Player Matchup

Scylla
Scylla
Ashervinia
Scylla
Level 156
God Stats
2W - 3L
1,461 SR
Queue Stats
73W - 54L
1,648 Elo+
Party 2
Atlas
Atlas
XRexGoliathX
Atlas
Level 128
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 8L
1,770 Elo+
Party 2
Heimdallr
Heimdallr
YoNoBigDeal
Heimdallr
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
199W - 128L
1,697 Elo+
Party 2
Team Averages
Level 148
1,566 SR
1,705 Elo+

VS

Team Averages
Level 120
1,720 SR
1,564 Elo+
Gilgamesh
Gilgamesh
CloakedLycan
Gilgamesh
Level 127
God Stats
2W - 2L
1,737 SR
Queue Stats
283W - 248L
1,557 Elo+
Party 1
Fenrir
Fenrir
Dark x Avengerr
Fenrir
Level 108
God Stats
10W - 7L
1,691 SR
Queue Stats
234W - 212L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
SageRobby2Gunz
Ah Puch
Level 125
God Stats
6W - 5L
1,732 SR
Queue Stats
15W - 14L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashervinia
Scylla
12
2 / 2 / 6
7,967
724
7,526
6,078
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 5
8,353
759
6,290
12,500
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
YoNoBigDeal
Heimdallr
12
3 / 6 / 4
7,719
702
9,324
10,631
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CloakedLycan
Gilgamesh
13
3 / 4 / 9
8,147
741
7,729
10,289
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 3
8,653
787
7,819
10,161
5,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 2 / 8
8,230
748
9,320
7,826
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
7
Kills
13
13
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ashervinia
Scylla
2
2
6
2.5
W
Gilgamesh
CloakedLycan
Gilgamesh
3
4
9
1.88
W
8
2
3
4.75
W
2
2
8
3
L
2
5
5
0.9
L
Heimdallr
YoNoBigDeal
Heimdallr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
24,868
29,209
Taken
28,276
17,086
Mitigated
15,495
3,057
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ashervinia
Scylla
7,526
134
0
473
6,078
1,873
0
3,038
2,830
23,675
0
W
Gilgamesh
CloakedLycan
Gilgamesh
7,729
2,888
163
1,299
10,289
7,519
0
4,351
5,938
0
14,665
W
7,819
1,798
0
1,084
10,161
5,355
0
5,151
5,010
0
25,593
W
9,320
94
0
3,396
7,826
2,621
0
4,879
2,947
37,836
0
L
6,290
1,599
189
1,320
12,500
10,285
0
3,437
8,743
19,071
0
L
Heimdallr
YoNoBigDeal
Heimdallr
9,324
3,799
0
1,075
10,631
4,928
0
2,445
7,978
0
23,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
25,030
122
Minions Killed
132
1
Camps Cleared
9
579,716
Distance Traveled
729,137
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,967
724
53
5
0
209,779
2
W
Gilgamesh
8,147
741
18
2
2
281,942
2
W
Fenrir
8,653
787
35
3
6
237,872
3
W
Ah Puch
8,230
748
79
7
1
209,323
4
L
Atlas
8,353
759
20
2
1
190,784
2
L
Heimdallr
7,719
702
49
4
0
179,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role