Player Matchup

Amaterasu
Amaterasu
DOCRAMEY
Amaterasu
Level 158
God Stats
22W - 9L
1,500 SR
Queue Stats
504W - 490L
1,476 Elo+
Solo
Hades
Hades
Danterojo33
Hades
Level 160
God Stats
15W - 6L
1,644 SR
Queue Stats
490W - 483L
1,453 Elo+
Solo
Horus
Horus
TheMxff1nMan
Horus
Level 144
God Stats
2W - 1L
1,724 SR
Queue Stats
45W - 49L
1,429 Elo+
Party 1
Chernobog
Chernobog
TheST4RCHILD
Chernobog
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 124L
1,520 Elo+
Solo
Tiamat
Tiamat
iNeedMoney989
Tiamat
Level 136
God Stats
8W - 5L
1,674 SR
Queue Stats
110W - 108L
1,461 Elo+
Party 1
Team Averages
Level 151
1,608 SR
1,468 Elo+

VS

Team Averages
Level 91
1,616 SR
1,498 Elo+
Hades
Hades
BaIITheif
Hades
Level 69
God Stats
23W - 11L
1,701 SR
Queue Stats
61W - 52L
1,529 Elo+
Party 3
Fenrir
Fenrir
Frm707
Fenrir
Level 68
God Stats
26W - 16L
1,646 SR
Queue Stats
44W - 39L
1,488 Elo+
Party 3
Achilles
Achilles
IMJOKER29
Achilles
Level 108
God Stats
8W - 9L
1,518 SR
Queue Stats
177W - 172L
1,488 Elo+
Party 2
Mulan
Mulan
RockBaseWyrm
Mulan
Level 86
God Stats
43W - 36L
1,597 SR
Queue Stats
126W - 123L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
onvick08
Ah Muzen Cab
Level 122
God Stats
1W - 3L
1,618 SR
Queue Stats
122W - 114L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DOCRAMEY
Amaterasu
19
4 / 1 / 4
11,576
643
11,589
16,890
20,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 9
10,186
566
13,036
14,985
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 1 / 5
11,377
632
14,420
11,806
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
TheST4RCHILD
Chernobog
15
0 / 7 / 5
9,060
503
5,127
11,487
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 2 / 12
10,003
556
7,795
10,568
8,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BaIITheif
Hades
14
0 / 5 / 4
8,763
487
8,960
13,986
6,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Frm707
Fenrir
16
1 / 3 / 2
9,063
504
5,199
16,077
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
IMJOKER29
Achilles
13
5 / 5 / 2
8,496
472
4,121
18,626
20,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 0
8,531
474
9,937
14,069
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
onvick08
Ah Muzen Cab
16
5 / 5 / 3
10,047
558
15,138
15,338
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
22
Kills
12
13
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
BaIITheif
Hades
0
5
4
0.4
W
Amaterasu
DOCRAMEY
Amaterasu
4
1
4
6
W
3
2
9
3.75
L
Fenrir
Frm707
Fenrir
1
3
2
0.67
L
Achilles
IMJOKER29
Achilles
5
5
2
1.2
L
1
4
0
0.25
W
12
1
5
14.5
W
Chernobog
TheST4RCHILD
Chernobog
0
7
5
0.36
W
3
2
12
4.5
L
Ah Muzen Cab
onvick08
Ah Muzen Cab
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,967
Damage
43,355
65,736
Taken
78,096
43,969
Mitigated
49,853
25,506
Healing
24,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BaIITheif
Hades
8,960
823
1,335
5,248
13,986
6,382
0
6,346
7,640
61,152
0
W
Amaterasu
DOCRAMEY
Amaterasu
11,589
5,945
0
8,171
16,890
20,730
2,074
0
16,193
0
78,453
W
13,036
1,187
428
5,937
14,985
6,774
788
4,589
10,356
66,809
0
L
Fenrir
Frm707
Fenrir
5,199
847
115
7,376
16,077
6,514
0
3,802
12,275
0
64,829
L
Achilles
IMJOKER29
Achilles
4,121
746
561
1,850
18,626
20,858
0
6,165
12,461
0
21,350
L
9,937
2,596
0
2,817
14,069
10,837
312
788
13,281
0
51,068
W
14,420
7,528
1,688
3,880
11,806
5,461
588
1,919
9,887
0
55,147
W
Chernobog
TheST4RCHILD
Chernobog
5,127
2,605
0
2,643
11,487
2,362
1,135
1,418
10,069
0
55,875
W
7,795
824
442
2,317
10,568
8,642
771
1,034
9,534
37,287
4,094
L
Ah Muzen Cab
onvick08
Ah Muzen Cab
15,138
6,700
0
5,500
15,338
5,262
2,506
3,264
12,074
0
83,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,202
Gold Earned
44,900
571
Minions Killed
527
0
Camps Cleared
0
1,762,823
Distance Traveled
1,637,563
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,763
487
138
8
0
331,861
2
W
Amaterasu
11,576
643
176
10
0
366,450
1
W
Hades
10,186
566
127
7
0
341,299
5
L
Fenrir
9,063
504
111
6
0
392,928
1
L
Achilles
8,496
472
28
2
0
316,386
2
L
Mulan
8,531
474
102
6
0
301,408
1
W
Horus
11,377
632
88
5
0
392,080
1
W
Chernobog
9,060
503
117
7
0
323,409
6
W
Tiamat
10,003
556
63
4
0
339,585
1
L
Ah Muzen Cab
10,047
558
148
8
0
294,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role