Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond II
CrazyBroski
Merlin
Diamond II
Level 66
God Stats
5W - 3L
1,883 SR
Queue Stats
61W - 27L
2,658 MMR
Party 1
Shiva
Shiva
Masters
DameNWK
Shiva
Masters
Level 160
God Stats
12W - 9L
1,500 SR
Queue Stats
626W - 590L
2,869 MMR
Solo
Athena
Athena
Grandmaster
ShwaShwaa
Athena
Grandmaster
Level 160
God Stats
19W - 13L
1,774 SR
Queue Stats
607W - 546L
3,138 MMR
Solo
Chiron
Chiron
Masters
Tubahh
Chiron
Masters
Level 160
God Stats
12W - 11L
1,532 SR
Queue Stats
657W - 523L
2,749 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,638 SR
2,583 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,656 SR
2,047 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
 
Terra
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
GiliaraGirl
Ravana
Masters
Level 97
God Stats
1W - 2L
1,722 SR
Queue Stats
143W - 135L
2,897 MMR
Solo
Hades
Hades
Masters
Vainest
Hades
Masters
Level 160
God Stats
16W - 12L
2,061 SR
Queue Stats
213W - 186L
2,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 3 / 0
7,377
527
2,769
11,419
4,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
15
7 / 2 / 8
8,617
616
11,348
6,593
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
DameNWK
Shiva
15
5 / 1 / 4
8,468
605
6,442
8,686
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
ShwaShwaa
Athena
13
1 / 0 / 14
7,947
568
7,753
14,157
12,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Tubahh
Chiron
15
4 / 1 / 3
8,377
598
7,570
8,516
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ArtioUllrDa JiPersephone

VS

Bans
NemesisAtlasJing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 0
8,681
620
12,000
10,871
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
 
Terra
10
1 / 2 / 1
6,627
473
4,180
10,332
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
 
Hachiman
11
0 / 4 / 1
6,483
463
3,928
5,898
1,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
12
3 / 6 / 0
7,198
514
4,935
9,411
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Vainest
Hades
12
0 / 6 / 3
7,207
515
5,867
12,355
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
7
7
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
3
0
0.33
L
Achilles
 
Achilles
3
0
0
3
L
Terra
 
Terra
1
2
1
0.75
L
Hachiman
 
Hachiman
0
4
1
0.13
W
Merlin
7
2
8
5.5
W
Shiva
DameNWK
Shiva
5
1
4
7
L
Ravana
3
6
0
0.5
W
Athena
ShwaShwaa
Athena
1
0
14
8
W
Chiron
Tubahh
Chiron
4
1
3
5.5
L
Hades
Vainest
Hades
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,882
Damage
30,910
49,371
Taken
48,867
27,285
Mitigated
25,488
17,033
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,769
237
0
5,245
11,419
4,374
0
370
10,337
0
37,492
L
Achilles
 
Achilles
12,000
3,546
0
4,384
10,871
9,180
0
3,574
7,297
0
58,073
L
Terra
 
Terra
4,180
972
1,449
2,625
10,332
6,009
0
4,365
5,967
13,240
0
L
Hachiman
 
Hachiman
3,928
1,443
0
1,574
5,898
1,229
0
892
5,006
0
40,038
W
Merlin
11,348
1,085
0
384
6,593
2,532
242
1,957
4,556
58,210
0
W
Shiva
DameNWK
Shiva
6,442
1,490
162
3,068
8,686
4,769
0
1,685
7,001
0
58,810
L
Ravana
4,935
2,002
0
1,359
9,411
4,126
0
3,807
5,604
0
47,904
W
Athena
ShwaShwaa
Athena
7,753
3,015
2,288
3,052
14,157
12,238
0
3,991
9,641
19,840
5,093
W
Chiron
Tubahh
Chiron
7,570
3,401
478
2,356
8,516
3,372
0
2,044
6,427
0
72,736
L
Hades
Vainest
Hades
5,867
1,452
712
3,339
12,355
4,944
0
5,485
6,870
51,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
36,196
457
Minions Killed
453
0
Camps Cleared
0
1,488,023
Distance Traveled
1,381,109
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,377
527
90
6
0
309,499
1
L
Achilles
8,681
620
130
9
0
308,936
2
L
Terra
6,627
473
11
1
0
253,048
9
L
Hachiman
6,483
463
97
7
0
278,146
7
W
Merlin
8,617
616
117
8
0
273,264
4
W
Shiva
8,468
605
104
7
0
328,517
1
L
Ravana
7,198
514
82
6
0
271,736
2
W
Athena
7,947
568
22
2
0
308,585
5
W
Chiron
8,377
598
124
9
0
268,158
6
L
Hades
7,207
515
133
10
0
269,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role