Player Matchup

Heimdallr
Heimdallr
ArkFatNinja
Heimdallr
Level 54
God Stats
1W - 4L
1,336 SR
Queue Stats
16W - 24L
1,451 Elo+
Party 3
Anubis
Anubis
GreenYang24
Anubis
Level 86
God Stats
0W - 3L
1,399 SR
Queue Stats
16W - 19L
1,244 Elo+
Party 1
Thoth
Thoth
IsThatKris
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,244 Elo+
Party 1
Atlas
Atlas
Zotastar
Atlas
Level 114
God Stats
6W - 8L
1,456 SR
Queue Stats
20W - 27L
1,451 Elo+
Party 3
Set
Set
deadman0813
Set
Level 160
God Stats
10W - 23L
1,414 SR
Queue Stats
315W - 334L
1,498 Elo+
Solo
Team Averages
Level 103
1,421 SR
1,378 Elo+

VS

Team Averages
Level 133
1,528 SR
1,411 Elo+
Zeus
Zeus
NATIVETHREAT
Zeus
Level 142
God Stats
27W - 14L
1,759 SR
Queue Stats
337W - 383L
1,424 Elo+
Solo
Achilles
Achilles
PricelessRabbi
Achilles
Level 123
God Stats
14W - 20L
1,427 SR
Queue Stats
302W - 409L
1,410 Elo+
Party 2
Cerberus
Cerberus
VirtuousVibes
Cerberus
Level 133
God Stats
14W - 15L
1,446 SR
Queue Stats
319W - 421L
1,388 Elo+
Party 2
Chernobog
Chernobog
mdhizzle4
Chernobog
Level 139
God Stats
4W - 2L
1,512 SR
Queue Stats
227W - 305L
1,392 Elo+
Party 2
Awilix
Awilix
orlandojb
Awilix
Level 128
God Stats
17W - 19L
1,494 SR
Queue Stats
559W - 575L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArkFatNinja
Heimdallr
15
1 / 5 / 1
8,753
625
13,171
13,976
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
14
0 / 6 / 2
8,464
605
6,571
10,729
4,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
0 / 1 / 1
8,683
620
7,200
6,367
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Zotastar
Atlas
14
0 / 3 / 2
8,682
620
9,195
14,182
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 6 / 0
10,086
720
7,822
13,740
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
10,452
747
16,189
6,042
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
3 / 0 / 11
9,999
714
7,908
15,728
15,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
VirtuousVibes
Cerberus
17
1 / 1 / 12
9,861
704
6,862
12,527
12,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
mdhizzle4
Chernobog
17
3 / 2 / 6
9,768
698
8,359
11,698
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
orlandojb
Awilix
18
8 / 0 / 4
11,254
804
9,860
11,577
4,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
21
21
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArkFatNinja
Heimdallr
1
5
1
0.3
L
Anubis
0
6
2
0.17
L
Thoth
0
1
1
0.5
W
6
1
8
10
W
Achilles
3
0
11
8.5
W
Cerberus
VirtuousVibes
Cerberus
1
1
12
7
L
Atlas
Zotastar
Atlas
0
3
2
0.33
L
3
6
0
0.5
W
Chernobog
mdhizzle4
Chernobog
3
2
6
3
W
Awilix
orlandojb
Awilix
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
49,178
58,994
Taken
57,572
29,376
Mitigated
38,214
7,874
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArkFatNinja
Heimdallr
13,171
5,056
0
824
13,976
3,903
0
7,208
6,588
0
36,777
L
Anubis
6,571
252
122
2,823
10,729
4,368
0
3,589
6,998
28,285
0
L
Thoth
7,200
39
0
306
6,367
1,670
0
3,636
2,628
28,705
0
W
16,189
421
0
1,591
6,042
2,023
844
2,123
3,901
42,261
0
W
Achilles
7,908
1,654
0
6,911
15,728
15,105
1,875
7,469
7,967
0
28,170
W
Cerberus
VirtuousVibes
Cerberus
6,862
176
0
1,806
12,527
12,367
666
4,537
7,792
33,141
0
L
Atlas
Zotastar
Atlas
9,195
2,931
0
2,953
14,182
13,725
0
4,270
9,624
18,924
0
L
7,822
2,236
0
846
13,740
5,710
1,321
4,348
9,296
0
33,929
W
Chernobog
mdhizzle4
Chernobog
8,359
5,972
0
1,852
11,698
3,834
1,631
4,914
6,592
0
37,567
W
Awilix
orlandojb
Awilix
9,860
4,919
0
425
11,577
4,885
1,698
3,057
8,354
0
37,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
51,334
236
Minions Killed
285
0
Camps Cleared
0
1,241,164
Distance Traveled
1,537,305
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,753
625
51
4
0
241,321
0
L
Anubis
8,464
605
46
3
0
210,632
0
L
Thoth
8,683
620
54
4
0
276,254
2
W
Zeus
10,452
747
66
5
0
284,525
2
W
Achilles
9,999
714
32
2
0
300,145
3
W
Cerberus
9,861
704
85
6
0
303,678
11
L
Atlas
8,682
620
18
1
0
264,047
3
L
Set
10,086
720
67
5
0
248,910
2
W
Chernobog
9,768
698
58
4
0
274,754
4
W
Awilix
11,254
804
44
3
0
374,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role