Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BloodBlue
Ymir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
XTexusX
Ullr
Level 157
God Stats
6W - 1L
1,722 SR
Queue Stats
40W - 19L
1,664 Elo+
Party 1
Hera
Hera
bio2513
Hera
Level 156
God Stats
10W - 0L
1,947 SR
Queue Stats
264W - 160L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
fangblackcat
Cabrakan
Level 157
God Stats
2W - 1L
1,738 SR
Queue Stats
438W - 389L
1,599 Elo+
Solo
Team Averages
Level 143
1,681 SR
1,568 Elo+

VS

Team Averages
Level 130
1,568 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Panchoclo0
Nemesis
Level 149
God Stats
2W - 1L
1,508 SR
Queue Stats
443W - 387L
1,569 Elo+
Solo
Hachiman
Hachiman
Tuliao
Hachiman
Level 101
God Stats
2W - 4L
1,596 SR
Queue Stats
133W - 120L
1,574 Elo+
Solo
Yu Huang
Yu Huang
lebalinha
Yu Huang
Level 126
God Stats
2W - 1L
1,736 SR
Queue Stats
42W - 36L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 2 / 2
6,574
657
6,993
9,241
4,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
8
1 / 1 / 5
5,169
517
1,471
6,206
3,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
XTexusX
Ullr
10
2 / 0 / 3
5,623
562
4,063
5,065
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
bio2513
Hera
11
3 / 2 / 4
6,215
622
5,591
5,084
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
fangblackcat
Cabrakan
11
5 / 0 / 3
6,191
619
5,564
6,543
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 1
6,107
611
5,673
8,383
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
 
Hun Batz
10
2 / 4 / 0
5,521
552
2,264
7,195
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Panchoclo0
Nemesis
7
0 / 4 / 1
4,459
446
4,110
8,574
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Tuliao
Hachiman
10
0 / 1 / 1
5,562
556
4,836
5,649
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
lebalinha
Yu Huang
10
2 / 2 / 1
5,857
586
4,051
4,928
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
2
2.5
L
Ymir
 
Ymir
1
4
1
0.38
L
Hun Batz
 
Hun Batz
2
4
0
0.5
W
Ymir
1
1
5
3.5
L
Nemesis
Panchoclo0
Nemesis
0
4
1
0.13
L
Hachiman
Tuliao
Hachiman
0
1
1
0.5
W
Ullr
XTexusX
Ullr
2
0
3
3.5
W
Hera
bio2513
Hera
3
2
4
2.5
W
Cabrakan
fangblackcat
Cabrakan
5
0
3
6.5
L
Yu Huang
lebalinha
Yu Huang
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
20,934
32,139
Taken
34,729
13,119
Mitigated
11,026
9,164
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,993
1,618
88
2,602
9,241
4,192
0
4,664
4,556
0
32,008
L
Ymir
 
Ymir
5,673
3,027
0
3,030
8,383
3,561
0
348
8,035
30,131
0
L
Hun Batz
 
Hun Batz
2,264
267
0
2,105
7,195
2,045
0
3,288
3,907
0
24,698
W
Ymir
1,471
718
0
1,617
6,206
3,065
0
1,257
4,899
7,376
0
L
Nemesis
Panchoclo0
Nemesis
4,110
1,552
0
2,026
8,574
2,556
0
4,388
4,186
0
16,795
L
Hachiman
Tuliao
Hachiman
4,836
2,210
0
3,199
5,649
1,444
0
2,049
3,600
0
40,600
W
Ullr
XTexusX
Ullr
4,063
1,562
0
801
5,065
1,225
0
72
4,993
0
32,577
W
Hera
bio2513
Hera
5,591
1,362
0
1,371
5,084
1,039
0
2,030
2,788
32,123
0
W
Cabrakan
fangblackcat
Cabrakan
5,564
775
0
2,685
6,543
3,598
0
1,328
5,179
30,063
0
L
Yu Huang
lebalinha
Yu Huang
4,051
269
0
1,318
4,928
1,420
0
2,553
2,375
28,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
27,506
303
Minions Killed
291
0
Camps Cleared
0
1,035,661
Distance Traveled
963,226
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,574
657
73
7
0
219,881
2
L
Ymir
6,107
611
66
7
0
181,162
3
L
Hun Batz
5,521
552
52
5
0
215,239
1
W
Ymir
5,169
517
14
1
0
207,950
0
L
Nemesis
4,459
446
33
3
0
190,750
3
L
Hachiman
5,562
556
73
7
0
183,306
4
W
Ullr
5,623
562
82
8
0
200,653
4
W
Hera
6,215
622
66
7
0
208,449
1
W
Cabrakan
6,191
619
68
7
0
198,728
2
L
Yu Huang
5,857
586
67
7
0
192,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role