Player Matchup

Sun Wukong
Sun Wukong
Hard_Assasin-pw
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Le_K51
Ymir
Level 38
God Stats
0W - 1L
1,577 SR
Queue Stats
6W - 4L
1,607 Elo+
Party 1
Anubis
Anubis
Mula_gang77
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
SamoanSoldier90
Arachne
Level 121
God Stats
38W - 23L
1,640 SR
Queue Stats
221W - 255L
1,478 Elo+
Solo
Chaac
Chaac
Thuggin Noise
Chaac
Level 141
God Stats
1W - 2L
1,879 SR
Queue Stats
298W - 335L
1,439 Elo+
Solo
Team Averages
Level 64
1,619 SR
1,505 Elo+

VS

Team Averages
Level 81
1,575 SR
1,503 Elo+
Shiva
Shiva
Crindor
Shiva
Level 28
God Stats
3W - 4L
1,811 SR
Queue Stats
65W - 61L
1,555 Elo+
Party 2
Sobek
Sobek
Delux_vagabond
Sobek
Level 125
God Stats
3W - 2L
1,553 SR
Queue Stats
211W - 182L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
Edgorilla0913
Cernunnos
Level 78
God Stats
11W - 8L
1,262 SR
Queue Stats
286W - 289L
1,449 Elo+
Party 2
Thor
Thor
StillSimpin
Thor
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
224W - 197L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
TheLastHessian
Yu Huang
Level 68
God Stats
4W - 1L
1,748 SR
Queue Stats
58W - 49L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hard_Assasin-pw
Sun Wukong
6
0 / 6 / 1
4,227
423
1,554
6,068
2,250
Ymir
Le_K51
Ymir
6
0 / 3 / 2
4,438
444
795
8,035
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
7
0 / 8 / 1
4,480
448
2,094
5,529
1,590
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 2
6,196
620
3,110
7,364
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 2 / 1
6,427
643
6,867
8,711
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Crindor
Shiva
10
8 / 1 / 5
6,518
652
8,122
6,401
5,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 1 / 9
5,444
544
2,700
5,609
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Edgorilla0913
Cernunnos
10
10 / 1 / 5
6,765
677
5,902
4,615
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 2
6,455
646
4,890
6,871
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
10
1 / 1 / 2
5,819
582
2,511
3,541
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
23
23
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
Crindor
Shiva
8
1
5
10.5
W
1
1
9
5.5
W
Cernunnos
Edgorilla0913
Cernunnos
10
1
5
12.5
L
Sun Wukong
Hard_Assasin-pw
Sun Wukong
0
6
1
0.08
L
Ymir
Le_K51
Ymir
0
3
2
0.33
L
Anubis
0
8
1
0.06
L
2
4
2
0.75
W
3
1
2
4
W
Yu Huang
1
1
2
2
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
24,125
35,707
Taken
27,037
15,022
Mitigated
13,190
4,393
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Crindor
Shiva
8,122
1,861
0
838
6,401
5,052
461
1,265
5,136
920
31,137
W
2,700
462
0
2,110
5,609
3,081
389
1,030
4,579
8,007
0
W
Cernunnos
Edgorilla0913
Cernunnos
5,902
3,083
0
1,634
4,615
1,615
1,092
563
4,052
0
30,102
L
Sun Wukong
Hard_Assasin-pw
Sun Wukong
1,554
177
0
0
6,068
2,250
0
1,256
4,812
0
6,720
L
Ymir
Le_K51
Ymir
795
50
0
252
8,035
5,356
0
1,310
6,639
6,322
0
L
Anubis
2,094
412
0
0
5,529
1,590
234
859
4,666
14,358
0
L
3,110
2,509
0
1,582
7,364
1,922
0
388
6,942
0
28,568
W
4,890
1,586
0
2,214
6,871
2,322
0
31
6,840
0
39,761
W
Yu Huang
2,511
188
0
960
3,541
1,120
114
0
3,541
27,059
0
L
6,867
1,061
0
2,559
8,711
3,904
0
1,576
6,932
0
35,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
31,001
175
Minions Killed
292
0
Camps Cleared
0
1,022,138
Distance Traveled
942,922
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,518
652
67
7
0
205,500
2
W
Sobek
5,444
544
10
1
0
141,397
0
W
Cernunnos
6,765
677
67
7
0
191,125
2
L
Sun Wukong
4,227
423
11
1
0
214,266
1
L
Ymir
4,438
444
17
2
0
205,419
1
L
Anubis
4,480
448
26
3
0
180,340
0
L
Arachne
6,196
620
57
6
0
205,970
0
W
Thor
6,455
646
83
8
0
215,270
0
W
Yu Huang
5,819
582
65
7
0
189,630
3
L
Chaac
6,427
643
64
6
0
216,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role