Player Matchup

Xing Tian
Xing Tian
O500ballin
Xing Tian
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 69L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
dehypin
Kukulkan
Level 9
God Stats
13W - 1L
1,961 SR
Queue Stats
156W - 45L
1,937 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kObE24balla
Cu Chulainn
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,795 Elo+
Party 2
Team Averages
Level 61
1,654 SR
1,810 Elo+

VS

Team Averages
Level 83
1,480 SR
1,461 Elo+
Nike
Nike
Kaygulator
Nike
Level 125
God Stats
6W - 3L
1,653 SR
Queue Stats
239W - 243L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
KingDrizzy111
Ah Puch
Level 95
God Stats
1W - 5L
1,302 SR
Queue Stats
602W - 559L
1,486 Elo+
Party 1
Fenrir
Fenrir
Kirito7192
Fenrir
Level 29
God Stats
16W - 8L
1,485 SR
Queue Stats
447W - 354L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
O500ballin
Xing Tian
15
7 / 3 / 9
10,797
831
9,736
18,271
17,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
dehypin
Kukulkan
14
2 / 0 / 10
9,921
763
6,645
5,094
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
kObE24balla
Cu Chulainn
15
10 / 2 / 6
10,720
825
13,613
12,962
11,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,874
683
7,369
15,471
12,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
11
1 / 7 / 2
7,888
607
8,975
11,419
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Kirito7192
Fenrir
13
3 / 7 / 1
9,098
700
3,691
12,573
5,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
5
5
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Ah Puch
1
7
2
0.29
L
Fenrir
Kirito7192
Fenrir
3
7
1
0.5
W
Xing Tian
O500ballin
Xing Tian
7
3
9
3.83
W
Kukulkan
dehypin
Kukulkan
2
0
10
7
W
Cu Chulainn
kObE24balla
Cu Chulainn
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,994
Damage
20,035
36,327
Taken
39,463
31,317
Mitigated
21,421
6,845
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,369
1,331
75
181
15,471
12,255
16
6,542
8,929
0
32,705
L
Ah Puch
8,975
450
0
1,318
11,419
4,136
40
5,317
6,102
26,689
0
L
Fenrir
Kirito7192
Fenrir
3,691
259
0
883
12,573
5,030
0
6,600
5,973
0
16,664
W
Xing Tian
O500ballin
Xing Tian
9,736
747
485
3,704
18,271
17,393
310
3,549
13,834
24,286
0
W
Kukulkan
dehypin
Kukulkan
6,645
1,545
0
1,123
5,094
2,748
624
1,926
3,168
34,721
0
W
Cu Chulainn
kObE24balla
Cu Chulainn
13,613
3,673
0
1,533
12,962
11,176
1,143
4,091
8,715
6,369
30,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
25,860
129
Minions Killed
124
5
Camps Cleared
4
737,401
Distance Traveled
622,537
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,874
683
56
4
2
229,598
4
L
Ah Puch
7,888
607
31
2
1
174,559
1
L
Fenrir
9,098
700
37
3
1
218,380
1
W
Xing Tian
10,797
831
26
2
1
250,800
5
W
Kukulkan
9,921
763
65
5
4
230,604
0
W
Cu Chulainn
10,720
825
38
3
0
255,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role