Player Matchup

Hercules
Hercules
DuhManManson
Hercules
Level 97
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 11L
1,614 Elo+
Party 1
Ra
Ra
JunglexMonkey
Ra
Level 129
God Stats
0W - 2L
1,174 SR
Queue Stats
13W - 10L
1,711 Elo+
Party 1
Cernunnos
Cernunnos
Panda7699
Cernunnos
Level 104
God Stats
1W - 1L
1,538 SR
Queue Stats
64W - 16L
1,739 Elo+
Party 1
Team Averages
Level 110
1,332 SR
1,688 Elo+

VS

Team Averages
Level 129
1,535 SR
1,566 Elo+
Hercules
Hercules
Goldpenguin7
Hercules
Level 109
God Stats
11W - 14L
1,313 SR
Queue Stats
69W - 77L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
Vyzion2020
Baron Samedi
Level 129
God Stats
26W - 15L
1,711 SR
Queue Stats
237W - 242L
1,537 Elo+
Party 2
Ullr
Ullr
lightsandwich
Ullr
Level 150
God Stats
17W - 25L
1,580 SR
Queue Stats
281W - 259L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuhManManson
Hercules
17
7 / 6 / 6
12,699
706
10,902
23,981
22,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 4 / 10
11,783
655
9,373
14,431
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Panda7699
Cernunnos
17
6 / 4 / 7
12,542
697
18,420
16,465
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goldpenguin7
Hercules
16
3 / 4 / 9
11,958
664
13,807
24,807
26,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
Vyzion2020
Baron Samedi
18
6 / 6 / 5
13,341
741
10,811
18,579
9,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 4 / 9
12,909
717
23,840
15,925
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
14
Kills
14
14
Deaths
14
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
DuhManManson
Hercules
7
6
6
1.67
W
Hercules
Goldpenguin7
Hercules
3
4
9
1.88
L
1
4
10
1.5
L
Cernunnos
Panda7699
Cernunnos
6
4
7
2.38
W
Baron Samedi
Vyzion2020
Baron Samedi
6
6
5
1.42
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,695
Damage
48,458
54,877
Taken
59,311
35,933
Mitigated
42,051
18,567
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DuhManManson
Hercules
10,902
2,995
151
7,649
23,981
22,249
0
4,540
18,930
0
23,692
W
Hercules
Goldpenguin7
Hercules
13,807
2,688
0
9,840
24,807
26,855
654
4,418
20,389
0
25,619
L
9,373
560
3,886
3,547
14,431
5,962
688
2,624
11,568
49,622
0
L
Cernunnos
Panda7699
Cernunnos
18,420
7,305
0
3,334
16,465
7,722
947
3,773
12,383
0
59,722
W
Baron Samedi
Vyzion2020
Baron Samedi
10,811
574
2,539
6,034
18,579
9,554
260
3,744
14,835
55,623
0
W
23,840
8,461
0
2,223
15,925
5,642
2,184
1,844
14,081
0
70,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
38,208
190
Minions Killed
203
9
Camps Cleared
7
876,573
Distance Traveled
907,915
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,699
706
27
2
4
309,865
2
W
Hercules
11,958
664
31
2
1
331,323
3
L
Ra
11,783
655
104
6
1
307,761
5
L
Cernunnos
12,542
697
59
3
4
258,947
3
W
Baron Samedi
13,341
741
79
4
3
278,862
3
W
Ullr
12,909
717
93
5
3
297,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role