Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FourDiamonds
Cerberus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 135L
1,582 Elo+
Solo
Anhur
Anhur
LappIand
Anhur
Level 129
God Stats
1W - 1L
1,276 SR
Queue Stats
100W - 82L
1,638 Elo+
Solo
Anubis
Anubis
RyBread737
Anubis
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,623 Elo+
Solo
Hercules
Hercules
brsom
Hercules
Level 146
God Stats
2W - 2L
1,285 SR
Queue Stats
454W - 468L
1,562 Elo+
Solo
Team Averages
Level 131
1,412 SR
1,581 Elo+

VS

Team Averages
Level 147
1,434 SR
1,602 Elo+
Cernunnos
Cernunnos
IamMarsh
Cernunnos
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,678 Elo+
Party 1
Chiron
Chiron
PrinceKhaz
Chiron
Level 158
God Stats
0W - 1L
1,213 SR
Queue Stats
52W - 36L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
ZraaZ
Sun Wukong
Level 160
God Stats
2W - 2L
1,457 SR
Queue Stats
394W - 428L
1,501 Elo+
Solo
Sobek
Sobek
aicrum97
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,697 Elo+
Solo
Hera
Hera
daschiftyschaff
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
13 / 1 / 11
10,681
971
13,996
9,667
5,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
FourDiamonds
Cerberus
15
3 / 2 / 21
9,706
882
9,941
15,646
15,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
LappIand
Anhur
16
5 / 2 / 19
9,634
876
11,620
12,376
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
RyBread737
Anubis
16
4 / 1 / 19
9,633
876
9,252
10,460
5,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
brsom
Hercules
16
2 / 1 / 24
10,004
909
7,188
20,284
23,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IamMarsh
Cernunnos
16
1 / 3 / 5
8,030
730
10,416
9,369
2,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
PrinceKhaz
Chiron
13
0 / 7 / 4
7,386
671
10,090
12,151
3,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ZraaZ
Sun Wukong
14
1 / 6 / 5
7,858
714
10,344
15,259
10,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
aicrum97
Sobek
11
2 / 6 / 0
7,394
672
9,215
14,673
14,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 2
8,894
809
10,949
6,490
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
23
27
Kills
7
7
Deaths
27
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
1
11
18.5
W
Cerberus
FourDiamonds
Cerberus
3
2
21
6.75
L
Cernunnos
IamMarsh
Cernunnos
1
3
5
1.17
W
Anhur
LappIand
Anhur
5
2
19
7.25
L
Chiron
PrinceKhaz
Chiron
0
7
4
0.29
W
Anubis
RyBread737
Anubis
4
1
19
13.5
L
Sun Wukong
ZraaZ
Sun Wukong
1
6
5
0.58
L
Sobek
aicrum97
Sobek
2
6
0
0.33
W
Hercules
brsom
Hercules
2
1
24
14
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,997
Damage
51,014
68,433
Taken
57,942
56,723
Mitigated
32,586
32,727
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,996
3,525
1,401
844
9,667
5,165
748
2,892
6,672
0
26,718
W
Cerberus
FourDiamonds
Cerberus
9,941
426
3,107
5,493
15,646
15,689
493
3,153
12,219
17,407
0
L
Cernunnos
IamMarsh
Cernunnos
10,416
3,583
230
2,582
9,369
2,894
376
3,498
5,871
0
22,247
W
Anhur
LappIand
Anhur
11,620
6,751
1,122
2,898
12,376
5,978
1,752
5,009
7,238
0
29,206
L
Chiron
PrinceKhaz
Chiron
10,090
2,283
1,311
875
12,151
3,316
0
4,471
7,660
0
22,378
W
Anubis
RyBread737
Anubis
9,252
749
722
3,637
10,460
5,913
1,934
4,383
5,977
32,038
0
L
Sun Wukong
ZraaZ
Sun Wukong
10,344
583
246
2,148
15,259
10,482
0
3,933
11,326
342
17,131
L
Sobek
aicrum97
Sobek
9,215
317
250
2,412
14,673
14,350
0
4,734
9,939
13,241
0
W
Hercules
brsom
Hercules
7,188
1,973
2,522
10,981
20,284
23,978
471
4,833
15,120
0
12,738
L
10,949
1,863
0
438
6,490
1,544
111
2,557
3,933
25,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
39,562
139
Minions Killed
106
0
Camps Cleared
0
1,133,567
Distance Traveled
970,509
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,681
971
27
2
0
254,607
0
W
Cerberus
9,706
882
16
1
0
230,551
4
L
Cernunnos
8,030
730
26
2
0
212,612
1
W
Anhur
9,634
876
36
3
0
206,394
1
L
Chiron
7,386
671
27
2
0
189,919
3
W
Anubis
9,633
876
47
4
0
204,830
0
L
Sun Wukong
7,858
714
9
1
0
213,770
1
L
Sobek
7,394
672
7
1
0
150,968
0
W
Hercules
10,004
909
13
1
0
237,185
0
L
Hera
8,894
809
37
3
0
203,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role