Player Matchup

Sun Wukong
Sun Wukong
Hard_Assasin-pw
Sun Wukong
Level 7
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Le_K51
Arachne
Level 38
God Stats
0W - 2L
1,460 SR
Queue Stats
1W - 4L
1,429 Elo+
Party 1
Anubis
Anubis
Mula_gang77
Anubis
Level 14
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 3L
1,369 Elo+
Party 1
Team Averages
Level 20
1,359 SR
1,433 Elo+

VS

Team Averages
Level 93
1,470 SR
1,378 Elo+
Anhur
Anhur
LegendaryRastaX
Anhur
Level 71
God Stats
24W - 25L
1,430 SR
Queue Stats
167W - 194L
1,395 Elo+
Solo
Jormungandr
Jormungandr
UchiTron
Jormungandr
Level 104
God Stats
11W - 10L
1,505 SR
Queue Stats
240W - 359L
1,381 Elo+
Solo
Merlin
Merlin
aaQ-Q_
Merlin
Level 103
God Stats
139W - 207L
1,475 SR
Queue Stats
544W - 843L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hard_Assasin-pw
Sun Wukong
12
0 / 4 / 1
8,027
535
3,660
21,856
15,053
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Le_K51
Arachne
13
2 / 9 / 0
9,196
613
8,752
17,691
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
0 / 9 / 1
8,026
535
3,521
12,930
4,673
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 7
12,167
811
19,549
8,204
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
UchiTron
Jormungandr
17
2 / 1 / 14
11,473
765
8,962
14,117
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
aaQ-Q_
Merlin
17
7 / 0 / 13
11,214
748
15,234
5,015
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
22
22
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hard_Assasin-pw
Sun Wukong
0
4
1
0.13
L
Arachne
Le_K51
Arachne
2
9
0
0.22
W
13
1
7
16.5
L
Anubis
0
9
1
0.06
W
Jormungandr
UchiTron
Jormungandr
2
1
14
9
W
Merlin
aaQ-Q_
Merlin
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
43,745
52,477
Taken
27,336
25,186
Mitigated
15,421
5,507
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hard_Assasin-pw
Sun Wukong
3,660
553
91
1,307
21,856
15,053
0
9,288
12,164
0
23,244
L
Arachne
Le_K51
Arachne
8,752
5,858
128
2,907
17,691
5,460
0
7,581
9,902
0
20,675
W
19,549
12,146
0
2,529
8,204
2,462
343
1,060
7,144
0
59,924
L
Anubis
3,521
476
0
1,074
12,930
4,673
0
7,453
5,103
18,796
0
W
Jormungandr
UchiTron
Jormungandr
8,962
1,791
154
6,393
14,117
11,355
495
1,841
12,276
43,498
0
W
Merlin
aaQ-Q_
Merlin
15,234
1,285
0
2,406
5,015
1,604
512
1,229
3,786
43,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
34,854
82
Minions Killed
214
3
Camps Cleared
12
751,749
Distance Traveled
791,491
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,027
535
30
2
0
286,690
1
L
Arachne
9,196
613
21
1
3
264,328
4
W
Anhur
12,167
811
79
5
6
257,043
3
L
Anubis
8,026
535
31
2
0
200,731
0
W
Jormungandr
11,473
765
70
5
2
253,419
1
W
Merlin
11,214
748
65
4
4
281,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role