Player Matchup

Neith
Neith
AberantSlay
Neith
Level 10
God Stats
8W - 4L
1,686 SR
Queue Stats
12W - 11L
1,448 Elo+
Party 2
Merlin
Merlin
KingCornilis
Merlin
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 187L
1,554 Elo+
Party 2
Ares
Ares
LittleHawkk
Ares
Level 121
God Stats
60W - 41L
1,738 SR
Queue Stats
632W - 595L
1,510 Elo+
Party 2
Team Averages
Level 68
1,641 SR
1,504 Elo+

VS

Team Averages
Level 36
1,632 SR
1,209 Elo+
Sun Wukong
Sun Wukong
RayneZZZ
Sun Wukong
Level 10
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Hades
Hades
Weedro
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,195 Elo+
Party 1
Chiron
Chiron
ace23451
Chiron
Level 12
God Stats
2W - 1L
1,698 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 13
8,806
801
8,805
9,186
3,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
9 / 1 / 8
10,005
910
16,940
6,227
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 4 / 9
8,631
785
8,160
14,751
16,920
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RayneZZZ
Sun Wukong
11
3 / 7 / 3
7,840
713
9,395
15,372
8,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Weedro
Hades
10
1 / 5 / 6
7,460
678
5,807
11,279
4,663
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ace23451
Chiron
13
4 / 6 / 3
8,238
749
6,403
10,858
3,832
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
8
9
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
W
Merlin
9
1
8
13
W
5
4
9
2.38
L
Sun Wukong
RayneZZZ
Sun Wukong
3
7
3
0.64
L
Hades
Weedro
Hades
1
5
6
0.8
L
Chiron
ace23451
Chiron
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,905
Damage
21,605
30,164
Taken
37,509
23,156
Mitigated
17,084
2,444
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,805
2,670
0
244
9,186
3,725
126
1,058
7,927
0
24,448
W
Merlin
16,940
997
0
0
6,227
2,511
314
1,459
4,696
43,123
0
W
8,160
437
0
2,200
14,751
16,920
247
3,757
10,767
14,799
0
L
Sun Wukong
RayneZZZ
Sun Wukong
9,395
2,227
397
1,899
15,372
8,589
0
9,784
5,588
0
15,799
L
Hades
Weedro
Hades
5,807
785
105
1,070
11,279
4,663
0
7,822
3,457
14,660
0
L
Chiron
ace23451
Chiron
6,403
2,488
365
2,005
10,858
3,832
0
7,622
3,185
0
22,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
23,538
112
Minions Killed
75
5
Camps Cleared
3
569,572
Distance Traveled
524,382
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,806
801
35
3
2
182,386
0
W
Merlin
10,005
910
63
6
2
189,138
1
W
Ares
8,631
785
14
1
1
198,048
2
L
Sun Wukong
7,840
713
14
1
1
183,480
0
L
Hades
7,460
678
23
2
1
163,785
0
L
Chiron
8,238
749
38
3
1
177,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role