Player Matchup

Cu Chulainn
Cu Chulainn
DragonheartMVP
Cu Chulainn
Level 4
God Stats
4W - 8L
1,205 SR
Queue Stats
6W - 21L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
Dragons Shouts
Cthulhu
Level 96
God Stats
10W - 14L
1,377 SR
Queue Stats
55W - 49L
1,503 Elo+
Party 2
Arachne
Arachne
Gemsear
Arachne
Level 67
God Stats
2W - 4L
1,237 SR
Queue Stats
255W - 265L
1,488 Elo+
Party 2
Skadi
Skadi
GryphFam
Skadi
Level 15
God Stats
10W - 19L
1,419 SR
Queue Stats
10W - 19L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
HeadlinePsycho
Yu Huang
Level 109
God Stats
9W - 9L
1,251 SR
Queue Stats
104W - 110L
1,446 Elo+
Party 2
Team Averages
Level 58
1,298 SR
1,433 Elo+

VS

Team Averages
Level 58
1,622 SR
1,475 Elo+
Vulcan
Vulcan
ArcSwamp
Vulcan
Level 124
God Stats
6W - 4L
1,631 SR
Queue Stats
120W - 95L
1,628 Elo+
Party 1
Hachiman
Hachiman
Racelyn96
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,289 Elo+
Party 1
Odin
Odin
VapeAngel
Odin
Level 125
God Stats
7W - 4L
1,637 SR
Queue Stats
59W - 36L
1,652 Elo+
Party 1
Sylvanus
Sylvanus
kaasha
Sylvanus
Level 26
God Stats
15W - 8L
1,840 SR
Queue Stats
80W - 58L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
taoaso
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DragonheartMVP
Cu Chulainn
18
6 / 4 / 8
11,420
714
14,566
25,964
17,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
1 / 1 / 13
11,727
733
9,647
15,809
21,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Gemsear
Arachne
20
12 / 3 / 9
13,041
815
17,704
19,636
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
GryphFam
Skadi
18
3 / 3 / 14
11,764
735
11,020
11,567
4,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
20
7 / 3 / 10
12,153
760
15,844
12,100
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArcSwamp
Vulcan
20
9 / 2 / 3
13,316
832
36,914
13,848
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Racelyn96
Hachiman
14
0 / 9 / 3
9,121
570
5,917
13,396
4,970
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
18
3 / 4 / 6
11,138
696
11,761
25,079
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
kaasha
Sylvanus
16
1 / 6 / 4
10,398
650
6,647
18,639
27,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
taoaso
Baron Samedi
15
0 / 8 / 2
9,216
576
6,048
13,316
5,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
29
Kills
13
14
Deaths
29
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ArcSwamp
Vulcan
9
2
3
5.25
W
Cu Chulainn
DragonheartMVP
Cu Chulainn
6
4
8
2.5
W
1
1
13
7.5
W
Arachne
Gemsear
Arachne
12
3
9
5.5
W
Skadi
GryphFam
Skadi
3
3
14
3.33
W
Yu Huang
7
3
10
4
L
Hachiman
Racelyn96
Hachiman
0
9
3
0.17
L
Odin
3
4
6
1.5
L
Sylvanus
kaasha
Sylvanus
1
6
4
0.5
L
Baron Samedi
taoaso
Baron Samedi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,781
Damage
67,287
85,076
Taken
84,278
58,041
Mitigated
58,168
25,639
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ArcSwamp
Vulcan
36,914
9,537
109
5,359
13,848
6,599
390
4,130
9,718
101,410
0
W
Cu Chulainn
DragonheartMVP
Cu Chulainn
14,566
2,175
202
7,327
25,964
17,367
1,318
15,075
10,186
631
31,844
W
9,647
970
0
3,574
15,809
21,071
1,272
9,815
5,350
33,594
0
W
Arachne
Gemsear
Arachne
17,704
13,665
0
9,775
19,636
8,930
1,656
10,872
8,430
0
56,034
W
Skadi
GryphFam
Skadi
11,020
4,619
0
2,739
11,567
4,417
1,948
5,358
5,853
0
29,237
W
Yu Huang
15,844
626
0
2,022
12,100
6,256
1,876
7,201
4,562
52,277
0
L
Hachiman
Racelyn96
Hachiman
5,917
4,414
0
378
13,396
4,970
222
6,311
7,085
0
14,714
L
Odin
11,761
2,340
87
8,317
25,079
13,969
137
7,270
17,809
0
28,441
L
Sylvanus
kaasha
Sylvanus
6,647
2,310
2,718
3,302
18,639
27,006
343
4,581
14,058
16,997
0
L
Baron Samedi
taoaso
Baron Samedi
6,048
775
513
1,733
13,316
5,624
924
3,404
9,912
20,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,105
Gold Earned
53,189
282
Minions Killed
246
0
Camps Cleared
0
1,596,290
Distance Traveled
1,377,559
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,316
832
127
8
0
365,415
2
W
Cu Chulainn
11,420
714
53
3
0
338,377
1
W
Cthulhu
11,727
733
58
4
0
322,067
0
W
Arachne
13,041
815
61
4
0
340,615
1
W
Skadi
11,764
735
29
2
0
288,907
1
W
Yu Huang
12,153
760
81
5
0
306,324
0
L
Hachiman
9,121
570
20
1
0
222,543
1
L
Odin
11,138
696
48
3
0
332,820
2
L
Sylvanus
10,398
650
24
2
0
255,056
1
L
Baron Samedi
9,216
576
27
2
0
201,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role