Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AWWWPOTATERSSS
Hou Yi
Level 123
God Stats
18W - 7L
1,698 SR
Queue Stats
32W - 12L
1,665 Elo+
Party 2
Ares
Ares
CosmicCrusadah
Ares
Level 160
God Stats
15W - 11L
1,611 SR
Queue Stats
150W - 147L
1,560 Elo+
Party 1
Anubis
Anubis
King_Leonidas179
Anubis
Level 106
God Stats
4W - 3L
1,586 SR
Queue Stats
15W - 19L
1,507 Elo+
Party 1
Team Averages
Level 108
1,579 SR
1,547 Elo+

VS

Team Averages
Level 76
1,401 SR
1,388 Elo+
Da Ji
Da Ji
DemiGodSpak
Da Ji
Level 82
God Stats
3W - 4L
1,433 SR
Queue Stats
204W - 282L
1,417 Elo+
Party 3
Janus
Janus
JeffFromProgress
Janus
Level 15
God Stats
5W - 11L
1,199 SR
Queue Stats
10W - 23L
1,156 Elo+
Party 3
Cthulhu
Cthulhu
Monster01502
Cthulhu
Level 84
God Stats
1W - 8L
1,305 SR
Queue Stats
487W - 552L
1,510 Elo+
Party 3
Eset
Eset
Playboii Harti
Eset
Level 89
God Stats
1W - 3L
1,267 SR
Queue Stats
250W - 302L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
ScuffedP0tato
Jing Wei
Level 108
God Stats
10W - 5L
1,803 SR
Queue Stats
244W - 290L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 1
6,914
691
6,339
5,647
2,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
 
Pele
10
3 / 0 / 3
6,101
610
3,152
4,584
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
8 / 2 / 2
6,917
692
10,210
7,390
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 7
6,173
617
3,740
6,949
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 1
6,912
691
3,665
4,119
2,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,203
520
1,504
7,379
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,523
552
2,188
5,159
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Monster01502
Cthulhu
11
1 / 1 / 0
5,880
588
1,787
7,304
6,496
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 2
5,061
506
1,789
8,781
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
ScuffedP0tato
Jing Wei
9
1 / 3 / 2
5,490
549
3,691
7,927
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
1
1.5
W
Pele
 
Pele
3
0
3
4.5
W
8
2
2
4.5
W
1
1
7
4.5
L
2
3
0
0.67
L
0
3
0
0
W
2
0
1
2.5
L
Cthulhu
Monster01502
Cthulhu
1
1
0
1
L
0
5
2
0.2
L
Jing Wei
ScuffedP0tato
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,106
Damage
10,959
28,689
Taken
36,550
11,952
Mitigated
13,712
9,580
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,339
2,274
0
760
5,647
2,072
0
1,558
4,089
0
43,374
W
Pele
 
Pele
3,152
653
0
371
4,584
1,356
0
966
3,618
0
26,646
W
10,210
6,190
0
3,023
7,390
2,007
968
1,002
6,388
0
32,766
W
3,740
65
234
2,238
6,949
4,448
0
759
6,190
13,613
1,575
L
1,504
239
0
1,935
7,379
1,908
0
703
6,676
0
19,274
L
2,188
59
0
1,381
5,159
994
0
3,078
2,081
32,567
0
W
3,665
64
0
2,954
4,119
2,069
652
1,479
2,640
50,871
0
L
Cthulhu
Monster01502
Cthulhu
1,787
41
0
1,754
7,304
6,496
0
0
7,304
30,539
0
L
1,789
341
841
1,648
8,781
2,532
0
1,688
7,093
11,080
0
L
Jing Wei
ScuffedP0tato
Jing Wei
3,691
2,843
0
2,355
7,927
1,782
0
1,751
6,176
0
33,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
27,157
338
Minions Killed
274
0
Camps Cleared
0
984,947
Distance Traveled
1,009,403
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,914
691
99
10
0
180,922
1
W
Pele
6,101
610
53
5
0
219,542
0
W
Hou Yi
6,917
692
68
7
0
194,007
0
W
Ares
6,173
617
17
2
0
213,460
2
L
Da Ji
5,203
520
49
5
0
224,400
1
L
Janus
5,523
552
78
8
0
174,835
2
W
Anubis
6,912
691
101
10
0
177,016
2
L
Cthulhu
5,880
588
67
7
0
204,831
1
L
Eset
5,061
506
19
2
0
204,564
1
L
Jing Wei
5,490
549
61
6
0
200,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role