Player Matchup

Sylvanus
Sylvanus
LOOK A MUDKIPZ
Sylvanus
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 29L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
dehypin
Kukulkan
Level 8
God Stats
13W - 1L
1,819 SR
Queue Stats
156W - 45L
1,875 Elo+
Party 2
Pele
Pele
kObE24balla
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2
Team Averages
Level 29
1,606 SR
1,625 Elo+

VS

Team Averages
Level 109
1,658 SR
1,496 Elo+
Mulan
Mulan
GwSeth993
Mulan
Level 153
God Stats
10W - 4L
1,873 SR
Queue Stats
174W - 111L
1,626 Elo+
Party 1
Scylla
Scylla
TTV xkandix
Scylla
Level 106
God Stats
5W - 2L
1,508 SR
Queue Stats
42W - 46L
1,574 Elo+
Party 1
Skadi
Skadi
iBeddaFiddlisk
Skadi
Level 68
God Stats
8W - 9L
1,593 SR
Queue Stats
112W - 164L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 16
10,212
681
6,907
17,813
18,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
dehypin
Kukulkan
16
3 / 1 / 15
11,339
756
9,643
6,596
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
19 / 2 / 3
13,644
910
20,857
18,314
7,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GwSeth993
Mulan
13
3 / 10 / 3
9,873
658
15,102
19,622
15,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
3 / 5 / 2
9,801
653
9,660
11,798
2,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 4
8,834
589
9,139
11,946
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
6
7
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
GwSeth993
Mulan
3
10
3
0.45
W
Sylvanus
0
4
16
2
L
Scylla
3
5
2
0.8
W
Kukulkan
dehypin
Kukulkan
3
1
15
10.5
L
0
7
4
0.29
W
19
2
3
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,407
Damage
33,901
42,723
Taken
43,366
29,311
Mitigated
22,701
19,220
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
GwSeth993
Mulan
15,102
1,609
0
3,172
19,622
15,694
0
10,820
8,802
0
35,471
W
Sylvanus
6,907
1,290
3,827
6,965
17,813
18,436
0
3,803
14,010
17,239
0
L
Scylla
9,660
528
0
1,651
11,798
2,864
0
3,492
8,306
26,566
0
W
Kukulkan
dehypin
Kukulkan
9,643
1,140
0
643
6,596
3,510
714
1,572
5,024
44,155
0
L
9,139
4,108
0
69
11,946
4,143
0
2,686
9,260
0
31,365
W
20,857
4,147
0
7,785
18,314
7,365
1,864
4,680
13,499
0
59,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
28,508
161
Minions Killed
140
7
Camps Cleared
5
752,920
Distance Traveled
661,553
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,873
658
42
3
3
217,462
4
W
Sylvanus
10,212
681
14
1
0
231,488
4
L
Scylla
9,801
653
47
3
0
235,687
3
W
Kukulkan
11,339
756
72
5
5
253,244
0
L
Skadi
8,834
589
51
3
2
208,404
1
W
Pele
13,644
910
75
5
2
268,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role