Player Matchup

Vamana
Vamana
 
Vamana
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ImAf__gg
Izanami
Level 23
God Stats
3W - 0L
1,740 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 2
Khepri
Khepri
TheLastDoge_
Khepri
Level 122
God Stats
22W - 11L
1,615 SR
Queue Stats
40W - 29L
1,593 Elo+
Party 2
Odin
Odin
UncertainFox
Odin
Level 83
God Stats
4W - 6L
1,500 SR
Queue Stats
59W - 96L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
chopalot22
Nu Wa
Level 105
God Stats
132W - 111L
1,467 SR
Queue Stats
415W - 478L
1,417 Elo+
Party 1
Team Averages
Level 75
1,564 SR
1,453 Elo+

VS

Team Averages
Level 79
1,376 SR
1,455 Elo+
Jing Wei
Jing Wei
Jakeysorad
Jing Wei
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 20L
1,524 Elo+
Solo
Ymir
Ymir
The Free G
Ymir
Level 58
God Stats
3W - 5L
1,417 SR
Queue Stats
62W - 74L
1,497 Elo+
Party 3
Zeus
Zeus
TheDuke42o
Zeus
Level 67
God Stats
9W - 11L
1,412 SR
Queue Stats
65W - 89L
1,462 Elo+
Party 3
Ao Kuang
Ao Kuang
oSPlTFlREo
Ao Kuang
Level 79
God Stats
17W - 30L
1,321 SR
Queue Stats
189W - 230L
1,360 Elo+
Solo
Bellona
Bellona
xXG1NGAoN1NJAXx
Bellona
Level 121
God Stats
2W - 3L
1,233 SR
Queue Stats
49W - 60L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 1 / 10
9,835
1,093
10,319
8,847
5,064
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ImAf__gg
Izanami
15
6 / 1 / 5
10,231
1,137
9,774
6,072
2,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
15
2 / 0 / 10
10,294
1,144
7,357
8,199
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 1 / 9
9,212
1,024
2,462
7,812
5,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
16
2 / 1 / 10
10,037
1,115
12,909
6,111
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

298

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jakeysorad
Jing Wei
15
1 / 1 / 2
9,352
1,039
6,068
6,951
2,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 1
9,570
1,063
4,972
12,749
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 1
9,721
1,080
15,403
9,409
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
oSPlTFlREo
Ao Kuang
13
0 / 0 / 0
6,369
708
0
545
178
15
1 / 6 / 2
9,265
1,029
6,912
16,900
16,048
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
14
Kills
4
4
Deaths
14
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
10
9
W
Izanami
ImAf__gg
Izanami
6
1
5
8.5
L
Jing Wei
Jakeysorad
Jing Wei
1
1
2
2
L
0
4
1
0.13
L
2
3
1
0.83
W
Khepri
2
0
10
7
W
0
1
9
4.5
W
Nu Wa
2
1
10
7
L
Ao Kuang
oSPlTFlREo
Ao Kuang
0
0
0
0
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,821
Damage
33,355
37,041
Taken
46,554
27,282
Mitigated
33,035
3,025
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,319
6,485
0
1,394
8,847
5,064
0
5,584
3,263
0
14,302
W
Izanami
ImAf__gg
Izanami
9,774
6,727
0
556
6,072
2,686
0
3,492
2,580
0
22,985
L
Jing Wei
Jakeysorad
Jing Wei
6,068
4,625
0
651
6,951
2,540
0
3,083
3,786
0
25,341
L
4,972
431
0
900
12,749
11,140
0
5,504
6,979
34,992
0
L
15,403
1,579
0
618
9,409
3,129
0
4,896
4,367
48,293
0
W
Khepri
7,357
840
0
910
8,199
11,663
0
4,275
3,924
16,623
0
W
2,462
898
0
165
7,812
5,175
0
4,669
3,143
0
17,911
W
Nu Wa
12,909
4,948
0
0
6,111
2,694
0
2,355
3,756
36,706
0
L
Ao Kuang
oSPlTFlREo
Ao Kuang
0
0
0
0
545
178
0
495
0
0
0
L
6,912
2,412
0
482
16,900
16,048
0
5,416
11,156
0
17,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,609
Gold Earned
44,277
171
Minions Killed
210
3
Camps Cleared
7
927,189
Distance Traveled
720,020
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,835
1,093
13
1
1
216,121
1
W
Izanami
10,231
1,137
45
5
1
161,801
0
L
Jing Wei
9,352
1,039
52
6
3
211,885
0
L
Ymir
9,570
1,063
62
7
0
171,531
0
L
Zeus
9,721
1,080
63
7
4
166,899
1
W
Khepri
10,294
1,144
12
1
0
186,440
1
W
Odin
9,212
1,024
38
4
0
185,567
0
W
Nu Wa
10,037
1,115
63
7
1
177,260
0
L
Ao Kuang
6,369
708
0
0
0
0
0
L
Bellona
9,265
1,029
33
4
0
169,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role