Player Matchup

Ah Puch
Ah Puch
Hampnie
Ah Puch
Level 112
God Stats
8W - 2L
1,516 SR
Queue Stats
15W - 8L
1,770 Elo+
Party 2
Ganesha
Ganesha
SatoriDictador
Ganesha
Level 106
God Stats
10W - 6L
1,423 SR
Queue Stats
30W - 20L
1,521 Elo+
Party 2
Odin
Odin
Xervec
Odin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 24L
1,755 Elo+
Party 2
Team Averages
Level 108
1,480 SR
1,682 Elo+

VS

Team Averages
Level 90
1,315 SR
1,462 Elo+
Achilles
Achilles
MondMeister
Achilles
Level 128
God Stats
2W - 3L
1,214 SR
Queue Stats
33W - 45L
1,377 Elo+
Party 1
Yu Huang
Yu Huang
cazador9812
Yu Huang
Level 61
God Stats
1W - 1L
1,229 SR
Queue Stats
42W - 44L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
jajuub
Ratatoskr
Level 82
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 114L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hampnie
Ah Puch
19
12 / 7 / 2
14,776
778
23,351
18,124
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 7
13,290
699
6,861
28,299
35,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odin
Xervec
Odin
16
2 / 6 / 7
12,173
641
7,385
20,090
22,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MondMeister
Achilles
20
12 / 6 / 6
15,035
791
20,235
23,023
21,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
cazador9812
Yu Huang
18
3 / 4 / 11
13,472
709
18,590
14,232
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
jajuub
Ratatoskr
18
6 / 5 / 7
13,433
707
19,618
17,531
4,970
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
21
21
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hampnie
Ah Puch
12
7
2
1.86
W
Achilles
MondMeister
Achilles
12
6
6
2.5
L
1
8
7
0.56
L
Odin
Xervec
Odin
2
6
7
0.92
W
Yu Huang
cazador9812
Yu Huang
3
4
11
2.13
W
Ratatoskr
jajuub
Ratatoskr
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
58,443
66,513
Taken
54,786
66,635
Mitigated
30,404
8,960
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hampnie
Ah Puch
23,351
1,304
0
2,544
18,124
8,215
225
7,074
11,050
56,642
0
W
Achilles
MondMeister
Achilles
20,235
4,581
0
2,214
23,023
21,402
767
9,496
12,593
12,017
38,350
L
6,861
512
0
5,033
28,299
35,806
0
8,939
19,360
26,747
0
L
Odin
Xervec
Odin
7,385
2,292
0
1,383
20,090
22,614
0
6,367
13,723
0
31,501
W
Yu Huang
cazador9812
Yu Huang
18,590
1,225
1,189
2,862
14,232
4,032
341
8,204
5,374
67,614
0
W
Ratatoskr
jajuub
Ratatoskr
19,618
10,115
0
1,753
17,531
4,970
900
11,455
5,282
0
50,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
41,940
165
Minions Killed
188
5
Camps Cleared
11
910,644
Distance Traveled
1,051,990
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,776
778
93
5
1
286,533
3
W
Achilles
15,035
791
55
3
2
355,924
1
L
Ganesha
13,290
699
9
0
0
325,919
4
L
Odin
12,173
641
63
3
4
298,192
5
W
Yu Huang
13,472
709
85
4
4
320,794
2
W
Ratatoskr
13,433
707
48
3
5
375,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role