Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
B0BL33SWAGGER15
Ymir
Level 144
God Stats
14W - 11L
1,582 SR
Queue Stats
126W - 126L
1,418 Elo+
Party 1
Zeus
Zeus
Change4Life
Zeus
Level 128
God Stats
15W - 13L
1,776 SR
Queue Stats
107W - 104L
1,513 Elo+
Party 1
Loki
Loki
SchurrManaTor
Loki
Level 129
God Stats
14W - 6L
1,911 SR
Queue Stats
193W - 190L
1,457 Elo+
Party 1
Ares
Ares
oMicki
Ares
Level 44
God Stats
26W - 7L
1,663 SR
Queue Stats
254W - 241L
1,481 Elo+
Party 1
Team Averages
Level 110
1,686 SR
1,474 Elo+

VS

Team Averages
Level 67
1,468 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
KSI clunks
Morgan Le Fay
Level 107
God Stats
11W - 26L
1,497 SR
Queue Stats
102W - 138L
1,511 Elo+
Party 2
Bakasura
Bakasura
LPD1405DUXS
Bakasura
Level 120
God Stats
3W - 3L
1,414 SR
Queue Stats
171W - 167L
1,511 Elo+
Party 2
Osiris
Osiris
llRexeyll
Osiris
Level 41
God Stats
25W - 27L
1,548 SR
Queue Stats
176W - 176L
1,466 Elo+
Party 2
Atlas
Atlas
llWispsll
Atlas
Level 29
God Stats
6W - 9L
1,424 SR
Queue Stats
148W - 152L
1,432 Elo+
Party 2
Izanami
Izanami
xumeii
Izanami
Level 40
God Stats
5W - 9L
1,458 SR
Queue Stats
9W - 26L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 0 / 4
7,443
532
8,721
4,489
1,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
3 / 1 / 5
7,849
561
5,542
8,106
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 4 / 4
7,608
543
6,187
6,103
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 2 / 5
7,966
569
9,397
9,542
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
oMicki
Ares
12
1 / 0 / 8
7,209
515
5,221
9,364
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KSI clunks
Morgan Le Fay
9
2 / 6 / 0
6,187
442
3,021
7,189
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
LPD1405DUXS
Bakasura
12
3 / 2 / 2
7,362
526
6,547
9,627
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
llRexeyll
Osiris
11
1 / 4 / 1
6,826
488
3,791
8,465
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
llWispsll
Atlas
9
0 / 5 / 0
5,936
424
4,463
13,519
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
xumeii
Izanami
10
1 / 4 / 0
5,983
427
5,355
8,530
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
7
7
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
4
9
W
3
1
5
5.5
W
4
4
4
1.5
L
Morgan Le Fay
KSI clunks
Morgan Le Fay
2
6
0
0.33
L
Bakasura
LPD1405DUXS
Bakasura
3
2
2
2
W
6
2
5
4.25
L
Osiris
llRexeyll
Osiris
1
4
1
0.38
L
Atlas
llWispsll
Atlas
0
5
0
0
W
Ares
oMicki
Ares
1
0
8
5
L
Izanami
xumeii
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
23,177
37,604
Taken
47,330
23,053
Mitigated
22,334
7,857
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,721
3,362
0
800
4,489
1,611
727
1,514
2,975
0
45,057
W
5,542
1,140
0
1,155
8,106
9,540
381
397
7,259
42,742
0
W
6,187
998
0
290
6,103
1,743
480
1,589
4,165
40,449
0
L
Morgan Le Fay
KSI clunks
Morgan Le Fay
3,021
226
0
173
7,189
2,399
0
3,351
3,532
25,630
0
L
Bakasura
LPD1405DUXS
Bakasura
6,547
4,518
0
2,488
9,627
3,175
0
1,432
7,977
0
40,870
W
9,397
2,958
0
3,279
9,542
2,690
525
692
8,103
0
42,105
L
Osiris
llRexeyll
Osiris
3,791
780
0
2,465
8,465
4,632
0
4,192
3,941
0
33,388
L
Atlas
llWispsll
Atlas
4,463
1,432
96
2,045
13,519
9,681
0
4,498
8,981
21,098
0
W
Ares
oMicki
Ares
5,221
139
0
2,333
9,364
7,469
209
3,292
6,072
19,576
2,558
L
Izanami
xumeii
Izanami
5,355
2,783
0
1,967
8,530
2,447
0
2,257
6,231
0
36,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,075
Gold Earned
32,294
359
Minions Killed
319
0
Camps Cleared
0
1,278,827
Distance Traveled
1,295,094
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,443
532
65
5
0
226,403
0
W
Ymir
7,849
561
97
7
0
251,672
0
W
Zeus
7,608
543
83
6
0
258,854
1
L
Morgan Le Fay
6,187
442
37
3
0
196,881
2
L
Bakasura
7,362
526
90
6
0
328,476
2
W
Loki
7,966
569
71
5
0
285,455
1
L
Osiris
6,826
488
84
6
0
281,155
2
L
Atlas
5,936
424
23
2
0
256,883
1
W
Ares
7,209
515
43
3
0
256,443
1
L
Izanami
5,983
427
85
6
0
231,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role