Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CombatArms101
Zeus
Level 106
God Stats
7W - 8L
1,587 SR
Queue Stats
200W - 181L
1,522 Elo+
Party 1
Chiron
Chiron
HappyPillz00
Chiron
Level 129
God Stats
8W - 11L
1,716 SR
Queue Stats
254W - 232L
1,531 Elo+
Party 1
Loki
Loki
Th_Forgotten_one
Loki
Level 137
God Stats
2W - 2L
1,647 SR
Queue Stats
97W - 84L
1,514 Elo+
Party 1
King Arthur
King Arthur
UnbrokenGlass
King Arthur
Level 109
God Stats
10W - 9L
1,500 SR
Queue Stats
203W - 200L
1,541 Elo+
Party 1
Team Averages
Level 125
1,590 SR
1,522 Elo+

VS

Team Averages
Level 107
1,549 SR
1,530 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
GodOfSmug
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,580 Elo+
Solo
Mulan
Mulan
MacabreGrim
Mulan
Level 109
God Stats
5W - 4L
1,557 SR
Queue Stats
47W - 55L
1,471 Elo+
Solo
Ares
Ares
gargelweewee
Ares
Level 67
God Stats
9W - 12L
1,688 SR
Queue Stats
255W - 230L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 2 / 10
8,275
752
5,300
11,899
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 4 / 2
9,442
858
10,026
6,914
2,237
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
17
7 / 0 / 9
9,856
896
13,896
6,416
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 4 / 7
8,202
746
5,953
7,944
3,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
UnbrokenGlass
King Arthur
15
2 / 4 / 8
8,160
742
6,951
13,575
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 4 / 4
8,634
785
8,356
10,898
6,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
 
Charybdis
15
3 / 2 / 2
8,254
750
6,174
9,891
3,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
GodOfSmug
Yu Huang
14
1 / 2 / 8
7,698
700
7,439
6,144
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 8
7,723
702
7,138
12,164
9,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 8
8,467
770
8,879
11,767
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
19
Kills
14
14
Deaths
19
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
10
2.5
L
Thanatos
 
Thanatos
7
4
4
2.25
L
Charybdis
 
Charybdis
3
2
2
2
W
9
4
2
2.5
L
Yu Huang
GodOfSmug
Yu Huang
1
2
8
2.5
W
Chiron
7
0
9
11.5
L
1
6
8
0.83
W
1
4
7
1.13
W
King Arthur
UnbrokenGlass
King Arthur
2
4
8
1.5
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,126
Damage
37,986
46,748
Taken
50,864
30,876
Mitigated
34,695
8,178
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,300
379
0
1,839
11,899
10,722
234
4,231
7,668
9,451
0
L
Thanatos
 
Thanatos
8,356
1,680
0
7,633
10,898
6,245
0
2,273
8,407
0
25,573
L
Charybdis
 
Charybdis
6,174
3,564
0
2,056
9,891
3,907
0
2,777
7,078
0
31,669
W
10,026
517
0
314
6,914
2,237
40
2,574
4,340
35,844
0
L
Yu Huang
GodOfSmug
Yu Huang
7,439
208
0
1,983
6,144
2,165
0
2,027
4,117
34,409
0
W
Chiron
13,896
4,539
749
2,022
6,416
2,616
1,225
3,356
3,060
0
40,687
L
7,138
1,107
294
1,004
12,164
9,833
0
4,320
7,547
0
18,667
W
5,953
1,280
0
420
7,944
3,008
0
1,555
6,389
0
27,408
W
King Arthur
UnbrokenGlass
King Arthur
6,951
942
0
2,834
13,575
12,293
12
4,602
8,973
50
14,732
L
8,879
187
0
1,880
11,767
12,545
0
3,952
7,692
14,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
40,776
197
Minions Killed
190
0
Camps Cleared
0
1,188,588
Distance Traveled
1,113,730
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,275
752
6
1
0
256,632
0
L
Thanatos
8,634
785
36
3
0
246,050
4
L
Charybdis
8,254
750
67
6
0
230,500
2
W
Zeus
9,442
858
44
4
0
226,956
0
L
Yu Huang
7,698
700
48
4
0
204,093
3
W
Chiron
9,856
896
79
7
0
239,995
1
L
Mulan
7,723
702
32
3
0
198,382
5
W
Loki
8,202
746
51
5
0
254,012
2
W
King Arthur
8,160
742
17
2
0
210,993
1
L
Ares
8,467
770
7
1
0
234,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role