Player Matchup

Discordia
Discordia
AceOfSnakes11
Discordia
Level 124
God Stats
1W - 1L
1,287 SR
Queue Stats
9W - 5L
1,511 Elo+
Solo
King Arthur
King Arthur
BENNATE76
King Arthur
Level 65
God Stats
47W - 42L
1,386 SR
Queue Stats
262W - 277L
1,407 Elo+
Solo
Khepri
Khepri
Lucid-Hypnotism
Khepri
Level 40
God Stats
5W - 3L
1,739 SR
Queue Stats
140W - 87L
1,579 Elo+
Solo
Hel
Hel
fscastelano
Hel
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
205W - 209L
1,362 Elo+
Solo
Shiva
Shiva
unseasonedbreads
Shiva
Level 115
God Stats
19W - 10L
1,663 SR
Queue Stats
346W - 343L
1,326 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,437 Elo+

VS

Team Averages
Level 79
1,403 SR
1,366 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CN1VA
Sun Wukong
Level 69
God Stats
81W - 75L
1,538 SR
Queue Stats
191W - 217L
1,366 Elo+
Solo
Thoth
Thoth
Not-XvSdriver30
Thoth
Level 86
God Stats
5W - 6L
1,302 SR
Queue Stats
58W - 72L
1,348 Elo+
Party 2
Bacchus
Bacchus
STHpush
Bacchus
Level 66
God Stats
23W - 30L
1,308 SR
Queue Stats
245W - 319L
1,301 Elo+
Party 1
Cliodhna
Cliodhna
kidee_kat
Cliodhna
Level 90
God Stats
91W - 106L
1,366 SR
Queue Stats
758W - 851L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AceOfSnakes11
Discordia
9
0 / 0 / 0
4,862
540
3,003
3,757
1,088
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
BENNATE76
King Arthur
8
0 / 4 / 0
4,408
490
2,013
7,674
3,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 2 / 0
3,404
378
372
2,089
584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,224
469
629
2,918
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,080
453
2,349
5,685
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 0 / 2
4,975
553
3,789
3,732
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
CN1VA
Sun Wukong
11
4 / 0 / 0
6,309
701
4,442
4,847
4,378
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 2
4,958
551
1,714
3,077
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
STHpush
Bacchus
8
1 / 0 / 2
5,004
556
1,813
3,880
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
kidee_kat
Cliodhna
8
1 / 0 / 0
4,775
531
1,369
4,979
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Discordia
AceOfSnakes11
Discordia
0
0
0
0
L
King Arthur
BENNATE76
King Arthur
0
4
0
0
W
Sun Wukong
CN1VA
Sun Wukong
4
0
0
4
L
0
2
0
0
W
0
0
2
1
W
Bacchus
STHpush
Bacchus
1
0
2
2
L
0
1
0
0
W
Cliodhna
kidee_kat
Cliodhna
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,366
Damage
13,127
22,123
Taken
20,515
8,605
Mitigated
10,146
5,337
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,789
1,351
174
1,382
3,732
1,308
106
1,440
2,292
0
20,514
L
Discordia
AceOfSnakes11
Discordia
3,003
125
0
1,880
3,757
1,088
0
595
3,162
27,867
0
L
King Arthur
BENNATE76
King Arthur
2,013
323
0
1,132
7,674
3,723
0
0
7,674
0
20,823
W
Sun Wukong
CN1VA
Sun Wukong
4,442
1,032
0
759
4,847
4,378
598
0
4,847
0
33,860
L
372
292
0
117
2,089
584
0
245
1,844
2,337
0
W
1,714
135
225
1,867
3,077
816
472
1,516
1,561
23,218
0
W
Bacchus
STHpush
Bacchus
1,813
259
107
1,243
3,880
2,260
25
462
3,418
13,681
0
L
629
0
393
1,026
2,918
907
0
1,296
1,622
13,648
0
W
Cliodhna
kidee_kat
Cliodhna
1,369
77
0
840
4,979
1,384
276
586
4,393
0
25,649
L
2,349
200
125
664
5,685
2,303
0
1,391
4,294
0
17,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,978
Gold Earned
26,021
158
Minions Killed
234
0
Camps Cleared
0
732,716
Distance Traveled
911,862
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,975
553
38
4
0
167,107
2
L
Discordia
4,862
540
60
7
0
180,991
2
L
King Arthur
4,408
490
37
4
0
162,149
1
W
Sun Wukong
6,309
701
69
8
0
174,811
0
L
Khepri
3,404
378
5
1
0
39,895
0
W
Thoth
4,958
551
46
5
0
183,278
3
W
Bacchus
5,004
556
25
3
0
183,629
4
L
Hel
4,224
469
31
3
0
157,290
0
W
Cliodhna
4,775
531
56
6
0
203,037
1
L
Shiva
4,080
453
25
3
0
192,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role