Player Matchup

Neith
Neith
Silver I
LecheX
Neith
Silver I
Level 108
God Stats
9W - 6L
1,518 SR
Queue Stats
48W - 70L
1,252 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Strikeman31
Gilgamesh
Silver I
Level 68
God Stats
2W - 3L
1,498 SR
Queue Stats
91W - 114L
1,232 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
lykos159
Baba Yaga
Silver II
Level 62
God Stats
10W - 8L
1,500 SR
Queue Stats
83W - 109L
1,186 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 79
1,505 SR
1,223 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,497 SR
1,387 MMR
Zeus
Zeus
Bronze IV
 
Zeus
Bronze IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
BubyLion
Skadi
Silver IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,341 MMR
Solo
Horus
Horus
Gold III
cohdein
Horus
Gold III
Level 103
God Stats
5W - 4L
1,492 SR
Queue Stats
107W - 151L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LecheX
Neith
13
1 / 5 / 4
9,731
572
6,404
12,309
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Strikeman31
Gilgamesh
14
4 / 10 / 4
10,555
621
10,967
21,426
23,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
lykos159
Baba Yaga
17
3 / 5 / 5
11,506
677
17,083
14,232
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ShivaBastetAh Muzen CabFenrirThoth

VS

Bans
CliodhnaAresErlang ShenAtlasBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 1 / 8
13,639
802
22,720
12,823
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
BubyLion
Skadi
15
3 / 6 / 10
11,337
667
10,981
16,754
6,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
cohdein
Horus
17
6 / 1 / 12
12,323
725
7,509
21,467
26,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
20
20
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
8
15
W
Skadi
BubyLion
Skadi
3
6
10
1.33
L
Neith
LecheX
Neith
1
5
4
0.6
L
Gilgamesh
Strikeman31
Gilgamesh
4
10
4
0.6
W
Horus
cohdein
Horus
6
1
12
12
L
Baba Yaga
lykos159
Baba Yaga
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,454
Damage
41,210
47,967
Taken
51,044
31,885
Mitigated
37,824
5,016
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,720
2,010
200
3,562
12,823
4,739
1,185
5,680
6,879
82,312
0
W
Skadi
BubyLion
Skadi
10,981
6,158
0
1,352
16,754
6,258
875
7,327
9,140
0
51,133
L
Neith
LecheX
Neith
6,404
1,673
0
1,168
12,309
3,956
0
6,878
5,431
0
29,882
L
Gilgamesh
Strikeman31
Gilgamesh
10,967
2,547
0
1,398
21,426
23,073
0
8,107
13,319
0
18,710
W
Horus
cohdein
Horus
7,509
3,270
3,513
7,749
21,467
26,827
976
4,865
16,368
0
24,844
L
Baba Yaga
lykos159
Baba Yaga
17,083
448
0
2,450
14,232
4,856
0
8,056
6,176
50,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
37,299
138
Minions Killed
192
4
Camps Cleared
10
844,930
Distance Traveled
900,544
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,639
802
110
6
4
325,051
3
W
Skadi
11,337
667
66
4
5
263,342
3
L
Neith
9,731
572
50
3
3
259,428
2
L
Gilgamesh
10,555
621
15
1
1
263,646
3
W
Horus
12,323
725
16
1
1
312,151
5
L
Baba Yaga
11,506
677
73
4
0
321,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role