Player Matchup

Kukulkan
Kukulkan
HolySlayerXII
Kukulkan
Level 44
God Stats
2W - 4L
1,094 SR
Queue Stats
6W - 13L
1,173 Elo+
Party 1
Atlas
Atlas
LeonardoMachado
Atlas
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,260 Elo+
Party 1
Gilgamesh
Gilgamesh
SinxSphynx
Gilgamesh
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 16L
1,253 Elo+
Party 1
Team Averages
Level 61
1,365 SR
1,228 Elo+

VS

Team Averages
Level 62
1,386 SR
1,354 Elo+
Ra
Ra
MolestorTroy
Ra
Level 87
God Stats
0W - 10L
956 SR
Queue Stats
63W - 89L
1,314 Elo+
Solo
Odin
Odin
mathieu01170
Odin
Level 83
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 15L
1,246 Elo+
Party 2
Neith
Neith
psycoffs01
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HolySlayerXII
Kukulkan
15
4 / 1 / 5
9,738
696
10,139
7,993
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 10
9,435
674
8,095
13,179
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SinxSphynx
Gilgamesh
14
6 / 2 / 4
9,748
696
9,495
13,716
9,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,563
612
8,781
7,118
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 2
7,571
541
4,877
13,513
12,393
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
12
2 / 4 / 1
8,248
589
12,504
11,856
4,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
HolySlayerXII
Kukulkan
4
1
5
6.5
W
0
0
10
5
L
1
3
2
0.67
W
Gilgamesh
SinxSphynx
Gilgamesh
6
2
4
4
L
0
4
2
0.25
L
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
26,162
34,888
Taken
32,487
28,574
Mitigated
21,256
9,528
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
HolySlayerXII
Kukulkan
10,139
862
0
2,124
7,993
3,530
364
1,511
6,482
45,197
0
W
8,095
3,168
345
5,063
13,179
15,071
0
3,367
9,812
25,660
0
L
8,781
439
2,024
1,789
7,118
4,221
0
3,442
3,676
42,051
0
W
Gilgamesh
SinxSphynx
Gilgamesh
9,495
2,566
171
1,825
13,716
9,973
620
4,022
9,694
0
20,646
L
4,877
1,047
0
1,264
13,513
12,393
42
7,070
6,443
0
11,580
L
Neith
12,504
3,799
471
3,780
11,856
4,642
0
8,037
3,819
0
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
24,382
134
Minions Killed
130
4
Camps Cleared
3
777,244
Distance Traveled
733,372
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,738
696
92
7
1
242,561
1
W
Atlas
9,435
674
13
1
0
248,991
4
L
Ra
8,563
612
71
5
1
271,871
4
W
Gilgamesh
9,748
696
29
2
3
285,692
4
L
Odin
7,571
541
15
1
2
244,461
1
L
Neith
8,248
589
44
3
0
217,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role