Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AllegedMexican
Fenrir
Level 79
God Stats
2W - 0L
1,478 SR
Queue Stats
95W - 101L
1,442 Elo+
Party 1
Yu Huang
Yu Huang
DoughFlomingo
Yu Huang
Level 119
God Stats
1W - 4L
1,258 SR
Queue Stats
86W - 81L
1,519 Elo+
Solo
Ah Puch
Ah Puch
NMEstewy
Ah Puch
Level 102
God Stats
2W - 3L
1,770 SR
Queue Stats
98W - 81L
1,529 Elo+
Party 1
Sol
Sol
paulohtcampos
Sol
Level 157
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 7L
1,449 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,488 Elo+

VS

Team Averages
Level 57
1,426 SR
1,372 Elo+
Danzaburou
Danzaburou
GrimReaper6927
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,455 Elo+
Solo
Ganesha
Ganesha
Gyro-013
Ganesha
Level 126
God Stats
1W - 3L
1,493 SR
Queue Stats
39W - 54L
1,442 Elo+
Party 2
Sol
Sol
Terma_Hater_202x
Sol
Level 7
God Stats
1W - 3L
1,251 SR
Queue Stats
11W - 29L
1,089 Elo+
Party 2
Da Ji
Da Ji
TopSlayer117
Da Ji
Level 101
God Stats
5W - 7L
1,388 SR
Queue Stats
75W - 97L
1,494 Elo+
Solo
Yu Huang
Yu Huang
VirgovirgoXoXo
Yu Huang
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 76L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
10 / 3 / 5
9,046
905
8,346
8,257
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 4 / 8
8,264
826
7,461
10,657
4,646
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
DoughFlomingo
Yu Huang
13
0 / 1 / 8
7,111
711
2,423
4,119
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
NMEstewy
Ah Puch
15
2 / 0 / 9
8,488
849
6,285
4,898
3,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 0 / 9
8,127
813
7,241
6,748
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimReaper6927
Danzaburou
13
1 / 6 / 1
7,195
720
1,949
6,564
3,258
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Gyro-013
Ganesha
15
2 / 3 / 5
8,516
852
6,341
11,066
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
6,700
670
5,773
7,331
3,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 4
7,582
758
6,296
9,664
3,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
13
3 / 4 / 0
7,256
726
4,275
4,660
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
22
Kills
7
8
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
3
5
4.17
W
7
4
8
2.75
W
Yu Huang
DoughFlomingo
Yu Huang
0
1
8
4
L
Danzaburou
GrimReaper6927
Danzaburou
1
6
1
0.25
L
Ganesha
Gyro-013
Ganesha
2
3
5
1.5
W
Ah Puch
NMEstewy
Ah Puch
2
0
9
6.5
L
0
4
1
0.13
L
1
5
4
0.6
L
Yu Huang
3
4
0
0.75
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
24,634
34,679
Taken
39,285
18,214
Mitigated
22,560
8,116
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,346
2,330
0
1,078
8,257
6,236
308
3,829
4,428
0
21,200
W
7,461
2,269
0
768
10,657
4,646
715
4,843
5,814
29
12,400
W
Yu Huang
DoughFlomingo
Yu Huang
2,423
27
263
867
4,119
1,405
229
1,736
2,383
15,968
0
L
Danzaburou
GrimReaper6927
Danzaburou
1,949
832
0
93
6,564
3,258
91
2,187
4,377
0
9,351
L
Ganesha
Gyro-013
Ganesha
6,341
498
158
1,230
11,066
10,635
160
5,448
5,618
15,182
0
W
Ah Puch
NMEstewy
Ah Puch
6,285
440
35
2,084
4,898
3,660
482
1,824
3,074
40,044
0
L
5,773
1,135
0
1,106
7,331
3,161
1,026
4,124
3,207
15,755
782
L
6,296
1,243
0
533
9,664
3,827
265
2,562
7,102
0
22,086
L
Yu Huang
4,275
476
0
250
4,660
1,679
0
1,657
3,003
17,898
0
W
7,241
2,101
0
3,021
6,748
2,267
662
3,862
2,886
36,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
37,249
189
Minions Killed
118
0
Camps Cleared
0
1,026,014
Distance Traveled
807,126
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,046
905
27
3
0
219,716
1
W
Fenrir
8,264
826
14
1
0
213,988
0
W
Yu Huang
7,111
711
24
2
0
169,079
0
L
Danzaburou
7,195
720
22
2
0
104,994
0
L
Ganesha
8,516
852
1
0
0
212,598
0
W
Ah Puch
8,488
849
64
6
0
215,766
1
L
Sol
6,700
670
34
3
0
175,906
2
L
Da Ji
7,582
758
31
3
0
179,867
0
L
Yu Huang
7,256
726
30
3
0
133,761
1
W
Sol
8,127
813
60
6
0
207,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role