Player Matchup

Yu Huang
Yu Huang
FALLENprophet3
Yu Huang
Level 149
God Stats
2W - 2L
1,513 SR
Queue Stats
177W - 128L
1,724 Elo+
Party 1
Sylvanus
Sylvanus
RainingAlarm350
Sylvanus
Level 142
God Stats
3W - 9L
1,484 SR
Queue Stats
90W - 81L
1,641 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kuruptdruid
Ah Muzen Cab
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 1
Team Averages
Level 117
1,499 SR
1,649 Elo+

VS

Team Averages
Level 108
1,727 SR
1,615 Elo+
Tiamat
Tiamat
NotFriedSalad
Tiamat
Level 69
God Stats
0W - 1L
1,855 SR
Queue Stats
81W - 63L
1,612 Elo+
Party 2
Hercules
Hercules
TRUPR
Hercules
Level 158
God Stats
26W - 35L
1,393 SR
Queue Stats
221W - 222L
1,585 Elo+
Solo
Bastet
Bastet
clappedyocheeks
Bastet
Level 98
God Stats
6W - 1L
1,933 SR
Queue Stats
114W - 70L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
12 / 5 / 9
13,744
764
19,793
17,645
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
18
7 / 4 / 14
13,159
731
14,479
28,741
16,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
kuruptdruid
Ah Muzen Cab
18
5 / 2 / 16
13,587
755
17,585
17,590
6,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
12,688
705
17,756
15,010
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TRUPR
Hercules
17
3 / 9 / 7
12,840
713
11,133
28,118
24,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 8 / 3
12,475
693
19,297
19,503
5,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
24
Kills
11
11
Deaths
24
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
12
5
9
3.3
L
4
7
5
0.93
W
Sylvanus
7
4
14
3.5
L
Hercules
TRUPR
Hercules
3
9
7
0.72
L
4
8
3
0.69
W
Ah Muzen Cab
kuruptdruid
Ah Muzen Cab
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,857
Damage
48,186
63,976
Taken
62,631
31,055
Mitigated
34,786
32,875
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
19,793
1,108
0
924
17,645
7,787
875
6,664
10,740
40,902
0
L
17,756
1,247
0
3,271
15,010
4,687
186
9,561
5,449
46,841
0
W
Sylvanus
14,479
1,455
11,939
15,102
28,741
16,666
502
7,837
20,524
36,497
0
L
Hercules
TRUPR
Hercules
11,133
2,512
0
8,591
28,118
24,812
48
14,708
13,410
0
35,334
L
19,297
5,196
0
3,974
19,503
5,287
970
10,564
8,939
0
52,683
W
Ah Muzen Cab
kuruptdruid
Ah Muzen Cab
17,585
5,668
775
4,135
17,590
6,602
1,494
3,948
13,463
0
60,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
38,003
198
Minions Killed
200
9
Camps Cleared
6
961,798
Distance Traveled
930,685
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,744
764
58
3
4
313,780
3
L
Tiamat
12,688
705
69
4
1
272,968
0
W
Sylvanus
13,159
731
36
2
1
310,214
0
L
Hercules
12,840
713
54
3
2
317,505
2
L
Bastet
12,475
693
77
4
3
340,212
1
W
Ah Muzen Cab
13,587
755
104
6
4
337,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role