Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DDauntles
Sol
Level 89
God Stats
4W - 6L
1,145 SR
Queue Stats
306W - 308L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
Glaycier
Ao Kuang
Level 67
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 17L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
SIMSOC88
Baba Yaga
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
126W - 136L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
makalli
Sun Wukong
Level 143
God Stats
2W - 5L
1,290 SR
Queue Stats
233W - 236L
1,506 Elo+
Solo
Team Averages
Level 117
1,471 SR
1,487 Elo+

VS

Team Averages
Level 129
1,544 SR
1,501 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Datniko
Ymir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 74L
1,500 Elo+
Solo
Chiron
Chiron
P4ssTh4t
Chiron
Level 89
God Stats
1W - 2L
1,720 SR
Queue Stats
43W - 42L
1,475 Elo+
Party 1
Ullr
Ullr
jeffwyler1234
Ullr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 31L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 2 / 11
9,959
830
11,636
5,465
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 18
10,207
851
14,288
9,459
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
Glaycier
Ao Kuang
17
11 / 3 / 9
10,968
914
11,944
14,900
7,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
SIMSOC88
Baba Yaga
17
7 / 1 / 13
10,145
845
13,242
9,979
4,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
makalli
Sun Wukong
14
3 / 3 / 13
8,990
749
10,103
17,924
20,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 4 / 5
8,554
713
7,564
12,657
15,725
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Odin
 
Odin
12
0 / 6 / 7
7,722
644
6,299
13,956
14,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Datniko
Ymir
13
0 / 7 / 4
7,560
630
6,381
15,260
17,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
P4ssTh4t
Chiron
17
7 / 4 / 3
9,932
828
16,451
12,547
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 7 / 5
8,492
708
9,713
13,393
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
28
Kills
10
10
Deaths
28
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
11
4.75
L
Sun Wukong
 
Sun Wukong
2
4
5
1.13
L
Odin
 
Odin
0
6
7
0.58
W
3
1
18
12
L
Ymir
Datniko
Ymir
0
7
4
0.29
W
Ao Kuang
Glaycier
Ao Kuang
11
3
9
5.17
L
Chiron
P4ssTh4t
Chiron
7
4
3
2.13
W
Baba Yaga
SIMSOC88
Baba Yaga
7
1
13
13.5
L
1
7
5
0.5
W
Sun Wukong
makalli
Sun Wukong
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,213
Damage
46,408
57,727
Taken
67,813
40,171
Mitigated
58,266
21,384
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,636
338
881
350
5,465
2,708
104
84
5,381
31,747
0
L
Sun Wukong
 
Sun Wukong
7,564
1,055
2,240
2,334
12,657
15,725
18
8,700
3,957
0
16,981
L
Odin
 
Odin
6,299
2,015
0
1,897
13,956
14,060
0
10,266
3,690
156
10,576
W
14,288
5,854
469
3,407
9,459
4,130
2,405
1,471
7,988
31,613
0
L
Ymir
Datniko
Ymir
6,381
1,699
0
0
15,260
17,102
0
11,967
3,293
11,314
0
W
Ao Kuang
Glaycier
Ao Kuang
11,944
2,170
665
6,974
14,900
7,685
2,042
1,967
12,933
18,885
0
L
Chiron
P4ssTh4t
Chiron
16,451
7,838
1,829
5,620
12,547
5,828
152
9,775
2,772
0
32,222
W
Baba Yaga
SIMSOC88
Baba Yaga
13,242
670
1,554
3,746
9,979
4,818
538
101
9,878
23,515
0
L
9,713
2,366
1,263
1,208
13,393
5,551
0
10,402
2,991
0
24,781
W
Sun Wukong
makalli
Sun Wukong
10,103
997
597
2,741
17,924
20,830
272
2,914
15,010
0
17,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
42,260
134
Minions Killed
110
0
Camps Cleared
0
1,165,000
Distance Traveled
1,008,900
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,959
830
58
5
0
238,986
0
L
Sun Wukong
8,554
713
8
1
0
226,797
3
L
Odin
7,722
644
16
1
0
175,654
0
W
Sol
10,207
851
34
3
0
234,076
0
L
Ymir
7,560
630
16
1
0
178,366
0
W
Ao Kuang
10,968
914
16
1
0
227,874
1
L
Chiron
9,932
828
42
4
0
210,709
0
W
Baba Yaga
10,145
845
11
1
0
248,861
2
L
Ullr
8,492
708
28
2
0
217,374
0
W
Sun Wukong
8,990
749
15
1
0
215,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role