Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ColeeSama
Pele
Level 156
God Stats
6W - 1L
1,596 SR
Queue Stats
152W - 135L
1,544 Elo+
Solo
Medusa
Medusa
Freyja-19
Medusa
Level 47
God Stats
6W - 9L
1,606 SR
Queue Stats
84W - 82L
1,576 Elo+
Party 3
Susano
Susano
LafLaf-PC
Susano
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 113L
1,630 Elo+
Party 3
Yu Huang
Yu Huang
NB_Thunders
Yu Huang
Level 142
God Stats
1W - 0L
1,675 SR
Queue Stats
49W - 36L
1,653 Elo+
Party 3
Team Averages
Level 131
1,575 SR
1,581 Elo+

VS

Team Averages
Level 60
1,549 SR
1,518 Elo+
Thor
Thor
DreadKnight101
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 2
Neith
Neith
Haarrryyyyyy
Neith
Level 26
God Stats
46W - 84L
1,393 SR
Queue Stats
49W - 89L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
Im_Drid
Baron Samedi
Level 69
God Stats
5W - 2L
1,741 SR
Queue Stats
6W - 7L
1,769 Elo+
Party 1
Atlas
Atlas
In_tuition_
Atlas
Level 29
God Stats
0W - 1L
1,434 SR
Queue Stats
43W - 47L
1,506 Elo+
Party 1
Tiamat
Tiamat
MarquisTheBeast7
Tiamat
Level 156
God Stats
1W - 2L
1,675 SR
Queue Stats
37W - 37L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 2 / 12
8,250
825
10,912
5,557
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
4 / 3 / 8
8,678
868
6,697
9,175
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Freyja-19
Medusa
15
3 / 0 / 5
7,935
794
5,413
6,597
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
LafLaf-PC
Susano
16
6 / 2 / 6
8,771
877
6,189
7,823
2,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
NB_Thunders
Yu Huang
15
5 / 1 / 11
8,538
854
11,268
5,533
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
7,592
759
3,492
9,768
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 3
6,995
700
2,753
10,226
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Im_Drid
Baron Samedi
13
1 / 6 / 2
7,011
701
3,753
7,456
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 1
7,273
727
3,094
9,307
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 2
8,491
849
7,673
8,831
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
21
Kills
8
8
Deaths
21
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
12
4.5
W
Pele
4
3
8
2.67
L
3
6
2
0.67
W
Medusa
Freyja-19
Medusa
3
0
5
5.5
L
0
3
3
0.5
L
Baron Samedi
Im_Drid
Baron Samedi
1
6
2
0.33
L
0
2
1
0.25
W
Susano
LafLaf-PC
Susano
6
2
6
4.5
L
4
4
2
1.25
W
Yu Huang
NB_Thunders
Yu Huang
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
20,765
34,685
Taken
45,588
14,230
Mitigated
22,615
5,631
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,912
526
0
595
5,557
1,738
1,092
2,533
2,908
29,940
0
W
Pele
6,697
1,073
0
3,311
9,175
5,298
11
3,900
5,020
0
30,687
L
3,492
565
136
650
9,768
4,027
78
4,250
5,260
0
11,492
W
Medusa
Freyja-19
Medusa
5,413
1,842
0
485
6,597
2,300
1,473
2,869
2,444
0
21,072
L
2,753
637
0
2,941
10,226
2,911
60
5,739
4,487
0
13,376
L
Baron Samedi
Im_Drid
Baron Samedi
3,753
137
109
660
7,456
2,840
0
4,096
3,327
13,726
0
L
3,094
1,267
0
2,096
9,307
7,199
0
4,157
5,021
16,028
0
W
Susano
LafLaf-PC
Susano
6,189
1,020
0
434
7,823
2,839
0
2,766
4,860
0
26,313
L
7,673
669
0
1,887
8,831
5,638
0
3,938
4,862
28,077
0
W
Yu Huang
NB_Thunders
Yu Huang
11,268
924
0
806
5,533
2,055
1,251
2,060
3,391
22,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
37,362
217
Minions Killed
155
0
Camps Cleared
0
1,062,714
Distance Traveled
899,139
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,250
825
48
5
0
195,962
0
W
Pele
8,678
868
51
5
0
206,025
0
L
Thor
7,592
759
28
3
0
189,661
0
W
Medusa
7,935
794
44
4
0
226,739
0
L
Neith
6,995
700
26
3
0
178,257
0
L
Baron Samedi
7,011
701
21
2
0
140,851
1
L
Atlas
7,273
727
21
2
0
200,447
1
W
Susano
8,771
877
51
5
0
224,239
1
L
Tiamat
8,491
849
59
6
0
189,923
1
W
Yu Huang
8,538
854
23
2
0
209,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role