Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
Level 108
God Stats
11W - 5L
1,281 SR
Queue Stats
250W - 299L
1,406 Elo+
Party 1
Shiva
Shiva
GIPSY_PORO
Shiva
Level 86
God Stats
12W - 13L
1,417 SR
Queue Stats
287W - 329L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
Gipsy_Calderasky
Gilgamesh
Level 69
God Stats
3W - 1L
1,605 SR
Queue Stats
93W - 94L
1,393 Elo+
Party 1
Arachne
Arachne
Gipsy_avengers96
Arachne
Level 84
God Stats
16W - 13L
1,371 SR
Queue Stats
150W - 171L
1,383 Elo+
Party 1
Hera
Hera
xX-GonGame-Xx
Hera
Level 129
God Stats
4W - 3L
1,938 SR
Queue Stats
209W - 196L
1,469 Elo+
Solo
Team Averages
Level 95
1,522 SR
1,413 Elo+

VS

Team Averages
Level 106
1,598 SR
1,441 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Baw_Eclipze
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 103L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
WTX_Furax
Nu Wa
Level 84
God Stats
5W - 5L
1,662 SR
Queue Stats
72W - 86L
1,435 Elo+
Party 2
Nemesis
Nemesis
Xcalibadude
Nemesis
Level 125
God Stats
2W - 1L
1,859 SR
Queue Stats
38W - 34L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
ocean_bronko
Kumbhakarna
Level 105
God Stats
5W - 4L
1,470 SR
Queue Stats
679W - 743L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
10
5 / 3 / 3
6,237
624
6,150
6,291
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
8
3 / 0 / 4
5,227
523
4,508
4,029
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
11
2 / 1 / 1
6,333
633
4,604
8,028
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
3 / 2 / 2
5,408
541
2,467
7,823
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 4
6,105
611
6,929
3,292
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 3 / 0
5,559
556
3,670
7,799
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Baw_Eclipze
King Arthur
10
2 / 4 / 0
5,739
574
5,530
9,911
8,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
WTX_Furax
Nu Wa
8
0 / 3 / 1
4,879
488
2,780
5,736
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Xcalibadude
Nemesis
7
0 / 3 / 1
4,687
469
3,390
5,986
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
ocean_bronko
Kumbhakarna
9
2 / 2 / 2
5,641
564
2,156
7,393
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
7
7
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
0
1
L
King Arthur
Baw_Eclipze
King Arthur
2
4
0
0.5
W
Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
5
3
3
2.17
W
Shiva
3
0
4
5
W
Gilgamesh
2
1
1
2.5
W
3
2
2
2
L
Nu Wa
WTX_Furax
Nu Wa
0
3
1
0.17
L
Nemesis
Xcalibadude
Nemesis
0
3
1
0.17
L
Kumbhakarna
ocean_bronko
Kumbhakarna
2
2
2
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
17,526
29,463
Taken
36,825
10,779
Mitigated
16,661
12,056
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,670
2,127
0
2,684
7,799
2,006
0
959
6,840
0
26,418
L
King Arthur
Baw_Eclipze
King Arthur
5,530
804
0
760
9,911
8,220
23
373
9,538
0
27,483
W
Ah Muzen Cab
GIPSY_BORJA
Ah Muzen Cab
6,150
2,429
59
2,506
6,291
1,903
1,089
1,375
4,853
0
24,059
W
Shiva
4,508
894
206
1,668
4,029
2,115
115
858
3,081
0
16,038
W
Gilgamesh
4,604
1,828
0
2,939
8,028
3,840
155
205
7,773
0
28,463
W
2,467
1,786
116
3,851
7,823
2,011
270
1,628
6,061
0
14,911
L
Nu Wa
WTX_Furax
Nu Wa
2,780
864
0
820
5,736
1,493
0
3,007
2,729
21,676
0
L
Nemesis
Xcalibadude
Nemesis
3,390
906
0
1,543
5,986
2,049
0
611
5,375
0
27,219
L
Kumbhakarna
ocean_bronko
Kumbhakarna
2,156
181
0
927
7,393
2,893
0
1,979
5,414
10,833
0
W
6,929
2,060
0
711
3,292
910
463
466
2,746
45,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
26,505
260
Minions Killed
252
0
Camps Cleared
0
969,688
Distance Traveled
922,513
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,559
556
60
6
0
164,593
0
L
King Arthur
5,739
574
57
6
0
170,038
3
W
Ah Muzen Cab
6,237
624
51
5
0
196,005
2
W
Shiva
5,227
523
28
3
0
168,372
1
W
Gilgamesh
6,333
633
70
7
0
178,019
4
W
Arachne
5,408
541
38
4
0
218,442
0
L
Nu Wa
4,879
488
52
5
0
174,249
3
L
Nemesis
4,687
469
58
6
0
217,026
1
L
Kumbhakarna
5,641
564
25
3
0
196,607
0
W
Hera
6,105
611
73
7
0
208,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role