Player Matchup

Atlas
Atlas
Dolphins76
Atlas
Level 97
God Stats
4W - 3L
1,866 SR
Queue Stats
191W - 205L
1,522 Elo+
Party 1
Tiamat
Tiamat
Ju4nk9013
Tiamat
Level 123
God Stats
1W - 2L
1,245 SR
Queue Stats
365W - 408L
1,375 Elo+
Solo
Thoth
Thoth
ShirakiinChan
Thoth
Level 108
God Stats
5W - 5L
1,695 SR
Queue Stats
639W - 712L
1,427 Elo+
Solo
Vamana
Vamana
jhaze1
Vamana
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,410 Elo+
Solo
Artemis
Artemis
ravenrach
Artemis
Level 157
God Stats
10W - 8L
1,618 SR
Queue Stats
405W - 456L
1,441 Elo+
Party 1
Team Averages
Level 114
1,585 SR
1,435 Elo+

VS

Team Averages
Level 100
1,352 SR
1,447 Elo+
Vulcan
Vulcan
Bernie-Shredder
Vulcan
Level 82
God Stats
4W - 5L
1,167 SR
Queue Stats
112W - 122L
1,418 Elo+
Solo
Charybdis
Charybdis
Harrageen
Charybdis
Level 86
God Stats
4W - 5L
1,368 SR
Queue Stats
120W - 141L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Sir_Vagrekor
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,436 Elo+
Solo
Fenrir
Fenrir
TwinSmoxAlot7
Fenrir
Level 109
God Stats
10W - 11L
1,227 SR
Queue Stats
499W - 523L
1,474 Elo+
Solo
Anubis
Anubis
eli-dad0n
Anubis
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 39L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
3 / 4 / 10
10,726
715
7,913
13,243
10,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ju4nk9013
Tiamat
18
2 / 5 / 13
11,307
754
6,379
13,622
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 10
12,992
866
11,111
10,894
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
jhaze1
Vamana
17
4 / 9 / 12
10,741
716
8,774
20,639
16,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ravenrach
Artemis
19
8 / 8 / 9
12,206
814
17,178
14,160
4,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 11
12,716
848
20,176
10,019
4,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Harrageen
Charybdis
18
4 / 7 / 12
10,287
686
9,289
16,498
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 8 / 15
11,568
771
13,746
13,858
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
2 / 1 / 4
7,692
513
1,716
2,040
661
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
eli-dad0n
Anubis
18
5 / 5 / 15
10,483
699
10,969
12,871
5,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
86
25
Kills
29
31
Deaths
25
54
Assists
57
Player
Kills
Deaths
Assists
KDA
L
11
4
11
4.13
W
Atlas
3
4
10
2
L
Charybdis
Harrageen
Charybdis
4
7
12
1.43
W
Tiamat
Ju4nk9013
Tiamat
2
5
13
1.7
W
8
5
10
2.6
L
7
8
15
1.81
L
2
1
4
4
L
Anubis
eli-dad0n
Anubis
5
5
15
2.5
W
Vamana
jhaze1
Vamana
4
9
12
1.11
W
Artemis
ravenrach
Artemis
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,355
Damage
55,896
72,558
Taken
55,286
41,047
Mitigated
22,178
20,588
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,176
9,843
747
2,184
10,019
4,297
710
5,457
4,562
44,715
0
W
Atlas
7,913
2,199
986
1,962
13,243
10,551
37
6,969
5,915
23,989
0
L
Charybdis
Harrageen
Charybdis
9,289
6,152
1,265
3,859
16,498
6,348
264
7,400
9,098
0
24,771
W
Tiamat
Ju4nk9013
Tiamat
6,379
535
1,789
4,776
13,622
5,878
0
9,784
3,707
25,920
0
W
11,111
383
1,601
1,755
10,894
3,469
1,001
7,926
2,762
39,379
0
L
13,746
4,113
712
1,284
13,858
4,967
0
6,709
7,149
24,157
0
L
1,716
88
645
713
2,040
661
0
757
1,283
0
1,873
L
Anubis
eli-dad0n
Anubis
10,969
170
602
3,998
12,871
5,905
512
5,080
7,791
18,876
0
W
Vamana
jhaze1
Vamana
8,774
2,717
0
4,771
20,639
16,827
25
12,620
7,672
0
19,840
W
Artemis
ravenrach
Artemis
17,178
4,412
1,430
1,518
14,160
4,322
4,522
6,401
7,611
0
37,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,972
Gold Earned
52,746
165
Minions Killed
132
0
Camps Cleared
0
1,332,855
Distance Traveled
985,404
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,716
848
59
4
0
276,145
0
W
Atlas
10,726
715
27
2
0
287,227
1
L
Charybdis
10,287
686
33
2
0
201,777
0
W
Tiamat
11,307
754
36
2
0
281,759
0
W
Thoth
12,992
866
48
3
0
266,482
0
L
Nu Wa
11,568
771
18
1
0
202,059
0
L
Fenrir
7,692
513
1
0
0
70,032
0
L
Anubis
10,483
699
21
1
0
235,391
0
W
Vamana
10,741
716
17
1
0
265,983
0
W
Artemis
12,206
814
37
2
0
231,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role