Player Matchup

Zeus
Zeus
JetBlack_41
Zeus
Level 49
God Stats
13W - 23L
1,709 SR
Queue Stats
348W - 560L
1,047 Elo+
Party 1
Horus
Horus
SHARKSHRF
Horus
Level 56
God Stats
106W - 103L
1,253 SR
Queue Stats
510W - 797L
1,161 Elo+
Party 1
Pele
Pele
catatau-gamer282
Pele
Level 17
God Stats
6W - 14L
1,207 SR
Queue Stats
37W - 86L
1,056 Elo+
Party 1
Team Averages
Level 41
1,390 SR
1,088 Elo+

VS

Team Averages
Level 62
1,479 SR
1,437 Elo+
Shiva
Shiva
N8TIVEPoTaTo20
Shiva
Level 78
God Stats
4W - 12L
1,436 SR
Queue Stats
18W - 24L
1,314 Elo+
Solo
Medusa
Medusa
RareArmy44
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
XxMyth B3ASTxX
Fenrir
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 62L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
6,135
876
4,319
3,402
799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
SHARKSHRF
Horus
9
2 / 1 / 5
5,711
816
2,278
5,487
4,980
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 0 / 1
6,449
921
3,180
4,291
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,766
395
0
0
0
Medusa
RareArmy44
Medusa
8
1 / 6 / 0
5,326
761
3,627
6,248
1,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 0
5,324
761
4,111
7,190
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
2
2
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
0
0
0
0
L
Medusa
RareArmy44
Medusa
1
6
0
0.17
W
Horus
SHARKSHRF
Horus
2
1
5
4.5
L
1
3
0
0.33
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
7,738
13,180
Taken
13,438
7,447
Mitigated
4,505
3,279
Healing
1,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,319
786
0
616
3,402
799
220
254
3,148
16,253
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
RareArmy44
Medusa
3,627
1,367
0
105
6,248
1,542
0
2,788
3,351
0
12,413
W
Horus
SHARKSHRF
Horus
2,278
1,529
278
870
5,487
4,980
16
0
5,487
0
7,409
L
4,111
665
0
1,254
7,190
2,963
0
1,787
5,225
0
16,867
W
3,180
443
0
1,515
4,291
1,668
0
0
4,291
0
11,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,295
Gold Earned
13,416
60
Minions Killed
52
2
Camps Cleared
4
374,942
Distance Traveled
232,159
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,135
876
26
4
2
105,506
0
L
Shiva
2,766
395
0
0
0
0
0
L
Medusa
5,326
761
20
3
0
100,488
0
W
Horus
5,711
816
12
2
0
137,127
0
L
Fenrir
5,324
761
32
5
4
131,671
3
W
Pele
6,449
921
22
3
0
132,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role