Player Matchup

Loki
Loki
Chief_Bishop
Loki
Level 99
God Stats
21W - 19L
1,481 SR
Queue Stats
210W - 194L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Groot012007
Hou Yi
Level 36
God Stats
0W - 2L
1,323 SR
Queue Stats
111W - 144L
1,291 Elo+
Solo
Fenrir
Fenrir
MRpapabear85
Fenrir
Level 69
God Stats
33W - 23L
1,532 SR
Queue Stats
282W - 230L
1,529 Elo+
Party 1
Anubis
Anubis
bootybuttbubbler
Anubis
Level 37
God Stats
11W - 4L
1,405 SR
Queue Stats
130W - 100L
1,591 Elo+
Party 1
Erlang Shen
Erlang Shen
sircholo
Erlang Shen
Level 108
God Stats
0W - 3L
1,198 SR
Queue Stats
165W - 157L
1,494 Elo+
Party 1
Team Averages
Level 70
1,388 SR
1,481 Elo+

VS

Team Averages
Level 88
1,595 SR
1,503 Elo+
Ymir
Ymir
Munniy27
Ymir
Level 40
God Stats
3W - 0L
1,589 SR
Queue Stats
71W - 63L
1,426 Elo+
Solo
Ullr
Ullr
UniversalProxy
Ullr
Level 120
God Stats
8W - 8L
1,369 SR
Queue Stats
285W - 315L
1,543 Elo+
Party 2
Baba Yaga
Baba Yaga
YslOppyTop
Baba Yaga
Level 27
God Stats
2W - 0L
1,801 SR
Queue Stats
26W - 24L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
soberklk
Erlang Shen
Level 101
God Stats
22W - 13L
1,562 SR
Queue Stats
321W - 357L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
williamjimenezcr
Cabrakan
Level 150
God Stats
7W - 7L
1,655 SR
Queue Stats
164W - 192L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,531
502
4,921
8,844
4,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
0 / 3 / 1
6,275
418
2,859
7,969
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
11
2 / 4 / 0
6,596
440
5,382
10,335
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 1
7,442
496
3,588
8,626
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
sircholo
Erlang Shen
14
2 / 1 / 2
7,879
525
5,806
12,030
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 4
7,031
469
2,833
5,978
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 2 / 1
8,653
577
9,984
10,313
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
YslOppyTop
Baba Yaga
15
5 / 0 / 1
8,728
582
5,359
2,584
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
soberklk
Erlang Shen
14
0 / 1 / 0
8,282
552
6,592
10,277
10,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 5
8,155
544
7,184
10,619
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Hou Yi
0
3
1
0.17
L
Fenrir
2
4
0
0.5
W
Ymir
1
0
4
3
W
5
2
1
2.75
W
Baba Yaga
YslOppyTop
Baba Yaga
5
0
1
5.5
L
2
5
1
0.5
L
Erlang Shen
sircholo
Erlang Shen
2
1
2
3
W
Erlang Shen
soberklk
Erlang Shen
0
1
0
0
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,556
Damage
31,952
47,804
Taken
39,771
18,973
Mitigated
26,184
11,351
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,921
1,536
0
2,362
8,844
4,484
0
0
8,844
0
51,355
L
Hou Yi
2,859
1,105
0
1,131
7,969
1,338
460
2,187
5,782
0
33,628
L
Fenrir
5,382
1,607
0
2,827
10,335
5,124
396
1,134
9,201
0
17,328
W
Ymir
2,833
812
226
2,477
5,978
5,294
0
71
5,681
19,516
0
W
9,984
5,252
0
3,088
10,313
3,876
207
0
10,034
0
69,000
W
Baba Yaga
YslOppyTop
Baba Yaga
5,359
241
0
1,652
2,584
726
0
1,290
1,294
50,296
0
L
3,588
53
0
2,462
8,626
3,131
0
6,917
1,709
38,416
0
L
Erlang Shen
sircholo
Erlang Shen
5,806
3,607
0
2,569
12,030
4,896
0
5,138
6,892
0
58,992
W
Erlang Shen
soberklk
Erlang Shen
6,592
3,334
0
5,924
10,277
10,317
1,164
0
10,277
0
51,414
W
7,184
1,415
0
3,996
10,619
5,971
0
2,227
8,392
49,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
40,849
355
Minions Killed
463
0
Camps Cleared
0
1,425,353
Distance Traveled
1,363,365
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,531
502
85
6
0
294,623
3
L
Hou Yi
6,275
418
59
4
0
269,114
0
L
Fenrir
6,596
440
30
2
0
291,695
1
W
Ymir
7,031
469
25
2
0
212,525
7
W
Ullr
8,653
577
125
8
0
263,460
2
W
Baba Yaga
8,728
582
106
7
0
315,504
5
L
Anubis
7,442
496
87
6
0
266,208
2
L
Erlang Shen
7,879
525
94
6
0
303,713
0
W
Erlang Shen
8,282
552
118
8
0
296,566
2
W
Cabrakan
8,155
544
89
6
0
275,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role