Player Matchup

Gilgamesh
Gilgamesh
Iron_Agus
Gilgamesh
Level 68
God Stats
6W - 2L
1,677 SR
Queue Stats
229W - 288L
1,401 Elo+
Party 3
Bellona
Bellona
Mr_Exclusive97
Bellona
Level 79
God Stats
52W - 45L
1,563 SR
Queue Stats
632W - 610L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
SomaAngOxAka-47
Zhong Kui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 202L
1,371 Elo+
Party 3
Izanami
Izanami
Yjs_dz
Izanami
Level 26
God Stats
53W - 40L
1,520 SR
Queue Stats
107W - 93L
1,480 Elo+
Party 2
Ymir
Ymir
YoungCee100
Ymir
Level 3
God Stats
4W - 11L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 2
Team Averages
Level 49
1,552 SR
1,443 Elo+

VS

Team Averages
Level 108
1,569 SR
1,554 Elo+
Ymir
Ymir
Ivan_bro92
Ymir
Level 28
God Stats
12W - 2L
1,774 SR
Queue Stats
162W - 128L
1,640 Elo+
Party 1
Artemis
Artemis
Jebote_Kikii
Artemis
Level 126
God Stats
3W - 3L
1,594 SR
Queue Stats
221W - 166L
1,582 Elo+
Party 1
Janus
Janus
Jollee92
Janus
Level 143
God Stats
8W - 5L
1,460 SR
Queue Stats
283W - 237L
1,592 Elo+
Party 1
Chronos
Chronos
Legend STEMA
Chronos
Level 123
God Stats
180W - 155L
1,480 SR
Queue Stats
188W - 170L
1,458 Elo+
Solo
Mulan
Mulan
notoriousparsa1
Mulan
Level 120
God Stats
16W - 6L
1,536 SR
Queue Stats
334W - 346L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Iron_Agus
Gilgamesh
15
1 / 5 / 2
9,437
429
4,521
16,074
10,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 0
10,522
478
11,944
20,661
18,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
SomaAngOxAka-47
Zhong Kui
14
0 / 11 / 1
8,855
403
7,612
16,929
9,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
Yjs_dz
Izanami
11
2 / 3 / 0
8,223
374
3,530
11,318
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 1
7,843
357
2,251
16,802
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 16
11,867
539
6,083
16,131
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Jebote_Kikii
Artemis
20
9 / 1 / 6
13,521
615
23,833
14,208
6,287
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Jollee92
Janus
19
12 / 2 / 8
12,995
591
14,216
10,478
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
Legend STEMA
Chronos
18
5 / 2 / 6
11,801
536
4,867
12,348
4,959
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 0 / 5
12,710
578
11,768
22,522
23,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
4
Kills
29
29
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Iron_Agus
Gilgamesh
1
5
2
0.4
W
1
1
16
9
W
Artemis
Jebote_Kikii
Artemis
9
1
6
12
W
Janus
Jollee92
Janus
12
2
8
8
W
Chronos
Legend STEMA
Chronos
5
2
6
4
L
1
3
0
0.33
L
Zhong Kui
SomaAngOxAka-47
Zhong Kui
0
11
1
0.05
L
Izanami
Yjs_dz
Izanami
2
3
0
0.67
L
0
7
1
0.07
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
60,767
81,784
Taken
75,687
51,932
Mitigated
55,725
18,022
Healing
29,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Iron_Agus
Gilgamesh
4,521
846
0
4,790
16,074
10,049
0
4,433
11,544
0
47,685
W
6,083
976
0
3,966
16,131
17,117
670
5,047
10,817
37,868
0
W
Artemis
Jebote_Kikii
Artemis
23,833
12,988
0
8,683
14,208
6,287
4,116
3,222
10,966
0
124,765
W
Janus
Jollee92
Janus
14,216
808
0
1,566
10,478
3,707
760
2,328
7,968
93,518
0
W
Chronos
Legend STEMA
Chronos
4,867
1,112
0
5,181
12,348
4,959
1,893
1,010
11,225
83,770
0
L
11,944
4,305
0
8,461
20,661
18,812
488
3,489
17,080
0
67,332
L
Zhong Kui
SomaAngOxAka-47
Zhong Kui
7,612
967
0
2,381
16,929
9,854
0
8,353
8,215
46,966
0
L
Izanami
Yjs_dz
Izanami
3,530
1,426
0
1,540
11,318
2,587
80
5,192
5,988
0
43,081
L
2,251
1,073
0
850
16,802
10,630
374
2,973
13,791
16,707
0
W
11,768
1,509
353
9,903
22,522
23,655
1,038
1,790
18,878
792
92,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
62,894
429
Minions Killed
688
0
Camps Cleared
0
1,654,204
Distance Traveled
2,056,163
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,437
429
83
4
0
408,231
4
W
Ymir
11,867
539
63
3
0
380,992
5
W
Artemis
13,521
615
159
7
0
381,744
2
W
Janus
12,995
591
169
8
0
417,407
1
W
Chronos
11,801
536
131
6
0
410,331
0
L
Bellona
10,522
478
142
6
0
324,914
3
L
Zhong Kui
8,855
403
91
4
0
326,340
0
L
Izanami
8,223
374
79
4
0
290,057
5
L
Ymir
7,843
357
34
2
0
304,662
2
W
Mulan
12,710
578
166
8
0
465,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role