Player Matchup

Susano
Susano
Blink Susano
Susano
Level 160
God Stats
6W - 3L
1,621 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Havoc 6665
Cernunnos
Level 37
God Stats
5W - 2L
1,770 SR
Queue Stats
70W - 56L
1,628 Elo+
Party 2
Ra
Ra
WhoIsHoodPope
Ra
Level 160
God Stats
1W - 0L
1,575 SR
Queue Stats
3W - 5L
1,570 Elo+
Party 1
Izanami
Izanami
floatss
Izanami
Level 94
God Stats
8W - 2L
1,761 SR
Queue Stats
111W - 76L
1,600 Elo+
Party 2
Ares
Ares
yeeeeeeee
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,645 SR
1,560 Elo+

VS

Team Averages
Level 45
1,455 SR
1,426 Elo+
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
FallibleJoker47
Chiron
Level 12
God Stats
27W - 28L
1,455 SR
Queue Stats
67W - 77L
1,388 Elo+
Party 3
Bellona
Bellona
NATE3DOG3GUS
Bellona
Level 15
God Stats
72W - 53L
1,499 SR
Queue Stats
133W - 120L
1,432 Elo+
Party 3
Scylla
Scylla
Slamberry
Scylla
Level 6
God Stats
52W - 49L
1,272 SR
Queue Stats
90W - 91L
1,415 Elo+
Party 3
Chaac
Chaac
ThyMemeProphet
Chaac
Level 129
God Stats
3W - 6L
1,547 SR
Queue Stats
153W - 143L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
8 / 2 / 17
10,399
1,155
14,835
6,975
3,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Havoc 6665
Cernunnos
17
7 / 0 / 21
10,954
1,217
31,621
11,135
4,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 0 / 21
11,348
1,261
20,415
7,327
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
floatss
Izanami
17
10 / 0 / 21
10,879
1,209
13,507
6,331
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
3 / 0 / 22
9,882
1,098
9,488
9,738
11,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

373

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 6 / 2
8,606
956
11,949
20,232
6,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 14 / 1
8,401
933
9,697
21,676
5,853
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
NATE3DOG3GUS
Bellona
13
1 / 3 / 0
8,600
956
3,839
20,484
20,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Slamberry
Scylla
13
0 / 7 / 1
8,028
892
2,121
11,915
2,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 1
8,417
935
7,601
19,392
19,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
7
37
Kills
2
2
Deaths
37
102
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
2
0.17
W
Susano
8
2
17
8.25
L
1
14
1
0.11
W
Cernunnos
Havoc 6665
Cernunnos
7
0
21
17.5
L
Bellona
NATE3DOG3GUS
Bellona
1
3
0
0.33
L
Scylla
Slamberry
Scylla
0
7
1
0.07
L
0
7
1
0.07
W
9
0
21
19.5
W
Izanami
floatss
Izanami
10
0
21
20.5
W
Ares
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,866
Damage
35,207
41,506
Taken
93,699
27,168
Mitigated
54,242
14,854
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,949
1,780
0
372
20,232
6,235
0
4,519
15,713
28,208
0
W
Susano
14,835
4,933
0
121
6,975
3,744
0
1,755
5,191
0
22,955
L
9,697
6,200
0
985
21,676
5,853
0
7,230
14,397
0
16,885
W
Cernunnos
Havoc 6665
Cernunnos
31,621
21,295
0
8,744
11,135
4,782
0
5,082
5,945
0
62,754
L
Bellona
NATE3DOG3GUS
Bellona
3,839
127
0
90
20,484
20,151
0
7,726
12,758
55
10,855
L
Scylla
Slamberry
Scylla
2,121
699
0
0
11,915
2,934
0
5,259
6,656
4,946
0
L
7,601
1,262
0
2,849
19,392
19,069
0
5,169
14,223
0
29,435
W
20,415
1,675
2,444
2,691
7,327
4,080
0
1,093
6,012
38,079
0
W
Izanami
floatss
Izanami
13,507
8,273
0
854
6,331
2,929
0
3,467
2,836
0
27,057
W
Ares
9,488
236
0
0
9,738
11,633
0
2,728
6,904
17,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,462
Gold Earned
42,052
195
Minions Killed
112
9
Camps Cleared
3
837,445
Distance Traveled
727,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,606
956
32
4
2
141,815
2
W
Susano
10,399
1,155
15
2
0
147,653
0
L
Chiron
8,401
933
18
2
0
127,620
0
W
Cernunnos
10,954
1,217
63
7
4
149,095
1
L
Bellona
8,600
956
17
2
1
168,256
0
L
Scylla
8,028
892
3
0
0
130,528
0
L
Chaac
8,417
935
42
5
0
159,223
0
W
Ra
11,348
1,261
68
8
1
191,322
1
W
Izanami
10,879
1,209
36
4
2
160,612
0
W
Ares
9,882
1,098
13
1
2
188,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role