Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DieselDestroys
Ah Muzen Cab
Level 96
God Stats
3W - 4L
1,714 SR
Queue Stats
251W - 258L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
DrSoysaucee
Gilgamesh
Level 127
God Stats
2W - 0L
1,886 SR
Queue Stats
49W - 49L
1,473 Elo+
Party 3
Erlang Shen
Erlang Shen
JonTheBomb5030
Erlang Shen
Level 27
God Stats
1W - 2L
1,190 SR
Queue Stats
9W - 17L
1,311 Elo+
Party 3
Merlin
Merlin
MaXaTriLLi0n
Merlin
Level 149
God Stats
1W - 0L
1,699 SR
Queue Stats
51W - 40L
1,551 Elo+
Party 3
Ares
Ares
TheNamesDodo
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,398 Elo+
Party 2
Team Averages
Level 85
1,598 SR
1,444 Elo+

VS

Team Averages
Level 83
1,591 SR
1,457 Elo+
Hercules
Hercules
AresMoon97
Hercules
Level 98
God Stats
0W - 1L
1,788 SR
Queue Stats
3W - 5L
1,494 Elo+
Party 1
Vulcan
Vulcan
ChilyAG
Vulcan
Level 147
God Stats
72W - 52L
1,588 SR
Queue Stats
381W - 392L
1,455 Elo+
Party 1
Ravana
Ravana
HaRO3112
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,422 Elo+
Party 1
Medusa
Medusa
HellAnneh98
Medusa
Level 39
God Stats
1W - 1L
1,537 SR
Queue Stats
7W - 14L
1,340 Elo+
Solo
King Arthur
King Arthur
Mackornik
King Arthur
Level 125
God Stats
7W - 6L
1,544 SR
Queue Stats
433W - 405L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DieselDestroys
Ah Muzen Cab
20
2 / 2 / 6
15,289
527
12,037
16,710
7,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DrSoysaucee
Gilgamesh
20
5 / 0 / 9
15,633
539
19,023
23,750
22,238
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
JonTheBomb5030
Erlang Shen
20
4 / 4 / 4
14,119
487
11,902
27,471
23,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
20
8 / 3 / 9
16,182
558
17,350
14,333
6,729
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
2 / 3 / 9
13,026
449
9,521
27,431
36,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AresMoon97
Hercules
20
2 / 4 / 1
13,481
465
9,370
25,263
22,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
ChilyAG
Vulcan
19
2 / 6 / 3
13,242
457
23,828
14,416
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
HaRO3112
Ravana
20
6 / 9 / 3
13,391
462
13,079
24,247
10,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
2
0 / 0 / 0
5,905
204
0
0
0
King Arthur
Mackornik
King Arthur
20
2 / 2 / 8
14,609
504
16,728
27,534
39,827
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
21
Kills
12
12
Deaths
21
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
AresMoon97
Hercules
2
4
1
0.63
L
Vulcan
ChilyAG
Vulcan
2
6
3
0.58
W
Ah Muzen Cab
DieselDestroys
Ah Muzen Cab
2
2
6
2.5
W
Gilgamesh
DrSoysaucee
Gilgamesh
5
0
9
9.5
L
Ravana
HaRO3112
Ravana
6
9
3
0.83
L
Medusa
0
0
0
0
W
Erlang Shen
JonTheBomb5030
Erlang Shen
4
4
4
1.5
W
Merlin
8
3
9
4.17
L
King Arthur
Mackornik
King Arthur
2
2
8
3
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,833
Damage
63,005
109,695
Taken
91,460
96,248
Mitigated
78,040
27,595
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AresMoon97
Hercules
9,370
2,501
0
5,199
25,263
22,305
770
7,916
17,218
0
91,391
L
Vulcan
ChilyAG
Vulcan
23,828
7,827
0
1,443
14,416
5,213
48
6,877
7,259
98,317
0
W
Ah Muzen Cab
DieselDestroys
Ah Muzen Cab
12,037
4,175
0
4,756
16,710
7,278
3,318
4,201
12,436
0
141,361
W
Gilgamesh
DrSoysaucee
Gilgamesh
19,023
7,103
0
3,599
23,750
22,238
747
3,753
19,947
0
149,824
L
Ravana
HaRO3112
Ravana
13,079
5,230
0
6,605
24,247
10,695
0
4,402
19,748
0
100,677
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
JonTheBomb5030
Erlang Shen
11,902
6,924
0
16,033
27,471
23,466
126
2,727
24,574
0
103,907
W
Merlin
17,350
322
0
2,082
14,333
6,729
1,267
5,301
8,942
126,114
1,700
L
King Arthur
Mackornik
King Arthur
16,728
2,461
0
1,625
27,534
39,827
278
7,011
20,385
0
107,758
W
9,521
195
0
1,125
27,431
36,537
967
7,846
19,396
50,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,249
Gold Earned
60,628
821
Minions Killed
716
0
Camps Cleared
0
2,893,547
Distance Traveled
2,221,232
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,481
465
200
7
0
523,949
5
L
Vulcan
13,242
457
174
6
0
565,990
13
W
Ah Muzen Cab
15,289
527
221
8
0
610,658
1
W
Gilgamesh
15,633
539
170
6
0
678,010
3
L
Ravana
13,391
462
145
5
0
531,573
7
L
Medusa
5,905
204
0
0
0
0
0
W
Erlang Shen
14,119
487
138
5
0
572,402
4
W
Merlin
16,182
558
231
8
0
548,298
2
L
King Arthur
14,609
504
197
7
0
599,720
4
W
Ares
13,026
449
61
2
0
484,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role