Player Matchup

Ne Zha
Ne Zha
AllKumNoPP
Ne Zha
Level 149
God Stats
8W - 6L
1,539 SR
Queue Stats
374W - 301L
1,558 Elo+
Party 1
Geb
Geb
Le Mona Rona
Geb
Level 78
God Stats
5W - 2L
1,616 SR
Queue Stats
182W - 163L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
iTz 1shotwonder
Baba Yaga
Level 155
God Stats
12W - 9L
1,674 SR
Queue Stats
257W - 219L
1,535 Elo+
Party 1
Team Averages
Level 127
1,610 SR
1,540 Elo+

VS

Team Averages
Level 47
1,480 SR
1,458 Elo+
Ymir
Ymir
BurntBiscuit681
Ymir
Level 19
God Stats
1W - 1L
1,746 SR
Queue Stats
16W - 16L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SWAGBANANA625
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 76L
1,437 Elo+
Party 2
Fenrir
Fenrir
ShadyPanda220
Fenrir
Level 41
God Stats
1W - 5L
1,194 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AllKumNoPP
Ne Zha
12
4 / 2 / 5
7,814
710
10,838
8,528
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 7
8,335
758
3,539
8,271
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
iTz 1shotwonder
Baba Yaga
12
3 / 2 / 7
7,869
715
8,755
7,286
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,863
715
7,502
10,586
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SWAGBANANA625
Morgan Le Fay
12
0 / 3 / 6
7,036
640
8,357
8,157
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 2
7,323
666
2,300
9,239
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AllKumNoPP
Ne Zha
4
2
5
3.25
L
4
3
2
1.67
W
3
2
7
3.25
L
Morgan Le Fay
SWAGBANANA625
Morgan Le Fay
0
3
6
1
L
2
4
2
0.75
W
Baba Yaga
iTz 1shotwonder
Baba Yaga
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
18,159
24,085
Taken
27,982
13,686
Mitigated
8,869
4,286
Healing
1,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AllKumNoPP
Ne Zha
10,838
1,957
0
1,563
8,528
3,444
0
5,510
2,644
0
35,625
L
7,502
807
0
0
10,586
3,744
0
4,915
5,671
22,436
0
W
3,539
449
0
1,080
8,271
7,139
0
4,285
3,518
9,944
0
L
Morgan Le Fay
SWAGBANANA625
Morgan Le Fay
8,357
286
0
210
8,157
2,449
0
4,154
4,003
27,306
0
L
2,300
159
0
845
9,239
2,676
0
3,873
5,366
0
10,737
W
Baba Yaga
iTz 1shotwonder
Baba Yaga
8,755
250
0
1,643
7,286
3,103
0
5,299
1,572
28,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
22,222
117
Minions Killed
105
5
Camps Cleared
6
625,217
Distance Traveled
550,019
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,814
710
47
4
5
218,762
4
L
Ymir
7,863
715
46
4
3
185,577
2
W
Geb
8,335
758
11
1
0
196,721
2
L
Morgan Le Fay
7,036
640
42
4
2
192,105
1
L
Fenrir
7,323
666
17
2
1
172,337
0
W
Baba Yaga
7,869
715
59
5
0
209,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role