Player Matchup

Danzaburou
Danzaburou
Aetheriaes
Danzaburou
Level 129
God Stats
8W - 4L
1,602 SR
Queue Stats
70W - 28L
1,807 Elo+
Party 1
Chaac
Chaac
QB2Z
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,816 Elo+
Party 1
Ao Kuang
Ao Kuang
σkay
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,947 Elo+
Party 1
Team Averages
Level 78
1,534 SR
1,857 Elo+

VS

Team Averages
Level 109
1,633 SR
1,279 Elo+
Ah Puch
Ah Puch
Fliegesau
Ah Puch
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 185L
1,277 Elo+
Party 2
Mercury
Mercury
Sausesau
Mercury
Level 88
God Stats
3W - 4L
1,635 SR
Queue Stats
10W - 29L
1,277 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trölölö
Ah Muzen Cab
Level 120
God Stats
2W - 1L
1,763 SR
Queue Stats
15W - 34L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aetheriaes
Danzaburou
14
7 / 1 / 6
8,822
882
6,609
5,043
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
QB2Z
Chaac
12
3 / 3 / 8
7,678
768
7,742
11,589
8,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
σkay
Ao Kuang
12
4 / 2 / 10
8,107
811
4,984
8,151
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fliegesau
Ah Puch
11
3 / 5 / 1
7,192
719
6,025
6,191
2,036
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Sausesau
Mercury
10
1 / 4 / 2
6,774
677
2,514
7,405
2,340
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Trölölö
Ah Muzen Cab
10
1 / 5 / 4
6,911
691
6,265
7,281
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aetheriaes
Danzaburou
7
1
6
10
L
Ah Puch
Fliegesau
Ah Puch
3
5
1
0.7
W
Chaac
QB2Z
Chaac
3
3
8
2.33
L
Mercury
Sausesau
Mercury
1
4
2
0.5
L
Ah Muzen Cab
Trölölö
Ah Muzen Cab
1
5
4
0.6
W
Ao Kuang
σkay
Ao Kuang
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
14,804
24,783
Taken
20,877
13,501
Mitigated
6,758
8,781
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aetheriaes
Danzaburou
6,609
1,598
0
1,416
5,043
2,046
1,233
1,834
3,209
0
32,334
L
Ah Puch
Fliegesau
Ah Puch
6,025
151
0
136
6,191
2,036
0
2,352
3,839
18,080
0
W
Chaac
QB2Z
Chaac
7,742
1,058
189
4,790
11,589
8,516
182
1,562
10,027
0
20,652
L
Mercury
Sausesau
Mercury
2,514
849
0
0
7,405
2,340
0
2,279
5,126
0
5,090
L
Ah Muzen Cab
Trölölö
Ah Muzen Cab
6,265
2,438
414
1,526
7,281
2,382
0
453
6,828
0
26,079
W
Ao Kuang
σkay
Ao Kuang
4,984
1,322
0
2,386
8,151
2,939
1,603
3,337
4,814
26,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
20,877
145
Minions Killed
94
6
Camps Cleared
3
541,028
Distance Traveled
520,530
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,822
882
69
7
1
168,454
1
L
Ah Puch
7,192
719
33
3
1
162,431
1
W
Chaac
7,678
768
30
3
1
184,535
4
L
Mercury
6,774
677
9
1
1
193,461
1
L
Ah Muzen Cab
6,911
691
52
5
1
164,638
0
W
Ao Kuang
8,107
811
46
5
4
188,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role