Player Matchup

Set
Set
Assassgatti
Set
Level 7
God Stats
0W - 5L
1,082 SR
Queue Stats
0W - 10L
990 Elo+
Party 1
Cernunnos
Cernunnos
Dontaec4
Cernunnos
Level 60
God Stats
0W - 3L
1,266 SR
Queue Stats
47W - 73L
1,248 Elo+
Party 1
Yu Huang
Yu Huang
Hans_SnowLo69
Yu Huang
Level 134
God Stats
3W - 5L
1,261 SR
Queue Stats
281W - 284L
1,367 Elo+
Solo
Cerberus
Cerberus
KingBuBu20
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
870 Elo+
Party 1
Shiva
Shiva
thisisstupid317
Shiva
Level 18
God Stats
1W - 4L
1,280 SR
Queue Stats
7W - 30L
870 Elo+
Party 1
Team Averages
Level 45
1,278 SR
1,069 Elo+

VS

Team Averages
Level 89
1,447 SR
1,388 Elo+
Yemoja
Yemoja
CalixM99
Yemoja
Level 106
God Stats
8W - 5L
1,464 SR
Queue Stats
474W - 473L
1,384 Elo+
Solo
Kukulkan
Kukulkan
InvisibleThreat
Kukulkan
Level 86
God Stats
4W - 0L
1,601 SR
Queue Stats
40W - 38L
1,425 Elo+
Solo
Fenrir
Fenrir
PartiallyHuman
Fenrir
Level 76
God Stats
13W - 11L
1,233 SR
Queue Stats
310W - 318L
1,340 Elo+
Solo
Rama
Rama
halojokerjoe
Rama
Level 105
God Stats
5W - 5L
1,320 SR
Queue Stats
20W - 28L
1,361 Elo+
Solo
Merlin
Merlin
humanxdeath
Merlin
Level 74
God Stats
31W - 20L
1,618 SR
Queue Stats
120W - 116L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,014
369
3,201
11,682
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Dontaec4
Cernunnos
13
4 / 8 / 1
8,420
443
10,421
15,662
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Hans_SnowLo69
Yu Huang
15
0 / 5 / 1
8,087
426
3,694
12,425
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
KingBuBu20
Cerberus
11
1 / 8 / 2
7,797
410
4,116
16,074
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 9 / 0
7,240
381
3,026
14,010
13,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CalixM99
Yemoja
12
2 / 5 / 11
8,995
473
5,053
12,279
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
17
4 / 0 / 8
10,836
570
10,738
6,138
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
13 / 0 / 5
11,557
608
11,942
14,776
6,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 0 / 4
9,851
518
5,884
10,044
3,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
16
6 / 0 / 1
10,645
560
10,592
4,340
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
31
33
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Yemoja
CalixM99
Yemoja
2
5
11
1.5
L
Cernunnos
Dontaec4
Cernunnos
4
8
1
0.56
L
Yu Huang
Hans_SnowLo69
Yu Huang
0
5
1
0.1
W
Kukulkan
4
0
8
8
L
Cerberus
KingBuBu20
Cerberus
1
8
2
0.25
W
13
0
5
15.5
W
6
0
4
8
W
Merlin
6
0
1
6.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
44,209
69,853
Taken
47,577
38,622
Mitigated
24,484
8,455
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,201
1,637
0
493
11,682
4,495
306
3,429
8,253
0
37,708
W
Yemoja
CalixM99
Yemoja
5,053
333
1,901
2,725
12,279
10,412
479
2,292
9,987
18,990
0
L
Cernunnos
Dontaec4
Cernunnos
10,421
5,307
0
3,999
15,662
4,783
494
7,290
8,372
0
47,573
L
Yu Huang
Hans_SnowLo69
Yu Huang
3,694
366
0
1,118
12,425
4,124
0
5,873
6,552
50,397
0
W
Kukulkan
10,738
104
0
1,411
6,138
2,656
2,058
526
5,584
66,553
0
L
Cerberus
KingBuBu20
Cerberus
4,116
496
0
1,546
16,074
11,924
244
4,942
11,132
21,214
0
W
11,942
3,742
1
4,941
14,776
6,383
0
1,088
13,561
0
81,448
W
5,884
4,535
331
5,892
10,044
3,168
1,576
3,118
6,926
0
50,036
W
Merlin
10,592
421
0
1,374
4,340
1,865
775
786
3,482
63,289
0
L
3,026
562
0
1,299
14,010
13,296
533
4,849
9,161
0
30,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
51,884
324
Minions Killed
464
0
Camps Cleared
0
1,521,507
Distance Traveled
1,683,664
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,014
369
68
4
0
318,965
0
W
Yemoja
8,995
473
21
1
0
304,014
2
L
Cernunnos
8,420
443
82
4
0
285,526
1
L
Yu Huang
8,087
426
81
4
0
298,025
2
W
Kukulkan
10,836
570
121
6
0
371,184
5
L
Cerberus
7,797
410
30
2
0
303,685
0
W
Fenrir
11,557
608
109
6
0
347,574
7
W
Rama
9,851
518
88
5
0
315,040
0
W
Merlin
10,645
560
125
7
0
345,852
0
L
Shiva
7,240
381
63
3
0
315,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role