Player Matchup

Arachne
Arachne
JahGivenchy_
Arachne
Level 153
God Stats
3W - 7L
1,383 SR
Queue Stats
123W - 158L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
Jurellz
Jormungandr
Level 109
God Stats
8W - 11L
1,465 SR
Queue Stats
380W - 433L
1,438 Elo+
Party 2
Geb
Geb
KingDarii
Geb
Level 145
God Stats
0W - 3L
1,469 SR
Queue Stats
23W - 49L
1,409 Elo+
Party 2
Izanami
Izanami
LordeCali17
Izanami
Level 124
God Stats
9W - 4L
1,650 SR
Queue Stats
271W - 335L
1,421 Elo+
Party 2
Yu Huang
Yu Huang
theicypisces
Yu Huang
Level 147
God Stats
2W - 8L
1,368 SR
Queue Stats
219W - 293L
1,433 Elo+
Party 2
Team Averages
Level 136
1,467 SR
1,432 Elo+

VS

Team Averages
Level 140
1,659 SR
1,545 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Luxureous
Eset
Level 160
God Stats
6W - 2L
1,712 SR
Queue Stats
134W - 107L
1,563 Elo+
Party 3
Bellona
Bellona
PopeTaco III
Bellona
Level 160
God Stats
15W - 6L
1,833 SR
Queue Stats
180W - 183L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Reyes_5NDON
Cernunnos
Level 141
God Stats
8W - 4L
1,611 SR
Queue Stats
368W - 365L
1,555 Elo+
Party 1
Bastet
Bastet
Zedd21
Bastet
Level 160
God Stats
12W - 7L
1,639 SR
Queue Stats
154W - 128L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JahGivenchy_
Arachne
9
0 / 3 / 1
5,489
499
2,887
9,306
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Jurellz
Jormungandr
11
0 / 2 / 0
6,283
571
2,296
4,042
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 2
4,828
439
3,061
9,230
3,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LordeCali17
Izanami
9
0 / 4 / 0
5,573
507
2,608
4,833
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
theicypisces
Yu Huang
10
3 / 4 / 0
6,107
555
4,360
7,242
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
5 / 1 / 6
6,352
577
5,519
6,630
6,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
10
2 / 3 / 3
6,622
602
4,782
5,766
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
PopeTaco III
Bellona
12
2 / 0 / 2
7,293
663
4,361
9,013
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Reyes_5NDON
Cernunnos
11
2 / 0 / 10
6,563
597
5,845
6,346
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Zedd21
Bastet
10
4 / 0 / 3
6,208
564
3,173
7,827
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
16
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
6
8
L
Arachne
JahGivenchy_
Arachne
0
3
1
0.17
L
Jormungandr
Jurellz
Jormungandr
0
2
0
0
L
0
3
2
0.33
L
Izanami
LordeCali17
Izanami
0
4
0
0
W
Eset
2
3
3
1.17
W
Bellona
PopeTaco III
Bellona
2
0
2
3
W
Cernunnos
Reyes_5NDON
Cernunnos
2
0
10
7
W
Bastet
Zedd21
Bastet
4
0
3
5.5
L
Yu Huang
theicypisces
Yu Huang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
23,680
34,653
Taken
35,582
13,664
Mitigated
20,067
8,050
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,519
1,137
0
1,031
6,630
6,572
0
1,813
4,730
15,462
0
L
Arachne
JahGivenchy_
Arachne
2,887
1,708
0
4,512
9,306
2,574
0
1,739
7,308
0
25,329
L
Jormungandr
Jurellz
Jormungandr
2,296
602
0
0
4,042
3,652
0
0
4,028
37,330
0
L
3,061
633
124
1,019
9,230
3,899
0
3,558
5,598
10,174
0
L
Izanami
LordeCali17
Izanami
2,608
1,461
0
651
4,833
1,434
280
1,244
3,589
0
34,715
W
Eset
4,782
400
219
1,150
5,766
1,586
23
2,475
2,977
39,398
0
W
Bellona
PopeTaco III
Bellona
4,361
1,222
0
4,389
9,013
7,585
39
2,164
6,849
0
45,515
W
Cernunnos
Reyes_5NDON
Cernunnos
5,845
3,732
0
2,824
6,346
2,110
419
964
5,382
0
39,215
W
Bastet
Zedd21
Bastet
3,173
648
0
4,195
7,827
2,214
228
1,773
5,927
0
23,937
L
Yu Huang
theicypisces
Yu Huang
4,360
220
0
1,744
7,242
2,105
0
3,370
3,684
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
33,038
291
Minions Killed
319
0
Camps Cleared
0
1,097,407
Distance Traveled
1,127,286
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,352
577
23
2
0
223,410
0
L
Arachne
5,489
499
60
5
0
247,205
2
L
Jormungandr
6,283
571
92
8
0
213,637
3
L
Geb
4,828
439
11
1
0
213,892
2
L
Izanami
5,573
507
75
7
0
197,996
2
W
Eset
6,622
602
88
8
0
215,428
4
W
Bellona
7,293
663
109
10
0
240,129
7
W
Cernunnos
6,563
597
63
6
0
207,985
4
W
Bastet
6,208
564
36
3
0
240,334
5
L
Yu Huang
6,107
555
53
5
0
224,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role