Player Matchup

Anhur
Anhur
Billy-Ocean2019
Anhur
Level 59
God Stats
1W - 1L
1,688 SR
Queue Stats
71W - 84L
1,406 Elo+
Party 1
King Arthur
King Arthur
HerWeirdSchnaufi
King Arthur
Level 64
God Stats
9W - 15L
1,268 SR
Queue Stats
148W - 199L
1,281 Elo+
Party 3
Thanatos
Thanatos
HisCrazyAngel
Thanatos
Level 56
God Stats
14W - 30L
1,327 SR
Queue Stats
92W - 137L
1,287 Elo+
Party 3
Ymir
Ymir
Terror_SniPer_24
Ymir
Level 95
God Stats
0W - 3L
1,228 SR
Queue Stats
112W - 143L
1,266 Elo+
Party 3
Janus
Janus
seanlufc97
Janus
Level 69
God Stats
2W - 2L
1,330 SR
Queue Stats
129W - 155L
1,374 Elo+
Party 1
Team Averages
Level 69
1,368 SR
1,323 Elo+

VS

Team Averages
Level 55
1,590 SR
1,446 Elo+
Atlas
Atlas
Admiral-Fatback
Atlas
Level 67
God Stats
4W - 2L
1,665 SR
Queue Stats
95W - 85L
1,415 Elo+
Party 2
Merlin
Merlin
DanoZeQ0
Merlin
Level 101
God Stats
14W - 11L
1,590 SR
Queue Stats
246W - 224L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
GaviotaFarlopera
Cliodhna
Level 44
God Stats
3W - 3L
1,214 SR
Queue Stats
41W - 48L
1,248 Elo+
Solo
Charybdis
Charybdis
PirloDA1
Charybdis
Level 29
God Stats
7W - 6L
1,894 SR
Queue Stats
195W - 198L
1,553 Elo+
Party 2
Shiva
Shiva
kayan_MUFC
Shiva
Level 36
God Stats
15W - 11L
1,587 SR
Queue Stats
241W - 228L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,798
486
6,517
9,561
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
HerWeirdSchnaufi
King Arthur
13
2 / 3 / 0
7,471
534
6,770
6,380
2,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
HisCrazyAngel
Thanatos
10
2 / 4 / 1
6,461
462
2,748
10,054
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 2
7,302
522
5,279
15,906
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
12
2 / 4 / 0
7,352
525
3,034
7,737
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
7,502
536
6,766
11,162
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
DanoZeQ0
Merlin
14
7 / 0 / 3
8,454
604
9,527
4,118
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 3
7,014
501
3,597
10,350
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
PirloDA1
Charybdis
14
7 / 1 / 4
7,931
567
12,182
7,389
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
12
2 / 0 / 1
7,111
508
2,607
8,275
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
19
19
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
1
5
3
0.5
W
Merlin
DanoZeQ0
Merlin
7
0
3
8.5
W
1
6
3
0.42
L
King Arthur
HerWeirdSchnaufi
King Arthur
2
3
0
0.67
L
Thanatos
HisCrazyAngel
Thanatos
2
4
1
0.63
W
Charybdis
PirloDA1
Charybdis
7
1
4
9
L
2
3
2
1
W
Shiva
2
0
1
2.5
L
Janus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
34,679
49,638
Taken
41,294
17,048
Mitigated
19,705
13,798
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,766
3,119
33
3,498
11,162
7,926
120
3,742
7,288
22,722
0
L
6,517
3,073
0
1,549
9,561
2,286
47
3,687
5,801
0
34,878
W
Merlin
DanoZeQ0
Merlin
9,527
246
0
389
4,118
1,460
581
1,720
2,392
48,629
0
W
3,597
747
0
693
10,350
3,086
0
924
9,358
0
41,059
L
King Arthur
HerWeirdSchnaufi
King Arthur
6,770
1,656
0
306
6,380
2,291
0
1,304
5,029
0
43,614
L
Thanatos
HisCrazyAngel
Thanatos
2,748
745
0
6,168
10,054
2,421
0
3,023
6,843
0
24,990
W
Charybdis
PirloDA1
Charybdis
12,182
5,701
0
3,535
7,389
2,260
498
1,721
5,668
0
52,841
L
5,279
1,052
88
4,866
15,906
8,327
0
5,358
10,457
24,140
0
W
Shiva
2,607
793
0
3,997
8,275
4,973
782
0
8,275
0
30,314
L
Janus
3,034
362
0
821
7,737
1,723
0
2,350
5,215
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
38,012
332
Minions Killed
368
0
Camps Cleared
0
1,295,837
Distance Traveled
1,333,449
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,502
536
23
2
0
263,172
1
L
Anhur
6,798
486
72
5
0
229,117
5
W
Merlin
8,454
604
101
7
0
270,198
3
W
Cliodhna
7,014
501
76
5
0
287,137
0
L
King Arthur
7,471
534
85
6
0
282,334
2
L
Thanatos
6,461
462
55
4
0
279,092
0
W
Charybdis
7,931
567
97
7
0
243,750
3
L
Ymir
7,302
522
28
2
0
257,395
1
W
Shiva
7,111
508
71
5
0
269,192
0
L
Janus
7,352
525
92
7
0
247,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role