575
2,302
7,576
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Wes90p
Jing Wei
7
0 / 1 / 1
4,246
531
2,525
3,553
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
XXMizukii
Scylla
8
1 / 0 / 1
4,676
585
513
2,101
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 1
5,142
643
2,695
2,442
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 2 / 2
4,935
617
1,934
4,688
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
0
1
1
0.5
L
0
0
0
0
L
3
1
0
3
W
1
2
0
0.5
W
Jing Wei
Wes90p
Jing Wei
0
1
1
0.5
L
King Arthur
XDSword
King Arthur
2
3
0
0.67
W
Scylla
XXMizukii
Scylla
1
0
1
1.5
W
2
1
1
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,682
Damage
9,969
16,624
Taken
20,360
7,632
Mitigated
6,665
4,736
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,581
849
118
1,932
5,506
2,228
0
1,137
4,369
11,397
0
L
2,055
137
33
912
2,872
966
0
737
2,063
15,249
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,914
1,685
0
1,195
2,821
628
32
811
2,010
0
10,711
W
2,302
382
500
2,332
7,576
3,371
0
1,963
5,613
11,591
0
W
Jing Wei
Wes90p
Jing Wei
2,525
2,299
348
1,031
3,553
908
155
1,507
2,046
0
17,355
L
King Arthur
XDSword
King Arthur
2,132
304
0
546
5,425
3,810
0
58
5,367
0
14,813
W
Scylla
XXMizukii
Scylla
513
0
0
1,005
2,101
392
1,192
917
1,184
13,746
0
W
2,695
1,508
0
947
2,442
884
340
0
2,442
0
18,714
W
1,934
727
0
85
4,688
1,110
0
249
4,439
0
22,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,604
Gold Earned
23,601
100
Minions Killed
169
0
Camps Cleared
0
500,178
Distance Traveled
684,108
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,302
538
16
2
0
129,413
0
L
Anubis
3,927
491
27
3
0
125,196
0
L
Pele
1,449
181
0
0
0
0
0
L
Neith
4,245
531
23
3
0
106,930
1
W
Artio
4,602
575
20
3
0
158,371
0
W
Jing Wei
4,246
531
36
5
0
115,221
0
L
King Arthur
4,681
585
34
4
0
138,639
0
W
Scylla
4,676
585
25
3
0
114,850
3
W
Neith
5,142
643
38
5
0
128,874
1
W
Loki
4,935
617
50
6
0
166,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role