Player Matchup

Xing Tian
Xing Tian
Platinum V
PradaZell
Xing Tian
Platinum V
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,779 MMR
Party 1
Shiva
Shiva
Platinum IV
StinksLikeUpDog
Shiva
Platinum IV
Level 146
God Stats
4W - 1L
1,778 SR
Queue Stats
36W - 19L
1,912 MMR
Party 1
Thoth
Thoth
Platinum V
Yeggom
Thoth
Platinum V
Level 155
God Stats
2W - 3L
1,247 SR
Queue Stats
18W - 8L
1,984 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,509 SR
1,892 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,530 SR
1,455 MMR
Ganesha
Ganesha
Gold V
AlbinoLizard64
Ganesha
Gold V
Level 83
God Stats
26W - 29L
1,558 SR
Queue Stats
196W - 189L
1,218 MMR
Party 2
Kukulkan
Kukulkan
Silver II
ErickLoPereira
Kukulkan
Silver II
Level 136
God Stats
23W - 35L
1,456 SR
Queue Stats
26W - 40L
1,290 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
SeismicYew14
Gilgamesh
Platinum II
Level 103
God Stats
13W - 16L
1,576 SR
Queue Stats
372W - 367L
1,857 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PradaZell
Xing Tian
18
3 / 2 / 22
14,062
740
9,277
26,076
29,036
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
15 / 1 / 14
15,034
791
22,665
19,574
26,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Yeggom
Thoth
20
14 / 1 / 16
15,040
792
32,029
10,491
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
FenrirAchillesAresBastetCabrakan

VS

Bans
AtlasSobekGebArtioCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
11,261
593
8,435
21,129
22,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
15
2 / 15 / 0
11,474
604
9,222
21,085
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SeismicYew14
Gilgamesh
15
2 / 9 / 1
11,156
587
10,925
26,839
20,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
32
Kills
4
4
Deaths
32
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Kukulkan
2
15
0
0.13
W
Xing Tian
PradaZell
Xing Tian
3
2
22
7
L
Gilgamesh
SeismicYew14
Gilgamesh
2
9
1
0.28
W
15
1
14
22
W
Thoth
Yeggom
Thoth
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,971
Damage
28,582
56,141
Taken
69,053
60,107
Mitigated
48,181
15,245
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,435
1,030
206
594
21,129
22,139
0
12,431
8,267
23,103
0
L
Kukulkan
9,222
339
0
526
21,085
5,331
0
14,746
5,920
50,625
0
W
Xing Tian
PradaZell
Xing Tian
9,277
1,056
1,069
6,671
26,076
29,036
252
6,166
18,371
26,127
0
L
Gilgamesh
SeismicYew14
Gilgamesh
10,925
2,519
0
2,685
26,839
20,711
0
14,296
11,886
169
37,229
W
22,665
3,950
963
6,042
19,574
26,978
673
7,751
11,823
0
50,315
W
Thoth
Yeggom
Thoth
32,029
947
0
500
10,491
4,093
1,070
4,111
6,380
95,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
33,891
203
Minions Killed
149
13
Camps Cleared
3
1,084,502
Distance Traveled
887,683
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,261
593
3
0
0
296,030
5
L
Kukulkan
11,474
604
82
4
0
254,132
1
W
Xing Tian
14,062
740
40
2
2
349,736
4
L
Gilgamesh
11,156
587
64
3
3
337,521
3
W
Shiva
15,034
791
45
2
4
375,546
1
W
Thoth
15,040
792
118
6
7
359,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role