Player Matchup

Ullr
Ullr
NolanMartel
Ullr
Level 155
God Stats
51W - 36L
1,689 SR
Queue Stats
213W - 196L
1,631 Elo+
Party 2
Janus
Janus
Prince90
Janus
Level 158
God Stats
41W - 34L
1,546 SR
Queue Stats
359W - 356L
1,607 Elo+
Party 2
Ymir
Ymir
S0L0WingPixy
Ymir
Level 144
God Stats
19W - 14L
1,605 SR
Queue Stats
130W - 96L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
TaíntTickler
Ne Zha
Level 86
God Stats
8W - 15L
1,425 SR
Queue Stats
71W - 70L
1,576 Elo+
Party 2
Loki
Loki
TheAsapVito
Loki
Level 151
God Stats
16W - 9L
1,500 SR
Queue Stats
165W - 138L
1,661 Elo+
Party 1
Team Averages
Level 139
1,553 SR
1,625 Elo+

VS

Team Averages
Level 124
1,680 SR
1,742 Elo+
Hun Batz
Hun Batz
Aj Capalot23
Hun Batz
Level 74
God Stats
0W - 1L
1,767 SR
Queue Stats
18W - 11L
1,742 Elo+
Party 3
Chronos
Chronos
ElusiveSnaps
Chronos
Level 101
God Stats
1W - 3L
1,586 SR
Queue Stats
338W - 265L
1,657 Elo+
Solo
Serqet
Serqet
OMG Alonzoo
Serqet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,805 Elo+
Party 3
Sun Wukong
Sun Wukong
OMG Chrxs
Sun Wukong
Level 144
God Stats
1W - 1L
1,757 SR
Queue Stats
34W - 17L
1,708 Elo+
Party 3
Poseidon
Poseidon
OMG Marcoh
Poseidon
Level 148
God Stats
2W - 1L
1,790 SR
Queue Stats
45W - 19L
1,800 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
12,153
608
13,535
10,657
4,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Janus
Prince90
Janus
19
7 / 1 / 4
11,472
574
7,997
7,069
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 3 / 5
10,922
546
13,433
12,699
9,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 3 / 10
9,700
485
6,267
13,701
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 2 / 3
10,483
524
8,671
10,126
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aj Capalot23
Hun Batz
16
5 / 1 / 1
10,064
503
7,679
12,152
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ElusiveSnaps
Chronos
16
2 / 8 / 1
9,626
481
6,181
16,452
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
12
1 / 4 / 7
8,609
430
3,909
14,522
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
OMG Chrxs
Sun Wukong
15
1 / 8 / 5
9,282
464
8,567
17,688
12,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
OMG Marcoh
Poseidon
14
2 / 8 / 3
9,490
475
6,386
11,343
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
28
Kills
11
11
Deaths
29
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aj Capalot23
Hun Batz
5
1
1
5.5
L
Chronos
ElusiveSnaps
Chronos
2
8
1
0.31
W
6
2
7
4.75
L
Serqet
1
4
7
1.13
L
Sun Wukong
OMG Chrxs
Sun Wukong
1
8
5
0.44
L
Poseidon
OMG Marcoh
Poseidon
2
8
3
0.44
W
Janus
Prince90
Janus
7
1
4
9
W
5
3
5
2.5
W
3
3
10
2.67
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,903
Damage
32,722
54,252
Taken
72,157
33,838
Mitigated
40,069
13,531
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aj Capalot23
Hun Batz
7,679
2,183
0
3,701
12,152
4,524
0
3,179
8,949
0
77,507
L
Chronos
ElusiveSnaps
Chronos
6,181
1,636
0
2,950
16,452
5,286
0
1,244
15,162
72,722
0
W
13,535
5,476
0
1,101
10,657
4,490
1,311
5,004
5,551
0
106,223
L
Serqet
3,909
714
0
2,395
14,522
14,228
0
3,729
10,635
0
20,532
L
Sun Wukong
OMG Chrxs
Sun Wukong
8,567
1,153
0
4,564
17,688
12,527
0
8,355
9,269
0
48,848
L
Poseidon
OMG Marcoh
Poseidon
6,386
615
0
810
11,343
3,504
0
3,742
7,495
64,627
0
W
Janus
Prince90
Janus
7,997
302
124
1,515
7,069
2,209
765
827
6,140
91,506
0
W
13,433
4,158
185
4,747
12,699
9,562
720
2,292
10,339
66,506
4,475
W
6,267
1,670
0
2,831
13,701
14,071
589
2,986
10,715
0
27,257
W
8,671
2,238
0
3,028
10,126
3,506
748
1,458
8,476
0
59,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,730
Gold Earned
47,071
614
Minions Killed
500
0
Camps Cleared
0
2,112,672
Distance Traveled
1,892,765
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,064
503
124
6
0
434,483
4
L
Chronos
9,626
481
122
6
0
341,483
13
W
Ullr
12,153
608
192
10
0
370,540
2
L
Serqet
8,609
430
39
2
0
413,451
8
L
Sun Wukong
9,282
464
94
5
0
331,058
3
L
Poseidon
9,490
475
121
6
0
372,290
2
W
Janus
11,472
574
180
9
0
501,502
3
W
Ymir
10,922
546
125
6
0
386,342
1
W
Ne Zha
9,700
485
19
1
0
423,764
0
W
Loki
10,483
524
98
5
0
430,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role