Player Matchup

Cthulhu
Cthulhu
Dr_Castellano
Cthulhu
Level 160
God Stats
32W - 17L
1,590 SR
Queue Stats
1,155W - 1,230L
1,623 Elo+
Party 2
Charybdis
Charybdis
FancyBunny55341
Charybdis
Level 121
God Stats
1W - 1L
1,329 SR
Queue Stats
52W - 62L
1,543 Elo+
Solo
Janus
Janus
jorge_sl95
Janus
Level 105
God Stats
2W - 0L
1,831 SR
Queue Stats
70W - 66L
1,550 Elo+
Party 2
Ullr
Ullr
josesleon6
Ullr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 121L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
Ómicron
Sylvanus
Level 158
God Stats
3W - 1L
1,503 SR
Queue Stats
64W - 67L
1,471 Elo+
Solo
Team Averages
Level 132
1,551 SR
1,538 Elo+

VS

Team Averages
Level 131
1,542 SR
1,548 Elo+
Thoth
Thoth
NerdyVirg
Thoth
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 70L
1,534 Elo+
Party 1
Ra
Ra
OlDirtyDiezel
Ra
Level 128
God Stats
2W - 3L
1,694 SR
Queue Stats
187W - 199L
1,562 Elo+
Solo
Tiamat
Tiamat
PungentVirginia
Tiamat
Level 128
God Stats
0W - 2L
1,333 SR
Queue Stats
44W - 53L
1,461 Elo+
Solo
Rama
Rama
Superderpkid
Rama
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,486 Elo+
Party 1
He Bo
He Bo
mmootoo
He Bo
Level 135
God Stats
0W - 1L
1,682 SR
Queue Stats
16W - 8L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 3 / 18
12,030
752
17,695
22,389
24,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
FancyBunny55341
Charybdis
20
11 / 3 / 4
12,891
806
12,914
11,853
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
16
1 / 5 / 13
10,716
670
11,959
10,703
4,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 11
10,469
654
8,813
9,856
3,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Ómicron
Sylvanus
19
5 / 2 / 16
12,009
751
8,500
16,905
17,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NerdyVirg
Thoth
16
0 / 5 / 12
10,179
636
14,301
13,078
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 3 / 11
10,713
670
10,048
12,394
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 10
10,292
643
11,299
12,905
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 5 / 5
11,507
719
14,609
15,987
5,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
mmootoo
He Bo
19
7 / 4 / 6
12,071
754
9,227
11,727
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
22
Kills
16
16
Deaths
22
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
18
4.33
W
Charybdis
FancyBunny55341
Charybdis
11
3
4
4.33
L
Thoth
NerdyVirg
Thoth
0
5
12
1.2
L
0
3
11
1.83
L
1
5
10
1.2
L
8
5
5
2.1
W
Janus
1
5
13
1.5
W
1
3
11
2.17
L
He Bo
mmootoo
He Bo
7
4
6
2.5
W
Sylvanus
Ómicron
Sylvanus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,881
Damage
59,484
71,706
Taken
66,091
55,253
Mitigated
23,572
34,793
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
17,695
932
2,199
4,336
22,389
24,769
312
10,209
12,180
33,401
0
W
Charybdis
FancyBunny55341
Charybdis
12,914
4,051
456
2,258
11,853
5,224
2,747
8,163
3,690
0
32,564
L
Thoth
NerdyVirg
Thoth
14,301
719
909
2,833
13,078
3,803
754
8,245
4,564
37,068
0
L
10,048
373
12,101
4,982
12,394
4,358
618
6,315
5,942
26,000
0
L
11,299
655
1,159
1,550
12,905
6,777
272
5,508
7,213
24,080
0
L
14,609
9,724
1,072
2,878
15,987
5,195
766
9,958
5,787
0
30,842
W
Janus
11,959
95
526
1,417
10,703
4,208
512
7,677
3,026
32,627
0
W
8,813
1,683
1,741
1,199
9,856
3,674
2,043
7,475
2,381
0
19,383
L
He Bo
mmootoo
He Bo
9,227
1,050
1,195
2,007
11,727
3,439
807
7,157
4,431
18,261
0
W
Sylvanus
Ómicron
Sylvanus
8,500
958
12,483
8,178
16,905
17,378
822
11,351
5,554
14,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,115
Gold Earned
54,762
166
Minions Killed
174
0
Camps Cleared
0
1,506,452
Distance Traveled
1,361,418
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,030
752
37
2
0
323,048
0
W
Charybdis
12,891
806
43
3
0
277,801
4
L
Thoth
10,179
636
41
3
0
281,812
1
L
Ra
10,713
670
47
3
0
316,164
1
L
Tiamat
10,292
643
25
2
0
275,109
0
L
Rama
11,507
719
36
2
0
229,688
0
W
Janus
10,716
670
52
3
0
305,016
0
W
Ullr
10,469
654
24
2
0
312,111
0
L
He Bo
12,071
754
25
2
0
258,645
4
W
Sylvanus
12,009
751
10
1
0
288,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role