Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Brutes Honor
Gilgamesh
Level 127
God Stats
1W - 3L
1,513 SR
Queue Stats
52W - 65L
1,470 Elo+
Party 2
Ymir
Ymir
DesignateEye950
Ymir
Level 108
God Stats
0W - 1L
1,243 SR
Queue Stats
8W - 12L
1,326 Elo+
Party 2
Hera
Hera
Nameuntaken1
Hera
Level 74
God Stats
10W - 13L
1,494 SR
Queue Stats
120W - 127L
1,463 Elo+
Solo
Mercury
Mercury
jnelson228
Mercury
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,363 Elo+
Party 2
Team Averages
Level 90
1,450 SR
1,425 Elo+

VS

Team Averages
Level 119
1,650 SR
1,454 Elo+
Sylvanus
Sylvanus
Alex_e_may
Sylvanus
Level 156
God Stats
9W - 4L
1,912 SR
Queue Stats
177W - 185L
1,433 Elo+
Solo
Danzaburou
Danzaburou
LuigiELZ
Danzaburou
Level 82
God Stats
8W - 6L
1,631 SR
Queue Stats
235W - 231L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spadrian-_-
Tsukuyomi
Level 129
God Stats
11W - 9L
1,448 SR
Queue Stats
94W - 90L
1,504 Elo+
Party 1
Ymir
Ymir
deadlycam69
Ymir
Level 83
God Stats
16W - 15L
1,757 SR
Queue Stats
88W - 103L
1,472 Elo+
Solo
Anubis
Anubis
martinezpablo956
Anubis
Level 144
God Stats
26W - 21L
1,500 SR
Queue Stats
293W - 309L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 5
6,491
406
6,050
9,024
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Brutes Honor
Gilgamesh
12
3 / 5 / 0
7,403
463
10,052
18,447
13,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 7 / 4
7,967
498
7,958
15,413
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 10 / 3
8,430
527
13,632
11,312
2,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
jnelson228
Mercury
11
3 / 9 / 3
7,429
464
4,863
12,569
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alex_e_may
Sylvanus
15
1 / 3 / 4
8,649
541
8,851
14,102
17,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
LuigiELZ
Danzaburou
14
6 / 5 / 4
9,172
573
6,894
12,370
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Spadrian-_-
Tsukuyomi
16
16 / 4 / 6
10,780
674
17,504
13,569
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 12
8,256
516
4,795
14,023
15,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
12 / 3 / 10
10,599
662
14,659
17,263
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
17
Kills
37
37
Deaths
18
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
5
0.58
W
Sylvanus
Alex_e_may
Sylvanus
1
3
4
1
L
Gilgamesh
Brutes Honor
Gilgamesh
3
5
0
0.6
L
6
7
4
1.14
W
Danzaburou
LuigiELZ
Danzaburou
6
5
4
1.6
L
4
10
3
0.55
W
Tsukuyomi
Spadrian-_-
Tsukuyomi
16
4
6
4.75
W
2
3
12
2.67
L
Mercury
jnelson228
Mercury
3
9
3
0.5
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,555
Damage
52,703
66,765
Taken
71,327
30,356
Mitigated
53,554
9,772
Healing
32,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,050
3,141
155
1,034
9,024
2,136
324
3,026
5,998
0
16,855
W
Sylvanus
Alex_e_may
Sylvanus
8,851
2,855
794
7,980
14,102
17,097
322
817
12,538
36,403
11,150
L
Gilgamesh
Brutes Honor
Gilgamesh
10,052
2,706
0
3,945
18,447
13,755
0
6,605
11,842
0
42,548
L
7,958
1,186
0
1,151
15,413
5,358
315
7,029
8,384
32,581
0
W
Danzaburou
LuigiELZ
Danzaburou
6,894
2,336
210
3,943
12,370
4,497
790
4,456
7,876
0
51,810
L
13,632
4,522
286
2,074
11,312
2,530
0
4,162
7,150
33,727
0
W
Tsukuyomi
Spadrian-_-
Tsukuyomi
17,504
4,652
0
6,345
13,569
7,467
624
3,755
9,705
0
68,960
W
4,795
392
258
2,015
14,023
15,784
253
2,988
10,793
25,963
6,068
L
Mercury
jnelson228
Mercury
4,863
2,775
0
1,127
12,569
6,577
0
5,183
7,386
0
19,056
W
14,659
563
0
11,319
17,263
8,709
2,749
9,574
7,689
62,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
47,456
225
Minions Killed
435
0
Camps Cleared
0
1,312,054
Distance Traveled
1,381,230
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,491
406
28
2
0
260,868
2
W
Sylvanus
8,649
541
90
6
0
230,355
4
L
Gilgamesh
7,403
463
80
5
0
268,127
2
L
Ymir
7,967
498
49
3
0
236,348
1
W
Danzaburou
9,172
573
84
5
0
264,775
0
L
Hera
8,430
527
33
2
0
237,479
6
W
Tsukuyomi
10,780
674
100
6
0
353,168
0
W
Ymir
8,256
516
48
3
0
285,559
4
L
Mercury
7,429
464
35
2
0
309,232
0
W
Anubis
10,599
662
113
7
0
247,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role