Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oceanbound
Tsukuyomi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Punk
Aphrodite
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 109L
1,547 Elo+
Solo
Hercules
Hercules
Quantum Death
Hercules
Level 126
God Stats
4W - 3L
1,453 SR
Queue Stats
239W - 236L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Sasori680
Heimdallr
Level 160
God Stats
28W - 36L
1,427 SR
Queue Stats
1,325W - 1,362L
1,566 Elo+
Solo
Team Averages
Level 129
1,476 SR
1,518 Elo+

VS

Team Averages
Level 114
1,536 SR
1,545 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HonuWa
Yemoja
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 160L
1,564 Elo+
Solo
Hun Batz
Hun Batz
U510_Marquez_Bro
Hun Batz
Level 129
God Stats
9W - 7L
1,578 SR
Queue Stats
350W - 348L
1,576 Elo+
Solo
Zeus
Zeus
zReaps
Zeus
Level 101
God Stats
8W - 2L
1,602 SR
Queue Stats
304W - 277L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 5 / 8
13,076
726
15,292
16,815
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Oceanbound
Tsukuyomi
20
6 / 10 / 6
12,183
677
17,562
25,449
11,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Punk
Aphrodite
16
1 / 6 / 10
10,258
570
7,087
16,635
8,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Quantum Death
Hercules
17
4 / 6 / 13
11,373
632
12,992
29,129
15,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Sasori680
Heimdallr
20
5 / 8 / 13
13,441
747
23,074
22,491
7,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
10 / 5 / 17
13,536
752
22,600
18,203
12,013
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
 
Hou Yi
19
3 / 5 / 16
12,311
684
12,747
16,629
6,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
HonuWa
Yemoja
19
3 / 3 / 22
11,872
660
8,927
19,364
20,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 17
13,304
739
17,199
19,409
8,636
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
zReaps
Zeus
20
13 / 7 / 12
14,010
778
35,044
16,502
5,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
119
23
Kills
35
35
Deaths
24
50
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
5
8
2.2
W
Jing Wei
 
Jing Wei
10
5
17
3.7
W
Hou Yi
 
Hou Yi
3
5
16
2.2
W
Yemoja
HonuWa
Yemoja
3
3
22
4.67
L
Tsukuyomi
Oceanbound
Tsukuyomi
6
10
6
0.9
L
Aphrodite
Punk
Aphrodite
1
6
10
1
L
Hercules
Quantum Death
Hercules
4
6
13
1.75
L
Heimdallr
Sasori680
Heimdallr
5
8
13
1.44
W
6
4
17
3.63
W
Zeus
zReaps
Zeus
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,007
Damage
96,517
110,519
Taken
90,107
49,692
Mitigated
53,620
40,804
Healing
38,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,292
1,038
1,620
2,767
16,815
5,915
0
7,756
8,761
35,094
0
W
Jing Wei
 
Jing Wei
22,600
19,152
2,039
3,800
18,203
12,013
1,801
4,088
14,112
0
48,903
W
Hou Yi
 
Hou Yi
12,747
5,858
3,376
1,560
16,629
6,785
2,912
5,270
11,359
0
34,035
W
Yemoja
HonuWa
Yemoja
8,927
1,943
15,175
5,616
19,364
20,900
593
4,575
14,789
15,362
0
L
Tsukuyomi
Oceanbound
Tsukuyomi
17,562
2,548
1,275
5,628
25,449
11,051
0
7,940
17,198
0
43,157
L
Aphrodite
Punk
Aphrodite
7,087
877
11,182
6,382
16,635
8,924
91
6,429
10,010
19,829
0
L
Hercules
Quantum Death
Hercules
12,992
3,677
1,060
9,347
29,129
15,921
0
10,413
18,314
659
14,526
L
Heimdallr
Sasori680
Heimdallr
23,074
4,422
325
1,218
22,491
7,881
344
9,916
12,265
0
47,642
W
17,199
830
996
1,983
19,409
8,636
1,000
5,176
14,233
0
35,810
W
Zeus
zReaps
Zeus
35,044
1,450
2,482
1,807
16,502
5,286
596
3,929
12,573
52,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,331
Gold Earned
65,033
178
Minions Killed
181
0
Camps Cleared
0
1,534,395
Distance Traveled
1,599,773
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,076
726
49
3
0
332,642
2
W
Jing Wei
13,536
752
64
4
0
319,215
2
W
Hou Yi
12,311
684
35
2
0
325,463
1
W
Yemoja
11,872
660
9
1
0
314,024
0
L
Tsukuyomi
12,183
677
29
2
0
313,013
7
L
Aphrodite
10,258
570
25
1
0
330,005
0
L
Hercules
11,373
632
8
0
0
293,084
3
L
Heimdallr
13,441
747
67
4
0
265,651
0
W
Hun Batz
13,304
739
26
1
0
316,614
1
W
Zeus
14,010
778
47
3
0
324,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role