Player Matchup

Sobek
Sobek
Brendan01
Sobek
Level 72
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 0L
1,777 Elo+
Solo
Odin
Odin
campislife20
Odin
Level 29
God Stats
5W - 2L
1,649 SR
Queue Stats
43W - 22L
1,641 Elo+
Party 1
Merlin
Merlin
snewell10
Merlin
Level 83
God Stats
15W - 6L
1,761 SR
Queue Stats
84W - 67L
1,624 Elo+
Party 1
Team Averages
Level 61
1,563 SR
1,681 Elo+

VS

Team Averages
Level 122
1,656 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MYDEAD7
Neith
Level 126
God Stats
2W - 2L
1,660 SR
Queue Stats
20W - 26L
1,511 Elo+
Solo
Shiva
Shiva
ZoroarkTheTyrant
Shiva
Level 80
God Stats
5W - 1L
1,808 SR
Queue Stats
83W - 73L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brendan01
Sobek
15
3 / 4 / 4
9,624
740
7,328
16,845
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 7
9,228
710
3,857
18,790
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
snewell10
Merlin
14
4 / 1 / 4
9,535
733
13,026
7,427
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 4
8,885
683
9,170
8,477
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
MYDEAD7
Neith
14
3 / 1 / 3
9,268
713
11,749
7,906
2,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 3 / 5
8,510
655
13,497
11,934
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
6
7
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
4
1
W
Sobek
Brendan01
Sobek
3
4
4
1.25
L
Neith
MYDEAD7
Neith
3
1
3
4.5
L
1
3
5
1.17
W
1
2
7
2.25
W
Merlin
snewell10
Merlin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
34,416
43,062
Taken
28,317
38,706
Mitigated
14,953
9,289
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,170
448
0
1,327
8,477
3,140
193
6,247
2,230
37,316
0
W
Sobek
Brendan01
Sobek
7,328
700
0
2,545
16,845
16,811
0
3,523
12,949
22,093
0
L
Neith
MYDEAD7
Neith
11,749
3,904
0
2,616
7,906
2,776
649
6,059
1,847
0
42,822
L
13,497
2,157
499
1,625
11,934
9,037
0
8,767
3,167
0
24,406
W
3,857
781
0
6,116
18,790
18,978
0
4,338
14,046
371
10,538
W
Merlin
snewell10
Merlin
13,026
419
0
628
7,427
2,917
0
1,730
5,640
44,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
26,663
132
Minions Killed
165
4
Camps Cleared
7
679,837
Distance Traveled
764,677
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,885
683
59
5
3
234,911
4
W
Sobek
9,624
740
41
3
1
243,073
0
L
Neith
9,268
713
79
6
3
256,150
1
L
Shiva
8,510
655
27
2
1
273,616
3
W
Odin
9,228
710
16
1
1
252,825
2
W
Merlin
9,535
733
75
6
2
183,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role